![]() - Remove GPUEngineBase::_RenderPixel_CheckWindows8_SSE2() and GPUEngineBase::_RenderPixel8_SSE2(). I don’t see us ever needing to use these methods in the future. - Replace patterns of por(pand,pandn) with pblendvb where appropriate. (Requires SSE4.1) |
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desmume | ||
tools |