diff --git a/desmume/src/GPU.cpp b/desmume/src/GPU.cpp index b923ee20f..cb481dfd3 100644 --- a/desmume/src/GPU.cpp +++ b/desmume/src/GPU.cpp @@ -1672,7 +1672,7 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * dst, u32 Y, u16 XBG, u16 Y // BACKGROUND RENDERING -ROTOSCALE- /*****************************************************************************/ -FORCEINLINE void rot_tiled_8bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 palShift) { +FORCEINLINE void rot_tiled_8bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 extPal) { u8 palette_entry; u16 tileindex, x, y, color; @@ -1685,7 +1685,7 @@ FORCEINLINE void rot_tiled_8bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, in gpu->setFinalColorBck(gpu,0,num,dst, color,i); } -FORCEINLINE void rot_tiled_16bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 palShift) { +FORCEINLINE void rot_tiled_16bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 extPal) { u8 palette_entry; u16 x, y, color; TILEENTRY tileentry; @@ -1696,12 +1696,12 @@ FORCEINLINE void rot_tiled_16bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, i y = (tileentry.bits.VFlip) ? 7 - (auxY&7) : (auxY&7); palette_entry = tile[(tileentry.bits.TileNum<<6)+(y<<3)+x]; - color = T1ReadWord(pal, (palette_entry + (tileentry.bits.Palette<0) gpu->setFinalColorBck(gpu,0,num,dst, color, i); } -FORCEINLINE void rot_256_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 palShift) { +FORCEINLINE void rot_256_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 extPal) { u8 palette_entry; u16 color; @@ -1712,7 +1712,7 @@ FORCEINLINE void rot_256_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 } -FORCEINLINE void rot_BMP_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 palShift) { +FORCEINLINE void rot_BMP_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H, u8 extPal) { u16 color; color = T1ReadWord(map, (auxX + auxY * lg) << 1); @@ -1721,10 +1721,10 @@ FORCEINLINE void rot_BMP_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 } -typedef void (*rot_fun)(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal , int i, u16 H, u8 palShift); +typedef void (*rot_fun)(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal , int i, u16 H, u8 extPal); template -FORCEINLINE void rot_scale_op(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, u16 LG, s32 wh, s32 ht, BOOL wrap, u8 * map, u8 * tile, u8 * pal, u8 palShift) +FORCEINLINE void rot_scale_op(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, u16 LG, s32 wh, s32 ht, BOOL wrap, u8 * map, u8 * tile, u8 * pal, u8 extPal) { ROTOCOORD x, y; @@ -1749,7 +1749,7 @@ FORCEINLINE void rot_scale_op(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, } if ((auxX >= 0) && (auxX < wh) && (auxY >= 0) && (auxY < ht)) - fun(gpu, num, auxX, auxY, wh, dst, map, tile, pal, i, H, palShift); + fun(gpu, num, auxX, auxY, wh, dst, map, tile, pal, i, H, extPal); dst += 2; x.val += dx; y.val += dy; @@ -1757,12 +1757,12 @@ FORCEINLINE void rot_scale_op(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, } template -FORCEINLINE void apply_rot_fun(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, u16 LG, u8 * map, u8 * tile, u8 * pal, u8 palShift) +FORCEINLINE void apply_rot_fun(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, u16 LG, u8 * map, u8 * tile, u8 * pal, u8 extPal) { struct _BGxCNT * bgCnt = &(gpu->dispx_st)->dispx_BGxCNT[num].bits; s32 wh = gpu->BGSize[num][0]; s32 ht = gpu->BGSize[num][1]; - rot_scale_op(gpu, num, dst, H, X, Y, PA, PB, PC, PD, LG, wh, ht, bgCnt->PaletteSet_Wrap, map, tile, pal, palShift); + rot_scale_op(gpu, num, dst, H, X, Y, PA, PB, PC, PD, LG, wh, ht, bgCnt->PaletteSet_Wrap, map, tile, pal, extPal); } @@ -1802,7 +1802,7 @@ FORCEINLINE void extRotBG2(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 pal = ARM9Mem.ARM9_VMEM + gpu->core * 0x400; if (!pal) return; // 16 bit bgmap entries - apply_rot_fun(gpu, num, dst, H,X,Y,PA,PB,PC,PD,LG, map, tile, pal, (dispCnt->ExBGxPalette_Enable ? 8 : 4)); + apply_rot_fun(gpu, num, dst, H,X,Y,PA,PB,PC,PD,LG, map, tile, pal, dispCnt->ExBGxPalette_Enable); return; case 2 : // 256 colors