From f97144ad9fa63d3bcb6f8b1e0b47124ea8966818 Mon Sep 17 00:00:00 2001 From: zeromus Date: Tue, 5 May 2009 16:59:01 +0000 Subject: [PATCH] fix a bug in rerecording that causes loading state read+write to utterly fail to reopen the output dsm file --- src/movie.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/movie.cpp b/src/movie.cpp index 5e2bd9c80..06fa2f697 100644 --- a/src/movie.cpp +++ b/src/movie.cpp @@ -421,7 +421,10 @@ void FCEUI_LoadMovie(const char *fname, bool _read_only, bool tasedit, int _paus //fully reload the game to reinitialize everything before playing any movie //poweron(true); + extern bool _HACK_DONT_STOPMOVIE; + _HACK_DONT_STOPMOVIE = true; NDS_Reset(); + _HACK_DONT_STOPMOVIE = false; ////WE NEED TO LOAD A SAVESTATE //if(currMovieData.savestate.size() != 0) //{