![]() - Do SSE2 optimization when compositing the 3D layer. - Add SSE2 optimized version of GPUEngineBase::_RenderPixel() for future use (currently inactive). |
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desmume | ||
tools |
![]() - Do SSE2 optimization when compositing the 3D layer. - Add SSE2 optimized version of GPUEngineBase::_RenderPixel() for future use (currently inactive). |
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---|---|---|
desmume | ||
tools |