60385bd099
- The output framebuffers now bind their own FBOs rather than changing draw targets with glDrawBuffer(). - Rework the general FBO management. - Legacy OpenGL now outputs native RGBA color if FBOs are supported. This should give a minor performance increase on older GPUs. - The fixed-function pipeline can now flip the framebuffer on GPU. This greatly reduces the CPU usage when doing the final color conversion and gives a significant performance increase on ancient GPUs. |
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.github | ||
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |