004ec526aa
- Added some additional comments so that I'm not tempted to change the native line tracking paradigm ever again. - Do some refactoring to make GPUEngineBase::_targetDisplay handle more buffer associations itself instead of relying on GPUEngineBase's copies of the associations. |
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.github/workflows | ||
desmume | ||
tools | ||
.gitignore | ||
README.md | ||
license.txt |