desmume
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revert geometry flush timing to an older form. can't remember what this was supposed to fix. it was supposed to be more accurate, but it turns out to be way more complicated than I thought. the form i am checking in now should be an effective approximation. This will fix some games whose 3d was entirely broken (and even crashing the emulator). But I am more interested in what regressions it will cause, which may involve broken dual screen 3d modes or other bugs with things flickering in and out of existence. these I will track in detail while I try to understand the problem.
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2009-05-13 21:44:47 +00:00 |