471f53e506
- Fix compiling issues for big-endian systems. - Fix bug where the Recent ROMs menu and also launching the app while loading a ROM file would fail to load the ROM on macOS v10.5 Leopard. - Fix bug where GPU main memory display mode would show incorrect pixels on big-endian systems when running at 15-bit color depth. - As an unintended collateral improvement, GPUEngineA::_HandleDisplayModeMainMemory() now has SSE2-accelerated versions for 18-bit and 24-bit color depths. This was done less for its performance benefit (main memory display mode is an extremely rare feature) and more for better code consistency and code completeness. |
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desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |