- Fix compiling of SoundTouch library when using GCC or Clang compilers.
- Fix detectCPUextensions() to work with 64-bit processors and certain compiler optimizations like LTO. We do this because the current version of the SoundTouch library (v1.7.0) uses cpuid for the CPU detection, which may not be available on all compilers.
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@ -57,7 +57,10 @@ typedef unsigned long ulong;
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#if (defined(__GNUC__) && !defined(ANDROID))
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// In GCC, include soundtouch_config.h made by config scritps.
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// Skip this in Android compilation that uses GCC but without configure scripts.
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#include "soundtouch_config.h"
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//#include "soundtouch_config.h"
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// Since we're using the SoundTouch library packaged with the DeSmuME source,
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// we won't need soundtouch_config.h. - rogerman, 2013/04/15
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#endif
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#ifndef _WINDEF_
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@ -68,12 +68,17 @@ void disableExtensions(uint dwDisableMask)
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}
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// DeSmuME will use a custom version of detectCPUextensions(), since the
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// latest version of the SoundTouch library uses cpuid, which is not
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// available on all compilers. - rogerman, 2013/04/15
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/// Checks which instruction set extensions are supported by the CPU.
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uint detectCPUextensions(void)
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{
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#ifndef __i386__
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#if !defined(__i386__) && !defined(__x86_64__)
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return 0; // always disable extensions on non-x86 platforms.
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#else
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uint res = 0;
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@ -81,57 +86,63 @@ uint detectCPUextensions(void)
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asm volatile(
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"\n\txor %%esi, %%esi" // clear %%esi = result register
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// check if 'cpuid' instructions is available by toggling eflags bit 21
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#ifndef __x86_64__
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// Check if 'cpuid' instructions is available by toggling eflags bit 21.
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// Skip this for x86-64 as they always have cpuid while stack manipulation
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// differs from 16/32bit ISA.
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"\n\tpushf" // save eflags to stack
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"\n\tpop %%eax" // load eax from stack (with eflags)
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"\n\tmovl (%%esp), %%eax" // load eax from stack (with eflags)
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"\n\tmovl %%eax, %%ecx" // save the original eflags values to ecx
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"\n\txor $0x00200000, %%eax" // toggle bit 21
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"\n\tpush %%eax" // store toggled eflags to stack
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"\n\tmovl %%eax, (%%esp)" // store toggled eflags to stack
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"\n\tpopf" // load eflags from stack
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"\n\tpushf" // save updated eflags to stack
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"\n\tpop %%eax" // load from stack
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"\n\tmovl (%%esp), %%eax" // load eax from stack
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"\n\tpopf" // pop stack to restore esp
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"\n\txor %%edx, %%edx" // clear edx for defaulting no mmx
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"\n\tcmp %%ecx, %%eax" // compare to original eflags values
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"\n\tjz end" // jumps to 'end' if cpuid not present
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"\n\tjz 2f" // jumps to 'end' if cpuid not present
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#endif // __x86_64__
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// cpuid instruction available, test for presence of mmx instructions
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"\n\tmovl $1, %%eax"
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"\n\tcpuid"
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// movl $0x00800000, %edx // force enable MMX
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"\n\ttest $0x00800000, %%edx"
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"\n\tjz end" // branch if MMX not available
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"\n\tjz 2f" // branch if MMX not available
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"\n\tor $0x01, %%esi" // otherwise add MMX support bit
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"\n\ttest $0x02000000, %%edx"
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"\n\tjz test3DNow" // branch if SSE not available
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"\n\tjz 1f" // branch if SSE not available
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"\n\tor $0x08, %%esi" // otherwise add SSE support bit
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"\n\ttest3DNow:"
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// test for precense of AMD extensions
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"\n\t1:" // test3DNow:
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// test for presence of AMD extensions
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"\n\tmov $0x80000000, %%eax"
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"\n\tcpuid"
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"\n\tcmp $0x80000000, %%eax"
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"\n\tjbe end" // branch if no AMD extensions detected
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"\n\tjbe 2f" // branch if no AMD extensions detected
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// test for precense of 3DNow! extension
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// test for presence of 3DNow! extension
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"\n\tmov $0x80000001, %%eax"
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"\n\tcpuid"
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"\n\ttest $0x80000000, %%edx"
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"\n\tjz end" // branch if 3DNow! not detected
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"\n\tjz 2f" // branch if 3DNow! not detected
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"\n\tor $0x02, %%esi" // otherwise add 3DNow support bit
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"\n\tend:"
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"\n\tor $0x02, %%esi" // otherwise add 3DNow support bit
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"\n\t2:" // end:
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"\n\tmov %%esi, %0"
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: "=r" (res)
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: /* no inputs */
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: "%edx", "%eax", "%ecx", "%esi" );
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#ifdef __x86_64__
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: "%rax", "%rbx", "%rcx", "%rdx", "%rsi" ); // clobber rbx on 64-bit since cpuid will modify this
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#else
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: "%eax", "%ecx", "%edx", "%esi" ); // don't clobber ebx on 32-bit since some compilers will fail if you do this
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#endif
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return res & ~_dwDisabledISA;
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#endif
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