DeSmuME is a Nintendo DS emulator
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rogerman 0869afded6 GPU: All GPU settings are now staged. Pending settings are applied only right before the GPU actually renders.
- Of note, initialization of the 3D rendering engine is also staged, where the pending engine is initialized prior to applying the 3D rendering settings. However, only ports that support this behavior will do this. Ports that do not support this behavior will work the same way as before (initialize the 3D engine immediately).
2017-10-24 09:40:56 -07:00
desmume GPU: All GPU settings are now staged. Pending settings are applied only right before the GPU actually renders. 2017-10-24 09:40:56 -07:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Fixed segmentation faults caused by NULL assignments to std::strings 2017-05-04 16:16:12 +03:00
README.md Update README.md 2017-02-28 15:10:57 -06:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

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DeSmuME is a Nintendo DS emulator.

http://desmume.org