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ShuriZma
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desmume
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https://github.com/TASEmulators/desmume.git
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DeSmuME is a Nintendo DS emulator
arm
c-plus-plus
cpp
emulation
emulator
nds
3,880
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20
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16
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108
MiB
C
47.3%
C++
46.1%
Objective-C++
4.3%
Objective-C
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236e4b3374
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zeromus
236e4b3374
fix handling of matrix stack busy flag (the fifo seems to track whether whether a matrix operation is pending and set flag if so; if a non-matrix command jams in a busy geometry engine then backed-up matrix command will cause the flag to get set). fixed wild west, which polls this flag to see when it is safe to read the matrix stack cursor while the geometry engine is jammed. our understanding of the gfx fifo behaviour is still incomplete..
2011-10-03 03:04:35 +00:00
desmume
fix handling of matrix stack busy flag (the fifo seems to track whether whether a matrix operation is pending and set flag if so; if a non-matrix command jams in a busy geometry engine then backed-up matrix command will cause the flag to get set). fixed wild west, which polls this flag to see when it is safe to read the matrix stack cursor while the geometry engine is jammed. our understanding of the gfx fifo behaviour is still incomplete..
2011-10-03 03:04:35 +00:00
tools
fix that with less warnings
2011-08-23 22:27:29 +00:00