desmume/tools/vio2sf/foo_input_vio2sf.vcproj

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<?xml version="1.0" encoding="shift_jis"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="foo_input_vio2sf"
ProjectGUID="{22752D82-8F89-4F87-B07E-D254D7BF675A}"
RootNamespace="foo_input_vio2sf"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
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<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="src/foobar;src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FOO_INPUT_VIO2SF_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(SolutionDir)$(ProjectName).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
EnableIntrinsicFunctions="false"
AdditionalIncludeDirectories="src/foobar;src"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FOO_INPUT_VIO2SF_EXPORTS"
StringPooling="true"
RuntimeLibrary="0"
FloatingPointModel="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="OUTPUT\fb9\components\foo_input_vio2sf.dll"
LinkIncremental="1"
GenerateManifest="true"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="true"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
EmbedManifest="false"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
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Name="<22>\<5C>[<5B>X <20>t<EFBFBD>@<40>C<EFBFBD><43>"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
<File
RelativePath=".\src\xsfc\foo_input_xsf.cpp"
>
</File>
<File
RelativePath=".\src\xsfc\foo_input_xsfcfg.cpp"
>
</File>
<File
RelativePath=".\src\loadpe\loadpe.c"
>
</File>
<File
RelativePath=".\src\xsfc\xsfc.cpp"
>
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RelativePath=".\src\xsfc\xsfcfg.cpp"
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</File>
<File
RelativePath=".\src\pversion.h"
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RelativePath=".\src\xsfc\tagget.h"
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RelativePath=".\src\xsfc\winresx.h"
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>
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</Files>
<Globals>
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</VisualStudioProject>