![]() - As a collateral improvement, this change also works as a minor optimization for the OpenGL Renderer for games that use clear images. |
||
---|---|---|
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |
![]() - As a collateral improvement, this change also works as a minor optimization for the OpenGL Renderer for games that use clear images. |
||
---|---|---|
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |