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- For purposes of maintaining a record and make for easier reversions, the code has NOT been fully optimized or cleaned up. This will happen over a period of time as the code settles down through testing. - All "native" buffers are no longer assumed to be in any color space and are now assumed to always be 15-bit. The native buffers are now referenced using uint16_t pointers and are now suffixed with "16" in order to reflect this change. - Of note, all clients that reference masterNativeBuffer or nativeBuffer via NDSDisplayInfo must now assume that these native buffers will always be in the 16-bit color space. - Any 18-bit and 24-bit rendering now happens in the custom buffers. |
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.github/workflows | ||
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |