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rogerman 68958a7a08 GFX3D: Opaque polygons using A3I5/A5I3 textures are no longer considered transparent if the polygon is a Decal or Shadow polygon.
- Fixes the edge marking of blocks in Picross 3D when running
SoftRasterizer.
2017-02-27 15:20:58 -08:00
desmume GFX3D: Opaque polygons using A3I5/A5I3 textures are no longer considered transparent if the polygon is a Decal or Shadow polygon. 2017-02-27 15:20:58 -08:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Merge pull request #1 from lefta/fix-linux-build 2016-12-05 14:14:52 -06:00