112 lines
3.0 KiB
C++
112 lines
3.0 KiB
C++
/* NDS Firmware tools
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Copyright 2009 DeSmuME team
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This file is part of DeSmuME
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "console.h"
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#include "main.h"
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///////////////////////////////////////////////////////////////// Console
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#ifdef DEVEL_VERSION
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#include <windows.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <io.h>
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#define BUFFER_SIZE 100
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HANDLE hConsole;
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void OpenConsole()
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{
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COORD csize;
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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SMALL_RECT srect;
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char buf[256];
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//dont do anything if we're already attached
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if (hConsole) return;
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//attach to an existing console (if we can; this is circuitous because AttachConsole wasnt added until XP)
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//remember to abstract this late bound function notion if we end up having to do this anywhere else
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bool attached = false;
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HMODULE lib = LoadLibrary("kernel32.dll");
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if(lib)
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{
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typedef BOOL (WINAPI *_TAttachConsole)(DWORD dwProcessId);
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_TAttachConsole _AttachConsole = (_TAttachConsole)GetProcAddress(lib,"AttachConsole");
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if(_AttachConsole)
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{
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if(_AttachConsole(-1))
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attached = true;
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}
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FreeLibrary(lib);
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}
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//if we failed to attach, then alloc a new console
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if(!attached)
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{
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AllocConsole();
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}
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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//redirect stdio
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long lStdHandle = (long)hConsole;
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int hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
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if(hConHandle == -1)
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return; //this fails from a visual studio command prompt
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#if 1
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FILE *fp = _fdopen( hConHandle, "w" );
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#else
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FILE *fp = fopen( "c:\\desmume.log", "w" );
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#endif
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*stdout = *fp;
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//and stderr
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*stderr = *fp;
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memset(buf,0,256);
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sprintf(buf,"%s OUTPUT", _TITLE);
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SetConsoleTitle(TEXT(buf));
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csize.X = 60;
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csize.Y = 800;
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize);
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiInfo);
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srect = csbiInfo.srWindow;
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srect.Right = srect.Left + 99;
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srect.Bottom = srect.Top + 64;
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SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect);
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SetConsoleCP(GetACP());
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SetConsoleOutputCP(GetACP());
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if(attached) printf("\n");
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printf("%s\n",_TITLE);
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printf("- compiled: %s %s\n\n",__DATE__,__TIME__);
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}
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void CloseConsole()
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{
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if (hConsole == NULL) return;
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INFO("Closing...");
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FreeConsole();
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hConsole = NULL;
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}
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#else
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void OpenConsole() {}
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void CloseConsole() {}
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#endif
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