DeSmuME is a Nintendo DS emulator
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rogerman a3a577f2e9 Windows Port: Replace the backlight kludge in the DirectDraw display method with the new ColorspaceApplyIntensityToBuffer32(). (Related to commits f5c9a36, 3a000b6 and 74ba49e.)
- Also fixes a build problem in MSVC. (Regression from commit 74ba49e.)
2017-10-03 14:26:36 -07:00
desmume Windows Port: Replace the backlight kludge in the DirectDraw display method with the new ColorspaceApplyIntensityToBuffer32(). (Related to commits f5c9a36, 3a000b6 and 74ba49e.) 2017-10-03 14:26:36 -07:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Fixed segmentation faults caused by NULL assignments to std::strings 2017-05-04 16:16:12 +03:00
README.md Update README.md 2017-02-28 15:10:57 -06:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

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DeSmuME is a Nintendo DS emulator.

http://desmume.org