shashclp
98d254fb4f
- Fixed a memory corruption when double sized sprites were used at screen borders
2007-03-04 18:05:15 +00:00
shashclp
610bc139bb
- Started changes after 0.6.0, without number, as it hasn't been decided
2007-03-02 06:55:46 +00:00
shashclp
6269c7f07d
- Added sprite rotation/scale support
...
(sorry about big commit, but I idented some stuff to be readable)
2007-03-02 06:15:32 +00:00
cyberwarriorx
a7320d2171
-Fixed next line calculation in bitmap in map viewer
...
-Bitmap is cleared when another map is selected
-Added support for rotation and extended maps in map viewer
-Thanks for Dmitry Krutskih for all these patches
2007-03-02 03:05:45 +00:00
cyberwarriorx
03b99176ce
-Changed a few functions' arguments to const since they don't get modified(Thanks for Dmitry Krutskih for the patches)
2007-03-02 03:02:53 +00:00
damdoum
a595eebb07
less checks for 3D operations (when the function is to be called N
...
times at least, N-1 checks unneeded)
2007-02-28 03:02:26 +00:00
damdoum
d9abbaa6a5
disabled printing as it useful only for developers
2007-02-27 17:53:03 +00:00
damdoum
db7817d468
debug code added (it seems there is a problem with opengl states)
2007-02-27 17:47:51 +00:00
damdoum
7414276a4b
msgbox now warns if 3D is used (one time per game / reset)
2007-02-24 08:49:23 +00:00
damdoum
485b27690f
uses now REG_DISPx struct
2007-02-24 08:24:58 +00:00
damdoum
d02b38ad4c
popup when 3D is used (fixme : do it for all games)
2007-02-23 20:22:35 +00:00
damdoum
fc4a4e8cb5
several warnings less
...
deleted redundant code --> some more FPS
2007-02-23 19:34:08 +00:00
damdoum
a3e5dd1261
explicit conversions to get rid of some warnings
...
fixed some issues with structures (types' size)
2007-02-23 14:23:02 +00:00
damdoum
a2a2547351
(removed test for alignment / packing)
2007-02-23 13:25:30 +00:00
damdoum
cd488f63d6
tried to correct structures packing (so that they take desired size)
2007-02-23 13:24:06 +00:00
shashclp
2eb5656ce6
- Fixed code to compile: it's the last time I fix, at least check the changes to MAKE SURE THEY WORK AND COMPILE. Next time I'll just revert it.
2007-02-23 02:27:04 +00:00
damdoum
e428ef71fc
some more addresses added (about 3D engine)
2007-02-22 18:41:29 +00:00
damdoum
e6df29675b
using new struct definition, which integrates better with MMU
...
(e.g. why doing a copy of rotoscale params when MMU writes them in ARM9REG ?)
NOTE : some fields became redundant in struct _GPU
some functions too.
2007-02-22 17:27:40 +00:00
damdoum
24f6a55c4c
some explicit conversions (less warnings)
...
better structure documentation
2007-02-22 15:04:11 +00:00
cyberwarriorx
f8f49dea25
-Tile and Palette view dialogs now update when the palette and memory area is changed
...
-Special thanks to Dmitry Krutskih for these patches
2007-02-18 20:01:10 +00:00
damdoum
671c7612cb
explicit conversion to disable some warnings
2007-02-18 07:16:17 +00:00
evilynux
a297f65bdb
Added FPS limiter. Only for the gtk ui at the moment.
2007-02-18 07:05:44 +00:00
shashclp
2e7ea2767e
- Fixed bugs reported by masscat here:
...
http://sourceforge.net/tracker/index.php?func=detail&aid=1661684&group_id=164579&atid=832291
and here:
http://sourceforge.net/tracker/index.php?func=detail&aid=1661661&group_id=164579&atid=832291
It fixes homebrew Tetris and probably a lot of others
2007-02-18 00:14:53 +00:00
cyberwarriorx
217d5c5393
-Code reverted again. Unified read/writes are -not- what we're doing. In fact, shash already told you not to do it, and yet you did it anyways.
2007-02-17 18:46:28 +00:00
damdoum
3ddb6fac02
-DVERSION erased for project options (was used for about dialog)
...
information for the about dialog moved to the glade file
2007-02-17 18:43:24 +00:00
damdoum
3fd94b6e71
about dialog :
...
now closing properly
version included
authors included
2007-02-17 18:42:10 +00:00
damdoum
9f5fbe02ff
some more functions about 3D
...
====
yabause : please don't revert with no reason
there was this part to use the old functions !!!
#define USE_OLD 1
#if USE_OLD
void FASTCALL MMU_write8(u32 proc, u32 adr, u8 val) {
MMU_write8_old(proc, adr, val);
}
void FASTCALL MMU_write16(u32 proc, u32 adr, u16 val) {
MMU_write16_old(proc, adr, val);
}
void FASTCALL MMU_write32(u32 proc, u32 adr, u32 val) {
MMU_write32_old(proc, adr, val);
}
#else
void FASTCALL MMU_write8(u32 proc, u32 adr, u8 val) {
MMU_writeXX(proc, adr, val,1);
}
void FASTCALL MMU_write16(u32 proc, u32 adr, u16 val) {
MMU_writeXX(proc, adr, val, 2);
}
void FASTCALL MMU_write32(u32 proc, u32 adr, u32 val) {
MMU_writeXX(proc, adr, val, 4);
}
#endif
2007-02-17 08:52:01 +00:00
damdoum
8d3c653976
added c file for tile viewer
2007-02-17 05:42:35 +00:00
damdoum
74e6cb4e92
.dev > unit count modified to compile with all files
2007-02-17 05:40:20 +00:00
damdoum
b8f69c33fa
added file to proj > modified unit count
2007-02-17 05:39:07 +00:00
yabause
bcb31b411a
Reverting to the last version before the unified memory access function
2007-02-16 22:47:17 +00:00
damdoum
4ee18c0a3c
defines of 3D commands
2007-02-16 17:08:15 +00:00
damdoum
18b2b6ebc4
MMU_writeXX : solved some issue because of address alignment
...
sound working now
to use the previous MMU_write functions set #define USE_OLD to 1
(it is enabled now)
2007-02-16 16:22:02 +00:00
damdoum
1c937b81e4
#endif was not at the right line (causing unreferenced symbols)
2007-02-16 15:45:40 +00:00
damdoum
771aede2b4
MMU : had been broken because of changes in former functions
2007-02-16 15:25:31 +00:00
damdoum
a33ed66e4a
adding gl_vertex.* to devcpp project files
2007-02-16 14:20:13 +00:00
damdoum
549e1f72cb
MMU : preparing big cleanup (use #define USE_OLD 0 in MMU.c to help me with that)
2007-02-16 13:46:34 +00:00
evilynux
5442bf1d78
- Fixed file reading resume, thanks to elhobbs.
...
- Fixed relative path file open for anything else than MS Windows (DIR_SEP).
- Using constants for filename size and filename extension size.
Files that are not 8+3 are still broken.
Even if you rename TowerDefense maps to 8+3, it crashes, to be debugged.
I'm commiting anyway as my tests show that it doesn't worsen current state. Please reverse if otherwise.
2007-02-16 06:16:22 +00:00
damdoum
fe3325e42d
MMU : forgot mask while factoring
2007-02-15 16:01:17 +00:00
damdoum
0013777236
* cleaning do_DMA
...
* factored some code in read/write_acl
* skeleton for 3D vertices
2007-02-15 15:49:51 +00:00
damdoum
8b44d9fade
tileviewer : still not functionnal
...
"master brightness" done by hardware
2007-02-15 11:17:33 +00:00
evilynux
3505b8c7ce
g_thread_init(NULL) was breaking compilation, commented out for the moment.
2007-02-14 05:05:13 +00:00
evilynux
5925b937db
All reads are binary in libfat, doing the same here.
2007-02-14 04:47:16 +00:00
damdoum
cc81b6a215
gthread added for gtk-glade (may be used in near future)
...
gtk-glade : fixed bug where Quad was drawn to context 0 (no guard
condition)
2007-02-14 00:41:53 +00:00
shashclp
c0cb024969
- Fix reported by masscat here: http://sourceforge.net/tracker/index.php?func=detail&aid=1659060&group_id=164579&atid=832291
2007-02-14 00:20:12 +00:00
damdoum
4080704c88
blending effect for pause
2007-02-13 17:50:15 +00:00
evilynux
0d76a6288a
Added credits to about dialog.
2007-02-13 17:10:51 +00:00
evilynux
a52fbce6f9
This should fix the about dialog not closing on MS Windows.
2007-02-13 16:49:49 +00:00
evilynux
fce25b7921
Minor simplification, GtkButton is no longer needed for axis configuration.
2007-02-13 07:44:39 +00:00
evilynux
d2fd40bda2
Fixed joystick axis configuration. I had broken it on the last modification.
2007-02-13 07:43:24 +00:00