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ShuriZma
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desmume
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https://github.com/TASEmulators/desmume.git
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DeSmuME is a Nintendo DS emulator
arm
c-plus-plus
cpp
emulation
emulator
nds
6,161
Commits
21
Branches
16
Tags
100
MiB
C++
46.7%
C
46.6%
Objective-C++
4.3%
Objective-C
0.8%
Metal
0.6%
Other
0.6%
96df0343f7
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rogerman
96df0343f7
GPU: The info for native lines and custom lines are now handled at the display level rather than at the engine level. By doing this, we no longer assume that engines will maintain a constant association to a particular display for all lines; rather, we now take into account that an engine/display association may change mid-frame.
Fixes
#132
.
2019-03-21 21:18:50 -07:00
desmume
GPU: The info for native lines and custom lines are now handled at the display level rather than at the engine level. By doing this, we no longer assume that engines will maintain a constant association to a particular display for all lines; rather, we now take into account that an engine/display association may change mid-frame.
Fixes
#132
.
2019-03-21 21:18:50 -07:00
tools
delete vio2sf; kode54 decided to maintain it. see
https://bitbucket.org/kode54/vio2sf
2016-03-19 07:37:36 +00:00
.gitignore
WIP Updates.
2018-10-24 04:41:15 +08:00
README.md
Update README.md
2017-02-28 15:10:57 -06:00
license.txt
does github want me to add this?
2017-02-28 15:11:58 -06:00
README.md
DeSmuME
DeSmuME is a Nintendo DS emulator.
http://desmume.org