DeSmuME is a Nintendo DS emulator
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rogerman 8dd7c9b924 GPU: No more need for clients to specify whether to apply the master brightness on a per-scanline basis or on a per-framebuffer basis; GPUSubsystem can now automatically switch between applying per-scanline or applying per-framebuffer. 2017-02-22 17:07:11 -08:00
desmume GPU: No more need for clients to specify whether to apply the master brightness on a per-scanline basis or on a per-framebuffer basis; GPUSubsystem can now automatically switch between applying per-scanline or applying per-framebuffer. 2017-02-22 17:07:11 -08:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Merge pull request #1 from lefta/fix-linux-build 2016-12-05 14:14:52 -06:00