DeSmuME is a Nintendo DS emulator
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rogerman d6ae36e068 OpenGL Renderer:
- Perform the RGBA6665 color space conversion of the 3D framebuffer on the GPU before pixel read back, and then read that 3D framebuffer directly.
2016-02-17 10:33:44 +00:00
desmume OpenGL Renderer: 2016-02-17 10:33:44 +00:00
tools tools: 2013-11-22 10:30:29 +00:00