DeSmuME is a Nintendo DS emulator
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rogerman 2a4b7380d3 Cocoa Port:
- Add shader support to the OpenGL blitter and move matrix transforms to the shaders.
- Remove the assumption that the renderer will have VBO support. The code will now work without it.
2012-12-20 02:28:36 +00:00
desmume Cocoa Port: 2012-12-20 02:28:36 +00:00
tools add twltouch demo to tests directory 2011-11-29 23:13:12 +00:00