From f2300675242cacca3e9f964b061ab210c0a6e7a3 Mon Sep 17 00:00:00 2001 From: zeromus Date: Tue, 13 Dec 2016 01:39:23 -0600 Subject: [PATCH] dont make tex deposterize and text smoothing default enabled on winport (bugged from e0f8e5a). fixes #10 --- desmume/src/frontend/windows/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index 6865d3706..39d2fb6e7 100644 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -2968,8 +2968,8 @@ int _main() CommonSettings.GFX3D_PrescaleHD = GetPrivateProfileInt("3D", "PrescaleHD", 1, IniName); CommonSettings.GFX3D_Renderer_TextureScalingFactor = GetPrivateProfileInt("3D", "TextureScalingFactor ", 1, IniName); - CommonSettings.GFX3D_Renderer_TextureDeposterize = GetPrivateProfileBool("3D", "TextureDeposterize ", 1, IniName); - CommonSettings.GFX3D_Renderer_TextureSmoothing = GetPrivateProfileBool("3D", "TextureSmooth ", 1, IniName); + CommonSettings.GFX3D_Renderer_TextureDeposterize = GetPrivateProfileBool("3D", "TextureDeposterize ", 0, IniName); + CommonSettings.GFX3D_Renderer_TextureSmoothing = GetPrivateProfileBool("3D", "TextureSmooth ", 0, IniName); lostFocusPause = GetPrivateProfileBool("Focus", "BackgroundPause", false, IniName);