86a29d768a
- Fix a bug where _isShaderFixedLocationSupported wasn't being set to true, causing shaders to fail. - OpenGL version checks now account for non-compliant ES drivers that contain text before the version number. - Manually set the default read/draw buffers for all FBOs upon creation. We shouldn't need to do this, since they should always be set later, but just in case... - Add missing GL_BGRA macro. - Tidy up the OpenGL naming in some error strings. |
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.github | ||
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |