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ShuriZma
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desmume
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https://github.com/TASEmulators/desmume.git
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DeSmuME is a Nintendo DS emulator
arm
c-plus-plus
cpp
emulation
emulator
nds
6,095
Commits
20
Branches
16
Tags
100
MiB
C++
46.8%
C
46.6%
Objective-C++
4.3%
Objective-C
0.7%
Metal
0.6%
Other
0.6%
d3e4b6010c
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rogerman
d3e4b6010c
OpenGL Renderer: Eliminate the requirement for 66 varying floats in the Fog shader by replacing the varying floats with constants. Also fixes an issue with the geometry shader in legacy OpenGL. (Regressions from commit
7080e21
and commit
37afaef
. Fixes #240.)
2018-12-18 16:47:53 -08:00
desmume
OpenGL Renderer: Eliminate the requirement for 66 varying floats in the Fog shader by replacing the varying floats with constants. Also fixes an issue with the geometry shader in legacy OpenGL. (Regressions from commit
7080e21
and commit
37afaef
. Fixes #240.)
2018-12-18 16:47:53 -08:00
tools
delete vio2sf; kode54 decided to maintain it. see
https://bitbucket.org/kode54/vio2sf
2016-03-19 07:37:36 +00:00
.gitignore
WIP Updates.
2018-10-24 04:41:15 +08:00
README.md
Update README.md
2017-02-28 15:10:57 -06:00
license.txt
does github want me to add this?
2017-02-28 15:11:58 -06:00
README.md
DeSmuME
DeSmuME is a Nintendo DS emulator.
http://desmume.org