diff --git a/desmume/src/frontend/windows/aviout.h b/desmume/src/frontend/windows/aviout.h index d64c45e5e..57b5d4dbe 100644 --- a/desmume/src/frontend/windows/aviout.h +++ b/desmume/src/frontend/windows/aviout.h @@ -20,8 +20,8 @@ #define WIN32_LEAN_AND_MEAN #include -#include -#include +#include +#include #include diff --git a/desmume/src/frontend/windows/display.cpp b/desmume/src/frontend/windows/display.cpp index 4e4d8b329..c5ee7c139 100644 --- a/desmume/src/frontend/windows/display.cpp +++ b/desmume/src/frontend/windows/display.cpp @@ -17,8 +17,8 @@ along with the this software. If not, see . #include "display.h" -#include -#include +#include +#include #include "main.h" #include "windriver.h" diff --git a/desmume/src/frontend/windows/hotkey.cpp b/desmume/src/frontend/windows/hotkey.cpp index a8f3cf754..2043f1b29 100644 --- a/desmume/src/frontend/windows/hotkey.cpp +++ b/desmume/src/frontend/windows/hotkey.cpp @@ -21,8 +21,8 @@ #define WIN32_LEAN_AND_MEAN #include -#include -#include +#include +#include #include "hotkey.h" @@ -39,7 +39,7 @@ #include "frontend/modules/ImageOut.h" #include "main.h" -#include "CheatsWin.h" +#include "cheatsWin.h" #include "inputdx.h" #include "throttle.h" #include "ramwatch.h" //In order to call UpdateRamWatch (for loadstate functions) diff --git a/desmume/src/frontend/windows/inputdx.h b/desmume/src/frontend/windows/inputdx.h index 5b23b2c3f..d2a187ac5 100644 --- a/desmume/src/frontend/windows/inputdx.h +++ b/desmume/src/frontend/windows/inputdx.h @@ -24,10 +24,10 @@ #define INPUTDX_INCLUDED #include -#include +#include #define DIRECTINPUT_VERSION 0x0800 #include "directx/dinput.h" -#include "directx/xinput.h" +#include "directx/XInput.h" typedef struct { diff --git a/desmume/src/frontend/windows/luaconsole.cpp b/desmume/src/frontend/windows/luaconsole.cpp index f7244312c..ffa871059 100644 --- a/desmume/src/frontend/windows/luaconsole.cpp +++ b/desmume/src/frontend/windows/luaconsole.cpp @@ -23,8 +23,8 @@ #include #define WIN32_LEAN_AND_MEAN #include -#include -#include +#include +#include #include "driver.h" #include "lua-engine.h" diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index 659c30ddc..ec07f6ad1 100644 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -26,8 +26,8 @@ #include #include -#include -#include +#include +#include #include #include #include @@ -100,9 +100,9 @@ #include "palView.h" #include "tileView.h" #include "oamView.h" -#include "mapview.h" -#include "matrixview.h" -#include "lightview.h" +#include "mapView.h" +#include "matrixView.h" +#include "lightView.h" #include "slot1_config.h" #include "gbaslot_config.h" #include "cheatsWin.h" diff --git a/desmume/src/frontend/windows/main.h b/desmume/src/frontend/windows/main.h index d05d4c837..45bacf802 100644 --- a/desmume/src/frontend/windows/main.h +++ b/desmume/src/frontend/windows/main.h @@ -20,7 +20,7 @@ #define _MAIN_H_ #define WIN32_LEAN_AND_MEAN -#include +#include #include "types.h" #include "CWindow.h" diff --git a/desmume/src/frontend/windows/ogl.cpp b/desmume/src/frontend/windows/ogl.cpp index ddac52958..fff95e8b3 100644 --- a/desmume/src/frontend/windows/ogl.cpp +++ b/desmume/src/frontend/windows/ogl.cpp @@ -26,8 +26,8 @@ #include "OGLRender.h" -#include -#include +#include +#include #include #include "console.h" #include "CWindow.h" diff --git a/desmume/src/frontend/windows/ram_search.cpp b/desmume/src/frontend/windows/ram_search.cpp index f6248256d..1bf39098c 100644 --- a/desmume/src/frontend/windows/ram_search.cpp +++ b/desmume/src/frontend/windows/ram_search.cpp @@ -63,7 +63,7 @@ #include "cheatsWin.h" #ifdef _WIN32 - #include "BaseTsd.h" + #include "basetsd.h" typedef INT_PTR intptr_t; #else #include "stdint.h" diff --git a/desmume/src/frontend/windows/snddx.cpp b/desmume/src/frontend/windows/snddx.cpp index 65b9da6ec..7a5a14d1e 100644 --- a/desmume/src/frontend/windows/snddx.cpp +++ b/desmume/src/frontend/windows/snddx.cpp @@ -19,7 +19,7 @@ #include "snddx.h" #include -#include +#include #include #include "directx/dsound.h" diff --git a/desmume/src/frontend/windows/throttle.cpp b/desmume/src/frontend/windows/throttle.cpp index ff7bf569e..7cad18361 100644 --- a/desmume/src/frontend/windows/throttle.cpp +++ b/desmume/src/frontend/windows/throttle.cpp @@ -23,8 +23,8 @@ #define WIN32_LEAN_AND_MEAN #include -#include -#include +#include +#include #include "types.h" #include "debug.h" diff --git a/desmume/src/frontend/windows/winutil.cpp b/desmume/src/frontend/windows/winutil.cpp index 07e8b4bad..652830360 100644 --- a/desmume/src/frontend/windows/winutil.cpp +++ b/desmume/src/frontend/windows/winutil.cpp @@ -22,7 +22,7 @@ #include #include #include -#include +#include char IniName[MAX_PATH]; @@ -200,4 +200,4 @@ int GetSubMenuIndexByHMENU(HMENU menu, HMENU sub) if(sub == trial) return i; } return -1; -} \ No newline at end of file +} diff --git a/desmume/src/lua-engine.cpp b/desmume/src/lua-engine.cpp index a2e273565..7e8e64fbd 100644 --- a/desmume/src/lua-engine.cpp +++ b/desmume/src/lua-engine.cpp @@ -21,7 +21,7 @@ #include #if defined(WIN32_FRONTEND) #include - #include + #include typedef HMENU PlatformMenu; // hMenu #define MAX_MENU_COUNT (IDC_LUAMENU_RESERVE_END - IDC_LUAMENU_RESERVE_START + 1) diff --git a/desmume/src/utils/AsmJit/core/build.h b/desmume/src/utils/AsmJit/core/build.h index 2ff1943dc..c36f53f30 100644 --- a/desmume/src/utils/AsmJit/core/build.h +++ b/desmume/src/utils/AsmJit/core/build.h @@ -282,7 +282,7 @@ static inline T asmjit_cast(Z* p) { return (T)p; } // ============================================================================ #if defined(ASMJIT_WINDOWS) -#include +#include #endif // ASMJIT_WINDOWS #if defined(__APPLE__)