From d7c347d3ae2679e0545b8490f133ceb031a095e1 Mon Sep 17 00:00:00 2001 From: zeromus Date: Thu, 26 Jul 2018 10:31:30 -0500 Subject: [PATCH] set debug colors for DD area filling for new empty areas --- desmume/src/frontend/windows/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index ec30710d0..5292aa40f 100755 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -1944,8 +1944,8 @@ static void DD_DoDisplay() DD_FillRect(ddraw.surface.primary,right,bottom,wr.right,wr.bottom,RGB(0,255,255)); //bottomright if (video.layout == 1) { - DD_FillRect(ddraw.surface.primary, SubScreenRect.left, wr.top, wr.right, SubScreenRect.top, RGB(0, 0, 0)); //Top gap left when centering the resized screen - DD_FillRect(ddraw.surface.primary, SubScreenRect.left, SubScreenRect.bottom, wr.right, wr.bottom, RGB(0, 0, 0)); //Bottom gap left when centering the resized screen + DD_FillRect(ddraw.surface.primary, SubScreenRect.left, wr.top, wr.right, SubScreenRect.top, RGB(0, 128, 128)); //Top gap left when centering the resized screen + DD_FillRect(ddraw.surface.primary, SubScreenRect.left, SubScreenRect.bottom, wr.right, wr.bottom, RGB(128, 128, 128)); //Bottom gap left when centering the resized screen } } }