rogerman
f0b0afe18b
Colorspace Handler: FragmentColor may now be accessed through a 4-element array, in which elements 0-1-2-3 represent color components R-G-B-A, respectively.
2023-01-19 14:24:35 -08:00
rogerman
2b66e756da
Add support for page-aligned variables/arrays.
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- Better account for UltraSPARC's unique memory page size.
- malloc_alignedCacheLine() no longer returns 16-byte aligned memory if the architecture is neither 32-bit or 64-bit. Now, the function only returns 64-byte alignment for 64-bit architectures OR 32-byte alignment for 32-bit architectures.
2023-01-19 14:18:58 -08:00
zeromus
8438a5a647
crude hack to fix problem where loadstate could crash if the GPU hasn't ever booted up. see TODO TODO TODO TODO in gfx3d.cpp -- somebody needs to revise the tables so they arent memory mapped but so that they work rather like shininess tables. if they aren't truly latched when the gpu is flushed, then put them in a table anyway and simply reference the live values instead of the latched ones. How to keep from accidentally referencing the latched ones? perhaps the 3d state could be divided into a latched part and an unlatched part via base classes. Could also be done by embedding a "latched" and "unlatched" struct in the gpu but that would involve touching every line of code that used something from it.
2023-01-17 23:32:47 -06:00
zeromus
29c077c165
winport - fix issues with save/load state to japanese filename ( fixes #615 )
2022-12-05 15:54:38 -05:00
zeromus
91efef9346
Merge pull request #602 from KellanClark/master
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Fix division edge cases and prevent crash
2022-10-23 21:07:41 -04:00
Kellan Clark
b5b7f29255
Fix division edge cases and prevent crash
2022-10-23 20:22:21 -04:00
rogerman
739f3162d5
Cocoa Port: Fix HUD rendering on the OpenGL blitter for GPUs that don't support shaders.
2022-09-15 15:42:12 -07:00
rogerman
698139ed8e
saves.cpp: Fix compiling issue for all non-Windows platforms. (Regression from commit 3a6c8cf9.)
2022-08-04 21:26:55 -07:00
zeromus
3a6c8cf9f8
Merge pull request #523 from Keppl/backup_saves_max_patch
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Limit maximum number of backups files for load state backup
2022-08-04 17:33:43 -04:00
zeromus
3614b45a6c
Merge pull request #575 from janisozaur/update-default-joystick-size
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Update default joystick cofiguration size in line with #567
2022-08-04 17:32:25 -04:00
Michał Janiszewski
83396a88c0
Update default joystick cofiguration size in line with #567
2022-08-04 20:52:15 +02:00
zeromus
35d7561fd7
make hud editor actually save position ( fixes #572 )
2022-07-30 16:47:43 -04:00
rogerman
5ab59eac86
FIFO.cpp: Code cleanup; remove AltiVec-specific code from display FIFO, as it is no longer needed.
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- The new code works by pre-swapping big-endian words on disp_fifo.buf write, rather than swapping the big-endian words during disp_fifo.buf read.
- There is a behavior change here. Before, 8-bit and 16-bit writes to disp_fifo.buf would increment disp_fifo.tail. Now, 8-bit and 16-bit writes only increment disp_fifo.tail when the most significant bit within the FIFO value's 32-bit boundary is written to.
- Behavior is unchanged when doing 32-bit writes. In practice, the rare games that use display FIFO have only ever done 32-bit writes, so this scenario is well tested.
2022-07-21 15:31:40 -07:00
zeromus
f8a7723e86
Merge pull request #569 from janisozaur/patch-3
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Remove self-reference in variable declaration
2022-07-21 15:30:04 -04:00
Michał Janiszewski
f07cd5bae2
Remove self-reference in variable declaration
2022-07-21 12:57:49 +02:00
rofl0r
b7dadd1797
CI: also upload linux cli/gtk2 build artifact
2022-07-20 21:09:45 +01:00
rofl0r
2664b03d93
CI: add build job for linux/GTK2
2022-07-20 21:09:45 +01:00
rofl0r
b27b31c57d
posix: properly fix size mismatch of keyboard/joystick_cfg arrays
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fixes #563
unlike #566 , this also fixes the gtk2 frontend automatically.
2022-07-20 21:09:11 +01:00
zeromus
22fd8b231d
Merge pull request #566 from janisozaur/patch-1
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Fix #563 : mismatched buffer sizes for memcpy
2022-07-20 12:04:19 -04:00
zeromus
16e7c126e2
Merge pull request #564 from janisozaur/fix-use-of-internal-buffer
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Fix use of internal storage of temporary buffer
2022-07-20 12:03:52 -04:00
Michał Janiszewski
a84a48dc75
Fix #563 : mismatched buffer sizes for memcpy
2022-07-20 14:53:55 +02:00
Michał Janiszewski
d107562a16
Fix use of internal storage of temporary buffer
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The entry index gets converted to a (temporary) string, from which a
pointer to internal data is taken and only consumed outside the loop,
where parent variable no longer exists.
2022-07-19 13:43:53 +02:00
rofl0r
677c6bb907
gtk3/gtk2: fix mismatched types for keyboard config temp storage
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fallout from c68cc14
, closes #558
2022-06-28 22:16:13 +00:00
rogerman
146a6ac655
Preemptively fix a compiling issue for AltiVec systems when using GCC without running keyword-and-predefine mode.
2022-06-27 12:10:56 -07:00
rogerman
640a1fdd93
Fix yet another compiling issue on GCC for AArch64. Fixes #556 .
2022-06-25 15:01:21 -07:00
rogerman
d4afd4977c
libretro-common: Compiling tune-up for ARM architectures.
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- Fixes a mismatched register warning in arm_enable_runfast_mode() when compiling for AArch64.
- Fix compiling check_arm_cpu_feature() on non-ARM architectures by being super explicit and pedantic about checking for __ARM_ARCH; none of this compiler-assumes-a-macro-equals-zero-if-undefined stuff.
2022-06-20 11:22:26 -07:00
rogerman
a95e4c57c6
Remove AltiVec compiling for ppcle and ppc64le architectures, since our AltiVec code only works on big-endian systems anyways. Fixes #550 .
2022-06-19 20:36:50 -07:00
rogerman
24eb5ed95c
Fix compiling on GCC for AArch64. Fixes #548 .
2022-06-18 21:56:25 -07:00
zeromus
a3499803ac
Merge pull request #532 from Aikku93/patch-3
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Check `gameCode==####` for homebrew
2022-06-17 14:28:27 -04:00
zeromus
1ccbf52246
Merge pull request #546 from Aikku93/spu-enhanced-interpolation
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Enhanced interpolation, and fixed-point sample positions
2022-06-16 15:16:25 -04:00
Aikku93
09f7ab13c7
fix overflow problems
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Catmull-Rom can give outputs greater than 16bit, so we must use 15bit precision. Also, ensure to use floor() to force a round-down regardless of host rounding behaviour.
2022-06-13 16:44:24 +10:00
Aikku93
aa25e1dd54
tighter bounds on interpolation accuracy
2022-06-13 15:14:54 +10:00
Aikku93
589084ec74
Split 64bit counters into 2x32bit
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This appears to generate slightly saner code
2022-06-13 14:28:44 +10:00
Aikku93
41edf7be5e
fix broken adpcm
2022-06-12 20:10:26 +10:00
Aikku93
235d9efea7
attempt to fix for macos
2022-06-12 19:33:09 +10:00
Aikku93
b2c4d449ca
fix PSG square wave
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Was reading the wrong part of GBATek
2022-06-12 19:03:48 +10:00
Aikku93
6215418dc7
sampcnt/sampinc as .32fxp, add catmull-spline interpolation
2022-06-12 18:36:37 +10:00
zeromus
48f5a8289d
attempt to fix some problems caused by users running desmume out of directories with non-english characters (could manifest as "could not get read/write access to the battery save file")
2022-06-04 20:35:53 -04:00
Lino5000
b2ad722473
CLI: Re-work KEYDOWN handling to allow both shift keys as control inputs
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Right Shift is the default for Select key.
2022-05-31 11:37:54 +00:00
Lino5000
c68cc14f16
Fix Linux CLI keyboard input bug due to mismatched types
2022-05-31 11:37:48 +00:00
rogerman
ba05516b7d
Cocoa Port: When dealing with file paths, replace instances of [NSString cStringUsingEncoding:NSUTF8StringEncoding] with [NSString fileSystemRepresentation] and [NSFileManager stringWithFileSystemRepresentation:].
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- This commit doesn't actually do anything, but it is the "proper" way for Apple OSes to deal with file paths that interact with lower-level C file functions.
2022-05-30 13:25:20 -07:00
zeromus
416b08d6f7
Merge pull request #537 from colton5007/patch-1
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Fixed GBA SRAMPath in posix CLI
2022-05-29 02:45:25 -04:00
colton5007
bc85e0b165
Fixed GBA SRAMPath in posix CLI
2022-05-29 01:04:42 -05:00
rogerman
b82c3d7bce
GFX3D: The box test now partially works in fixed-point.
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- Specifically, the vertex calculations are performed using fixed-point. However, clipping still occurs using floating-point.
2022-05-24 12:02:27 -07:00
rogerman
3632142547
JIT (ARM): Make the code a little more portable, and also silence a couple compiler warnings.
2022-05-23 16:08:06 -07:00
rogerman
356fe47df7
GFX3D: GEM_TransformVertex() now uses the SIMD-optimized generic matrix functions instead of using its own scalar-only version.
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- This change results in a small, yet measurable, performance improvement.
- Note that this change has the side-effect of enabling saturation logic for the following functions: MatrixMultVec3x3(), MatrixTranslate(), MatrixScale(). This is a change in their behavior, since these functions did not perform saturation logic before. This will need additional testing.
2022-05-23 15:53:05 -07:00
rogerman
d757d83b3d
GFX3D: The position test and the vector test are now performed using fixed-point instead of floating-point.
2022-05-23 15:29:57 -07:00
rogerman
95b824b541
Cocoa Port: Update version number to support version bump from commit 60714f6d
.
2022-05-23 15:19:55 -07:00
zeromus
60714f6d22
bump version to 0.9.14 for future interim builds.
2022-05-23 18:10:07 -04:00
zeromus
d9479cd6d3
update make_scmrev.h.js for modern times by searching for 64bit git on 32bit msbuild/devenv
2022-05-23 18:03:42 -04:00