/* Cheats converter Copyright 2009 DeSmuME team This file is part of DeSmuME DeSmuME is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. DeSmuME is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with DeSmuME; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __CONVERT_H__ #define __CONVERT_H__ #include "common.h" #define CHEAT_VERSION_MAJOR 2 #define CHEAT_VERSION_MINOR 0 #define MAX_CHEAT_LIST 200 #define MAX_XX_CODE 512 typedef struct { u8 type; // 0 - internal cheat system // 1 - Action Replay // 2 - Codebreakers bool enabled; u32 code[MAX_XX_CODE][2]; u32 hi[MAX_XX_CODE]; u32 lo[MAX_XX_CODE]; char description[75]; int num; u8 size; } CHEATS_LIST; extern bool convertFile(char *fname); #endif