DeSmuME is a Nintendo DS emulator
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rogerman 9a9f006397 OpenGL Renderer:
- Texture sampling now works with bilinear filtering, mipmapping, and anisotropic filtering! These texture smoothing features can be used by enabling the new CommonSettings.GFX3D_Renderer_TextureSmoothing flag.
2016-06-10 03:57:32 +00:00
desmume OpenGL Renderer: 2016-06-10 03:57:32 +00:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00