![]() this code was broken since the switch to SDL2, but nobody noticed because the new meson build system doesn't set HAVE_GL_GL_H. |
||
---|---|---|
.github/workflows | ||
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |
![]() this code was broken since the switch to SDL2, but nobody noticed because the new meson build system doesn't set HAVE_GL_GL_H. |
||
---|---|---|
.github/workflows | ||
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |