DeSmuME is a Nintendo DS emulator
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rogerman 444c4fcc0c GPU:
- Per zeromus’ suggestion, remove GetNativeFramebuffer() and GetCustomFramebuffer() from the GPUSubsystem class. Users must parse the NDSDisplayInfo struct returned from GetDisplayInfo() instead.
- Per zeromus’ suggestion, rename Get/SetWillAutoBlitNativeToCustomBuffer() to Get/SetWillAutoResolveToCustomBuffer().
- Add some more notes to the NDSDisplayInfo struct to help clarify the meaning of each field.
2015-09-15 01:13:48 +00:00
desmume GPU: 2015-09-15 01:13:48 +00:00
tools tools: 2013-11-22 10:30:29 +00:00