![]() - In the OpenGL blitter, only allow source filters (such as Deposterize) to run on native-sized framebuffers. This is being done since the visual impact on custom-sized framebuffers, even those at 2x size, is not enough to warrant the additional GPU load. This behavior is now consistent with the pixel scalers, which only run on native-sized framebuffers and not on custom-sized framebuffers. - Fix a bug in the OpenGL blitter where the Deposterize filter wouldn’t run if the pixel scaler was set to None. |
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