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rogerman 4d32f051ab Render3D:
- Explicitly make the Render3D class allocate itself with a cache-aligned base pointer. Fixes SSE2-related alignment crashes with OS/compiler combinations that don’t 16-byte align the base pointer for you.
2015-11-09 03:46:14 +00:00
desmume Render3D: 2015-11-09 03:46:14 +00:00
tools tools: 2013-11-22 10:30:29 +00:00