DeSmuME is a Nintendo DS emulator
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zeromus 50a24fbbd7 fixed y-sorting that was messed up by the more convoluted multi-purpose indirect clipping approach that was added in early 2019 (e.g. 4cd19ce522 and e06d11f6df )
fixes SF bug 1724 (7th dragon HP renderer) but this was probably affecting many other games.
2020-12-15 00:58:19 -05:00
.github/workflows CI: Install SDL2 instead of SDL 1.2 2020-11-19 02:10:01 +01:00
desmume fixed y-sorting that was messed up by the more convoluted multi-purpose indirect clipping approach that was added in early 2019 (e.g. 4cd19ce522 and e06d11f6df ) 2020-12-15 00:58:19 -05:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Update .gitignore for Visual Studio 2020-06-18 21:14:50 +02:00
README.md Update README.md 2017-02-28 15:10:57 -06:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

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DeSmuME is a Nintendo DS emulator.

http://desmume.org