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ShuriZma
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desmume
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https://github.com/TASEmulators/desmume.git
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DeSmuME is a Nintendo DS emulator
arm
c-plus-plus
cpp
emulation
emulator
nds
6,126
Commits
20
Branches
16
Tags
107
MiB
C
47.3%
C++
46.1%
Objective-C++
4.3%
Objective-C
0.8%
Metal
0.6%
Other
0.5%
02cd950b02
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rogerman
02cd950b02
OpenGL Renderer: In an effort to try and reduce graphical glitches whenever users try to run enhancements that were never native to the NDS to begin with, the texture sampling method is now being forced to clamp for polygons with texture coordinates of either 0.0 or 1.0.
2019-01-17 23:03:52 -08:00
desmume
OpenGL Renderer: In an effort to try and reduce graphical glitches whenever users try to run enhancements that were never native to the NDS to begin with, the texture sampling method is now being forced to clamp for polygons with texture coordinates of either 0.0 or 1.0.
2019-01-17 23:03:52 -08:00
tools
delete vio2sf; kode54 decided to maintain it. see
https://bitbucket.org/kode54/vio2sf
2016-03-19 07:37:36 +00:00
.gitignore
WIP Updates.
2018-10-24 04:41:15 +08:00
README.md
Update README.md
2017-02-28 15:10:57 -06:00
license.txt
does github want me to add this?
2017-02-28 15:11:58 -06:00
README.md
DeSmuME
DeSmuME is a Nintendo DS emulator.
http://desmume.org