![]() I also changed the values used when rendering opaque polygons or shadows, so they don't interfer with the translucent polygons. We can now close the bug report #2488334 for good! |
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desmume |
![]() I also changed the values used when rendering opaque polygons or shadows, so they don't interfer with the translucent polygons. We can now close the bug report #2488334 for good! |
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desmume |