DeSmuME is a Nintendo DS emulator
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rogerman 78c13cc41d Cocoa Port:
- Bring back glVertexAttribPointer() to the OpenGL blitter.
- Disable shaders on PowerPC builds since they don't seem to work there.
- Since OS X v10.5 is required, assume the availability of GL_APPLE_vertex_array_object and GL_ARB_vertex_buffer_object. Remove the associated code paths to reduce code complexity.
2013-02-07 22:18:21 +00:00
desmume Cocoa Port: 2013-02-07 22:18:21 +00:00
tools add twltouch demo to tests directory 2011-11-29 23:13:12 +00:00