DeSmuME is a Nintendo DS emulator
Go to file
rogerman 07aadb462e GPU: Partially revert commit a948838. It still bothered me that native line tracking wasn't individually handled for rendered lines and displayed lines, and so this paradigm has been restored. However, native line tracking continues to be handled purely with GPUEngineBase.
- GPUSubsystem::ClearWithColor() also now handles clearing the master framebuffer with better specificity.
2021-09-16 15:24:23 -07:00
.github/workflows Github action for interface build -- Corrected windows path 2021-03-07 12:03:52 +01:00
desmume GPU: Partially revert commit a948838. It still bothered me that native line tracking wasn't individually handled for rendered lines and displayed lines, and so this paradigm has been restored. However, native line tracking continues to be handled purely with GPUEngineBase. 2021-09-16 15:24:23 -07:00
tools delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf 2016-03-19 07:37:36 +00:00
.gitignore Cocoa Port: Fix build errors that can occur when building on Xcode versions later than 10.3. 2021-08-26 14:32:25 -07:00
README.md change readme.md link to downloads since by far the most important single piece of information about desmume in 2021 is that you should download it. 2021-01-12 22:09:12 -05:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

AppVeyor CI Build Status

DeSmuME is a Nintendo DS emulator.

http://desmume.org/download