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ShuriZma
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desmume
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https://github.com/TASEmulators/desmume.git
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DeSmuME is a Nintendo DS emulator
arm
c-plus-plus
cpp
emulation
emulator
nds
6,092
Commits
20
Branches
16
Tags
108
MiB
C
47.3%
C++
46.1%
Objective-C++
4.3%
Objective-C
0.8%
Metal
0.6%
Other
0.5%
7080e2156b
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rogerman
7080e2156b
OpenGL Renderer: Rework the rendering shaders so that the shader program code is more dynamically generated. This may yield some performance improvement for certain 3D rendering cases, especially when running on lesser GPUs with fewer and/or slower shader execution units.
2018-12-17 16:16:50 -08:00
desmume
OpenGL Renderer: Rework the rendering shaders so that the shader program code is more dynamically generated. This may yield some performance improvement for certain 3D rendering cases, especially when running on lesser GPUs with fewer and/or slower shader execution units.
2018-12-17 16:16:50 -08:00
tools
delete vio2sf; kode54 decided to maintain it. see
https://bitbucket.org/kode54/vio2sf
2016-03-19 07:37:36 +00:00
.gitignore
WIP Updates.
2018-10-24 04:41:15 +08:00
README.md
Update README.md
2017-02-28 15:10:57 -06:00
license.txt
does github want me to add this?
2017-02-28 15:11:58 -06:00
README.md
DeSmuME
DeSmuME is a Nintendo DS emulator.
http://desmume.org