diff --git a/desmume/src/cocoa/OGLDisplayOutput.cpp b/desmume/src/cocoa/OGLDisplayOutput.cpp
index a2c006006..6c2fde936 100644
--- a/desmume/src/cocoa/OGLDisplayOutput.cpp
+++ b/desmume/src/cocoa/OGLDisplayOutput.cpp
@@ -2917,8 +2917,8 @@ static const char *Scaler4xBRZFragShader_110 = {"\
dst[ 9] = mix(dst[ 9], blendPix, 0.25);\n\
dst[ 2] = mix(dst[ 2], blendPix, 1.0/3.0);\n\
dst[12] = mix(dst[12], blendPix, 1.00);\n\
- dst[11] = mix(dst[11], blendPix, 1.00);\n\
dst[13] = mix(dst[13], blendPix, 1.00);\n\
+ dst[11] = mix(dst[11], blendPix, 1.00);\n\
}\n\
else\n\
{\n\
@@ -2956,8 +2956,8 @@ static const char *Scaler4xBRZFragShader_110 = {"\
{\n\
// Blend corner\n\
dst[12] = mix(dst[12], blendPix, 0.6848532563);\n\
- dst[11] = mix(dst[11], blendPix, 0.08677704501);\n\
dst[13] = mix(dst[13], blendPix, 0.08677704501);\n\
+ dst[11] = mix(dst[11], blendPix, 0.08677704501);\n\
}\n\
*/\n\
}\n\
@@ -3448,12 +3448,12 @@ static const char *Scaler5xBRZFragShader_110 = {"\
dst[16] = mix(dst[16], blendPix, 0.25);\n\
dst[ 3] = mix(dst[ 3], blendPix, 0.25);\n\
dst[15] = mix(dst[15], blendPix, 0.75);\n\
+ dst[ 2] = mix(dst[ 2], blendPix, 2.0/3.0);\n\
dst[10] = mix(dst[10], blendPix, 1.00);\n\
dst[11] = mix(dst[11], blendPix, 1.00);\n\
+ dst[12] = mix(dst[12], blendPix, 1.00);\n\
dst[14] = mix(dst[14], blendPix, 1.00);\n\
dst[13] = mix(dst[13], blendPix, 1.00);\n\
- dst[12] = mix(dst[12], blendPix, 1.00);\n\
- dst[ 2] = mix(dst[ 2], blendPix, 2.0/3.0);\n\
}\n\
else\n\
{\n\
@@ -3489,7 +3489,7 @@ static const char *Scaler5xBRZFragShader_110 = {"\
// Blend line diagonal\n\
dst[14] = mix(dst[14], blendPix, 0.125);\n\
dst[ 2] = mix(dst[ 2], blendPix, 0.125);\n\
- dst[ 9] = mix(dst[ 9], blendPix, 0.125);\n\
+ dst[10] = mix(dst[10], blendPix, 0.125);\n\
dst[13] = mix(dst[13], blendPix, 0.875);\n\
dst[11] = mix(dst[11], blendPix, 0.875);\n\
dst[12] = mix(dst[12], blendPix, 1.000);\n\
@@ -3500,8 +3500,8 @@ static const char *Scaler5xBRZFragShader_110 = {"\
{\n\
// Blend corner\n\
dst[12] = mix(dst[12], blendPix, 0.8631434088);\n\
- dst[13] = mix(dst[13], blendPix, 0.2306749731);\n\
dst[11] = mix(dst[11], blendPix, 0.2306749731);\n\
+ dst[13] = mix(dst[13], blendPix, 0.2306749731);\n\
}\n\
}\n\
*/\n\
@@ -3663,8 +3663,8 @@ static const char *Scaler5xBRZFragShader_110 = {"\
dst[ 1] = mix(dst[ 1], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
dst[ 2] = mix(dst[ 2], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? ((haveSteepLine) ? 2.0/3.0 : 0.750) : ((haveSteepLine) ? 0.750 : 0.125)) : 0.000);\n\
dst[ 3] = mix(dst[ 3], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
- dst[ 9] = mix(dst[ 9], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.000 : 0.125)) : 0.000);\n\
- dst[10] = mix(dst[10], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[ 9] = mix(dst[ 9], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[10] = mix(dst[10], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.125)) : 0.000);\n\
dst[11] = mix(dst[11], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
dst[12] = mix(dst[12], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.8631434088) : 0.000);\n\
dst[13] = mix(dst[13], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
@@ -3688,8 +3688,8 @@ static const char *Scaler5xBRZFragShader_110 = {"\
dst[ 7] = mix(dst[ 7], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
dst[ 8] = mix(dst[ 8], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? ((haveSteepLine) ? 2.0/3.0 : 0.750) : ((haveSteepLine) ? 0.750 : 0.125)) : 0.000);\n\
dst[ 1] = mix(dst[ 1], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
- dst[21] = mix(dst[21], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.000 : 0.125)) : 0.000);\n\
- dst[22] = mix(dst[22], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[21] = mix(dst[21], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[22] = mix(dst[22], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.125)) : 0.000);\n\
dst[23] = mix(dst[23], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
dst[24] = mix(dst[24], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.8631434088) : 0.000);\n\
dst[ 9] = mix(dst[ 9], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
@@ -3713,8 +3713,8 @@ static const char *Scaler5xBRZFragShader_110 = {"\
dst[ 5] = mix(dst[ 5], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
dst[ 6] = mix(dst[ 6], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? ((haveSteepLine) ? 2.0/3.0 : 0.750) : ((haveSteepLine) ? 0.750 : 0.125)) : 0.000);\n\
dst[ 7] = mix(dst[ 7], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
- dst[17] = mix(dst[17], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.000 : 0.125)) : 0.000);\n\
- dst[18] = mix(dst[18], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[17] = mix(dst[17], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[18] = mix(dst[18], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.125)) : 0.000);\n\
dst[19] = mix(dst[19], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
dst[20] = mix(dst[20], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.8631434088) : 0.000);\n\
dst[21] = mix(dst[21], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
@@ -3738,8 +3738,8 @@ static const char *Scaler5xBRZFragShader_110 = {"\
dst[ 3] = mix(dst[ 3], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
dst[ 4] = mix(dst[ 4], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? ((haveSteepLine) ? 2.0/3.0 : 0.750) : ((haveSteepLine) ? 0.750 : 0.125)) : 0.000);\n\
dst[ 5] = mix(dst[ 5], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
- dst[13] = mix(dst[13], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.000 : 0.125)) : 0.000);\n\
- dst[14] = mix(dst[14], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[13] = mix(dst[13], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[14] = mix(dst[14], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.250 : 0.125)) : 0.000);\n\
dst[15] = mix(dst[15], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
dst[16] = mix(dst[16], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.8631434088) : 0.000);\n\
dst[17] = mix(dst[17], blendPix, (needBlend) ? ((doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.875 : 1.000) : 0.2306749731) : 0.000);\n\
@@ -3761,6 +3761,441 @@ static const char *Scaler5xBRZFragShader_110 = {"\
}\n\
"};
+static const char *Scaler6xBRZFragShader_110 = {"\
+ #define BLEND_NONE 0\n\
+ #define BLEND_NORMAL 1\n\
+ #define BLEND_DOMINANT 2\n\
+ #define LUMINANCE_WEIGHT 1.0\n\
+ #define EQUAL_COLOR_TOLERANCE 30.0/255.0\n\
+ #define STEEP_DIRECTION_THRESHOLD 2.2\n\
+ #define DOMINANT_DIRECTION_THRESHOLD 3.6\n\
+ #define M_PI 3.1415926535897932384626433832795\n\
+ \n\
+ // Let's not even bother trying to support GPUs below Mid-tier.\n\
+ // The xBRZ pixel scalers are already pretty hefty as-is, and\n\
+ // this shader, having to calculate 25 pixel locations, is the\n\
+ // heftiest of all of them. Trust me -- older GPUs just can't\n\
+ // handle this one.\n\
+ \n\
+ VARYING vec2 texCoord[25];\n\
+ uniform sampler2DRect tex;\n\
+ \n\
+ float reduce(const vec3 color)\n\
+ {\n\
+ return dot(color, vec3(65536.0, 256.0, 1.0));\n\
+ }\n\
+ \n\
+ float DistYCbCr(const vec3 pixA, const vec3 pixB)\n\
+ {\n\
+ const vec3 w = vec3(0.2627, 0.6780, 0.0593);\n\
+ const float scaleB = 0.5 / (1.0 - w.b);\n\
+ const float scaleR = 0.5 / (1.0 - w.r);\n\
+ vec3 diff = pixA - pixB;\n\
+ float Y = dot(diff, w);\n\
+ float Cb = scaleB * (diff.b - Y);\n\
+ float Cr = scaleR * (diff.r - Y);\n\
+ \n\
+ return sqrt( ((LUMINANCE_WEIGHT*Y) * (LUMINANCE_WEIGHT*Y)) + (Cb * Cb) + (Cr * Cr) );\n\
+ }\n\
+ \n\
+ bool IsPixEqual(const vec3 pixA, const vec3 pixB)\n\
+ {\n\
+ return (DistYCbCr(pixA, pixB) < EQUAL_COLOR_TOLERANCE);\n\
+ }\n\
+ \n\
+ bool IsBlendingNeeded(const ivec4 blend)\n\
+ {\n\
+ return any(notEqual(blend, ivec4(BLEND_NONE)));\n\
+ }\n\
+ \n\
+ /*\n\
+ // Let's keep xBRZ's original blending logic around for reference.\n\
+ void ScalePixel(const ivec4 blend, const vec3 k[9], inout vec3 dst[25])\n\
+ {\n\
+ if (blend[2] == BLEND_NONE)\n\
+ {\n\
+ return;\n\
+ }\n\
+ \n\
+ vec3 blendPix = ( DistYCbCr(k[0], k[1]) <= DistYCbCr(k[0], k[3]) ) ? k[1] : k[3];\n\
+ \n\
+ if ( DoLineBlend(blend, k) )\n\
+ {\n\
+ float v0 = reduce(k[0]);\n\
+ float v4 = reduce(k[4]);\n\
+ float v5 = reduce(k[5]);\n\
+ float v7 = reduce(k[7]);\n\
+ float v8 = reduce(k[8]);\n\
+ \n\
+ float dist_01_04 = DistYCbCr(k[1], k[4]);\n\
+ float dist_03_08 = DistYCbCr(k[3], k[8]);\n\
+ bool haveShallowLine = (STEEP_DIRECTION_THRESHOLD * dist_01_04 <= dist_03_08) && (v0 != v4) && (v5 != v4);\n\
+ bool haveSteepLine = (STEEP_DIRECTION_THRESHOLD * dist_03_08 <= dist_01_04) && (v0 != v8) && (v7 != v8);\n\
+ \n\
+ if (haveShallowLine)\n\
+ {\n\
+ if (haveSteepLine)\n\
+ {\n\
+ // Blend line steep and shallow\n\
+ dst[25] = mix(dst[25], blendPix, 0.25);\n\
+ dst[10] = mix(dst[10], blendPix, 0.25);\n\
+ dst[26] = mix(dst[26], blendPix, 0.75);\n\
+ dst[11] = mix(dst[11], blendPix, 0.75);\n\
+ dst[35] = mix(dst[35], blendPix, 0.25);\n\
+ dst[14] = mix(dst[14], blendPix, 0.25);\n\
+ dst[34] = mix(dst[34], blendPix, 0.75);\n\
+ dst[13] = mix(dst[13], blendPix, 0.75);\n\
+ dst[27] = mix(dst[27], blendPix, 1.00);\n\
+ dst[28] = mix(dst[28], blendPix, 1.00);\n\
+ dst[29] = mix(dst[29], blendPix, 1.00);\n\
+ dst[30] = mix(dst[30], blendPix, 1.00);\n\
+ dst[12] = mix(dst[12], blendPix, 1.00);\n\
+ dst[31] = mix(dst[31], blendPix, 1.00);\n\
+ dst[33] = mix(dst[33], blendPix, 1.00);\n\
+ dst[32] = mix(dst[32], blendPix, 1.00);\n\
+ }\n\
+ else\n\
+ {\n\
+ // Blend line shallow\n\
+ dst[35] = mix(dst[35], blendPix, 0.25);\n\
+ dst[14] = mix(dst[14], blendPix, 0.25);\n\
+ dst[11] = mix(dst[11], blendPix, 0.25);\n\
+ dst[34] = mix(dst[34], blendPix, 0.75);\n\
+ dst[13] = mix(dst[13], blendPix, 0.75);\n\
+ dst[28] = mix(dst[28], blendPix, 0.75);\n\
+ dst[33] = mix(dst[33], blendPix, 1.00);\n\
+ dst[32] = mix(dst[32], blendPix, 1.00);\n\
+ dst[31] = mix(dst[31], blendPix, 1.00);\n\
+ dst[30] = mix(dst[30], blendPix, 1.00);\n\
+ dst[12] = mix(dst[12], blendPix, 1.00);\n\
+ dst[29] = mix(dst[29], blendPix, 1.00);\n\
+ }\n\
+ }\n\
+ else\n\
+ {\n\
+ if (haveSteepLine)\n\
+ {\n\
+ // Blend line steep\n\
+ dst[25] = mix(dst[25], blendPix, 0.25);\n\
+ dst[10] = mix(dst[10], blendPix, 0.25);\n\
+ dst[13] = mix(dst[13], blendPix, 0.25);\n\
+ dst[26] = mix(dst[26], blendPix, 0.75);\n\
+ dst[11] = mix(dst[11], blendPix, 0.75);\n\
+ dst[32] = mix(dst[32], blendPix, 0.75);\n\
+ dst[27] = mix(dst[27], blendPix, 1.00);\n\
+ dst[28] = mix(dst[28], blendPix, 1.00);\n\
+ dst[29] = mix(dst[29], blendPix, 1.00);\n\
+ dst[30] = mix(dst[30], blendPix, 1.00);\n\
+ dst[12] = mix(dst[12], blendPix, 1.00);\n\
+ dst[31] = mix(dst[31], blendPix, 1.00);\n\
+ }\n\
+ else\n\
+ {\n\
+ // Blend line diagonal\n\
+ dst[32] = mix(dst[32], blendPix, 0.50);\n\
+ dst[12] = mix(dst[12], blendPix, 0.50);\n\
+ dst[28] = mix(dst[28], blendPix, 0.50);\n\
+ dst[29] = mix(dst[29], blendPix, 1.00);\n\
+ dst[30] = mix(dst[30], blendPix, 1.00);\n\
+ dst[31] = mix(dst[31], blendPix, 1.00);\n\
+ }\n\
+ }\n\
+ }\n\
+ else\n\
+ {\n\
+ // Blend corner\n\
+ dst[30] = mix(dst[30], blendPix, 0.9711013910);\n\
+ dst[29] = mix(dst[29], blendPix, 0.4236372243);\n\
+ dst[31] = mix(dst[31], blendPix, 0.4236372243);\n\
+ dst[32] = mix(dst[32], blendPix, 0.05652034508);\n\
+ dst[28] = mix(dst[28], blendPix, 0.05652034508);\n\
+ }\n\
+ }\n\
+ */\n\
+ //---------------------------------------\n\
+ // Input Pixel Mapping: --|21|22|23|--\n\
+ // 19|06|07|08|09\n\
+ // 18|05|00|01|10\n\
+ // 17|04|03|02|11\n\
+ // --|15|14|13|--\n\
+ //\n\
+ // Output Pixel Mapping: 20|21|22|23|24|25\n\
+ // 19|06|07|08|09|26\n\
+ // 18|05|00|01|10|27\n\
+ // 17|04|03|02|11|28\n\
+ // 16|15|14|13|12|29\n\
+ // 35|34|33|32|31|30\n\
+ \n\
+ void main()\n\
+ {\n\
+ vec3 src[25];\n\
+ src[ 0] = SAMPLE3_TEX_RECT(tex, texCoord[ 0]).rgb;\n\
+ src[ 1] = SAMPLE3_TEX_RECT(tex, texCoord[ 1]).rgb;\n\
+ src[ 2] = SAMPLE3_TEX_RECT(tex, texCoord[ 2]).rgb;\n\
+ src[ 3] = SAMPLE3_TEX_RECT(tex, texCoord[ 3]).rgb;\n\
+ src[ 4] = SAMPLE3_TEX_RECT(tex, texCoord[ 4]).rgb;\n\
+ src[ 5] = SAMPLE3_TEX_RECT(tex, texCoord[ 5]).rgb;\n\
+ src[ 6] = SAMPLE3_TEX_RECT(tex, texCoord[ 6]).rgb;\n\
+ src[ 7] = SAMPLE3_TEX_RECT(tex, texCoord[ 7]).rgb;\n\
+ src[ 8] = SAMPLE3_TEX_RECT(tex, texCoord[ 8]).rgb;\n\
+ src[ 9] = SAMPLE3_TEX_RECT(tex, texCoord[ 9]).rgb;\n\
+ src[10] = SAMPLE3_TEX_RECT(tex, texCoord[10]).rgb;\n\
+ src[11] = SAMPLE3_TEX_RECT(tex, texCoord[11]).rgb;\n\
+ src[12] = SAMPLE3_TEX_RECT(tex, texCoord[12]).rgb;\n\
+ src[13] = SAMPLE3_TEX_RECT(tex, texCoord[13]).rgb;\n\
+ src[14] = SAMPLE3_TEX_RECT(tex, texCoord[14]).rgb;\n\
+ src[15] = SAMPLE3_TEX_RECT(tex, texCoord[15]).rgb;\n\
+ src[16] = SAMPLE3_TEX_RECT(tex, texCoord[16]).rgb;\n\
+ src[17] = SAMPLE3_TEX_RECT(tex, texCoord[17]).rgb;\n\
+ src[18] = SAMPLE3_TEX_RECT(tex, texCoord[18]).rgb;\n\
+ src[19] = SAMPLE3_TEX_RECT(tex, texCoord[19]).rgb;\n\
+ src[20] = SAMPLE3_TEX_RECT(tex, texCoord[20]).rgb;\n\
+ src[21] = SAMPLE3_TEX_RECT(tex, texCoord[21]).rgb;\n\
+ src[22] = SAMPLE3_TEX_RECT(tex, texCoord[22]).rgb;\n\
+ src[23] = SAMPLE3_TEX_RECT(tex, texCoord[23]).rgb;\n\
+ src[24] = SAMPLE3_TEX_RECT(tex, texCoord[24]).rgb;\n\
+ \n\
+ float v[9];\n\
+ v[0] = reduce(src[0]);\n\
+ v[1] = reduce(src[1]);\n\
+ v[2] = reduce(src[2]);\n\
+ v[3] = reduce(src[3]);\n\
+ v[4] = reduce(src[4]);\n\
+ v[5] = reduce(src[5]);\n\
+ v[6] = reduce(src[6]);\n\
+ v[7] = reduce(src[7]);\n\
+ v[8] = reduce(src[8]);\n\
+ \n\
+ ivec4 blendResult = ivec4(BLEND_NONE);\n\
+ \n\
+ // Preprocess corners\n\
+ // Pixel Tap Mapping: --|--|--|--|--\n\
+ // --|--|07|08|--\n\
+ // --|05|00|01|10\n\
+ // --|04|03|02|11\n\
+ // --|--|14|13|--\n\
+ \n\
+ // Corner (1, 1)\n\
+ if ( !((v[0] == v[1] && v[3] == v[2]) || (v[0] == v[3] && v[1] == v[2])) )\n\
+ {\n\
+ float dist_03_01 = DistYCbCr(src[ 4], src[ 0]) + DistYCbCr(src[ 0], src[ 8]) + DistYCbCr(src[14], src[ 2]) + DistYCbCr(src[ 2], src[10]) + (4.0 * DistYCbCr(src[ 3], src[ 1]));\n\
+ float dist_00_02 = DistYCbCr(src[ 5], src[ 3]) + DistYCbCr(src[ 3], src[13]) + DistYCbCr(src[ 7], src[ 1]) + DistYCbCr(src[ 1], src[11]) + (4.0 * DistYCbCr(src[ 0], src[ 2]));\n\
+ bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;\n\
+ blendResult[2] = ((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL) : BLEND_NONE;\n\
+ }\n\
+ \n\
+ \n\
+ // Pixel Tap Mapping: --|--|--|--|--\n\
+ // --|06|07|--|--\n\
+ // 18|05|00|01|--\n\
+ // 17|04|03|02|--\n\
+ // --|15|14|--|--\n\
+ // Corner (0, 1)\n\
+ if ( !((v[5] == v[0] && v[4] == v[3]) || (v[5] == v[4] && v[0] == v[3])) )\n\
+ {\n\
+ float dist_04_00 = DistYCbCr(src[17], src[ 5]) + DistYCbCr(src[ 5], src[ 7]) + DistYCbCr(src[15], src[ 3]) + DistYCbCr(src[ 3], src[ 1]) + (4.0 * DistYCbCr(src[ 4], src[ 0]));\n\
+ float dist_05_03 = DistYCbCr(src[18], src[ 4]) + DistYCbCr(src[ 4], src[14]) + DistYCbCr(src[ 6], src[ 0]) + DistYCbCr(src[ 0], src[ 2]) + (4.0 * DistYCbCr(src[ 5], src[ 3]));\n\
+ bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;\n\
+ blendResult[3] = ((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL) : BLEND_NONE;\n\
+ }\n\
+ \n\
+ // Pixel Tap Mapping: --|--|22|23|--\n\
+ // --|06|07|08|09\n\
+ // --|05|00|01|10\n\
+ // --|--|03|02|--\n\
+ // --|--|--|--|--\n\
+ // Corner (1, 0)\n\
+ if ( !((v[7] == v[8] && v[0] == v[1]) || (v[7] == v[0] && v[8] == v[1])) )\n\
+ {\n\
+ float dist_00_08 = DistYCbCr(src[ 5], src[ 7]) + DistYCbCr(src[ 7], src[23]) + DistYCbCr(src[ 3], src[ 1]) + DistYCbCr(src[ 1], src[ 9]) + (4.0 * DistYCbCr(src[ 0], src[ 8]));\n\
+ float dist_07_01 = DistYCbCr(src[ 6], src[ 0]) + DistYCbCr(src[ 0], src[ 2]) + DistYCbCr(src[22], src[ 8]) + DistYCbCr(src[ 8], src[10]) + (4.0 * DistYCbCr(src[ 7], src[ 1]));\n\
+ bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;\n\
+ blendResult[1] = ((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL) : BLEND_NONE;\n\
+ }\n\
+ \n\
+ // Pixel Tap Mapping: --|21|22|--|--\n\
+ // 19|06|07|08|--\n\
+ // 18|05|00|01|--\n\
+ // --|04|03|--|--\n\
+ // --|--|--|--|--\n\
+ // Corner (0, 0)\n\
+ if ( !((v[6] == v[7] && v[5] == v[0]) || (v[6] == v[5] && v[7] == v[0])) )\n\
+ {\n\
+ float dist_05_07 = DistYCbCr(src[18], src[ 6]) + DistYCbCr(src[ 6], src[22]) + DistYCbCr(src[ 4], src[ 0]) + DistYCbCr(src[ 0], src[ 8]) + (4.0 * DistYCbCr(src[ 5], src[ 7]));\n\
+ float dist_06_00 = DistYCbCr(src[19], src[ 5]) + DistYCbCr(src[ 5], src[ 3]) + DistYCbCr(src[21], src[ 7]) + DistYCbCr(src[ 7], src[ 1]) + (4.0 * DistYCbCr(src[ 6], src[ 0]));\n\
+ bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;\n\
+ blendResult[0] = ((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL) : BLEND_NONE;\n\
+ }\n\
+ \n\
+ vec3 dst[36];\n\
+ dst[ 0] = src[0];\n\
+ dst[ 1] = src[0];\n\
+ dst[ 2] = src[0];\n\
+ dst[ 3] = src[0];\n\
+ dst[ 4] = src[0];\n\
+ dst[ 5] = src[0];\n\
+ dst[ 6] = src[0];\n\
+ dst[ 7] = src[0];\n\
+ dst[ 8] = src[0];\n\
+ dst[ 9] = src[0];\n\
+ dst[10] = src[0];\n\
+ dst[11] = src[0];\n\
+ dst[12] = src[0];\n\
+ dst[13] = src[0];\n\
+ dst[14] = src[0];\n\
+ dst[15] = src[0];\n\
+ dst[16] = src[0];\n\
+ dst[17] = src[0];\n\
+ dst[18] = src[0];\n\
+ dst[19] = src[0];\n\
+ dst[20] = src[0];\n\
+ dst[21] = src[0];\n\
+ dst[22] = src[0];\n\
+ dst[23] = src[0];\n\
+ dst[24] = src[0];\n\
+ dst[25] = src[0];\n\
+ dst[26] = src[0];\n\
+ dst[27] = src[0];\n\
+ dst[28] = src[0];\n\
+ dst[29] = src[0];\n\
+ dst[30] = src[0];\n\
+ dst[31] = src[0];\n\
+ dst[32] = src[0];\n\
+ dst[33] = src[0];\n\
+ dst[34] = src[0];\n\
+ dst[35] = src[0];\n\
+ \n\
+ // Scale pixel\n\
+ if (IsBlendingNeeded(blendResult))\n\
+ {\n\
+ float dist_01_04 = DistYCbCr(src[1], src[4]);\n\
+ float dist_03_08 = DistYCbCr(src[3], src[8]);\n\
+ bool haveShallowLine = (STEEP_DIRECTION_THRESHOLD * dist_01_04 <= dist_03_08) && (v[0] != v[4]) && (v[5] != v[4]);\n\
+ bool haveSteepLine = (STEEP_DIRECTION_THRESHOLD * dist_03_08 <= dist_01_04) && (v[0] != v[8]) && (v[7] != v[8]);\n\
+ bool needBlend = (blendResult[2] != BLEND_NONE);\n\
+ bool doLineBlend = ( blendResult[2] >= BLEND_DOMINANT ||\n\
+ !((blendResult[1] != BLEND_NONE && !IsPixEqual(src[0], src[4])) ||\n\
+ (blendResult[3] != BLEND_NONE && !IsPixEqual(src[0], src[8])) ||\n\
+ (IsPixEqual(src[4], src[3]) && IsPixEqual(src[3], src[2]) && IsPixEqual(src[2], src[1]) && IsPixEqual(src[1], src[8]) && !IsPixEqual(src[0], src[2])) ) );\n\
+ \n\
+ vec3 blendPix = ( DistYCbCr(src[0], src[1]) <= DistYCbCr(src[0], src[3]) ) ? src[1] : src[3];\n\
+ dst[10] = mix(dst[10], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[11] = mix(dst[11], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[12] = mix(dst[12], blendPix, (needBlend && doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.500 : 1.000) : 0.000);\n\
+ dst[13] = mix(dst[13], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? 0.750 : ((haveSteepLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[14] = mix(dst[14], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ dst[25] = mix(dst[25], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[26] = mix(dst[26], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.750 : 0.000);\n\
+ dst[27] = mix(dst[27], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 1.000 : 0.000);\n\
+ dst[28] = mix(dst[28], blendPix, (needBlend) ? ((doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[29] = mix(dst[29], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[30] = mix(dst[30], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.9711013910) : 0.000);\n\
+ dst[31] = mix(dst[31], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[32] = mix(dst[32], blendPix, (needBlend) ? ((doLineBlend) ? ((haveShallowLine) ? 1.000 : ((haveSteepLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[33] = mix(dst[33], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 1.000 : 0.000);\n\
+ dst[34] = mix(dst[34], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[35] = mix(dst[35], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ \n\
+ \n\
+ dist_01_04 = DistYCbCr(src[7], src[2]);\n\
+ dist_03_08 = DistYCbCr(src[1], src[6]);\n\
+ haveShallowLine = (STEEP_DIRECTION_THRESHOLD * dist_01_04 <= dist_03_08) && (v[0] != v[2]) && (v[3] != v[2]);\n\
+ haveSteepLine = (STEEP_DIRECTION_THRESHOLD * dist_03_08 <= dist_01_04) && (v[0] != v[6]) && (v[5] != v[6]);\n\
+ needBlend = (blendResult[1] != BLEND_NONE);\n\
+ doLineBlend = ( blendResult[1] >= BLEND_DOMINANT ||\n\
+ !((blendResult[0] != BLEND_NONE && !IsPixEqual(src[0], src[2])) ||\n\
+ (blendResult[2] != BLEND_NONE && !IsPixEqual(src[0], src[6])) ||\n\
+ (IsPixEqual(src[2], src[1]) && IsPixEqual(src[1], src[8]) && IsPixEqual(src[8], src[7]) && IsPixEqual(src[7], src[6]) && !IsPixEqual(src[0], src[8])) ) );\n\
+ \n\
+ blendPix = ( DistYCbCr(src[0], src[7]) <= DistYCbCr(src[0], src[1]) ) ? src[7] : src[1];\n\
+ dst[ 7] = mix(dst[ 7], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[ 8] = mix(dst[ 8], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[ 9] = mix(dst[ 9], blendPix, (needBlend && doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.500 : 1.000) : 0.000);\n\
+ dst[10] = mix(dst[10], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? 0.750 : ((haveSteepLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[11] = mix(dst[11], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ dst[20] = mix(dst[20], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[21] = mix(dst[21], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.750 : 0.000);\n\
+ dst[22] = mix(dst[22], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 1.000 : 0.000);\n\
+ dst[23] = mix(dst[23], blendPix, (needBlend) ? ((doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[24] = mix(dst[24], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[25] = mix(dst[25], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.9711013910) : 0.000);\n\
+ dst[26] = mix(dst[26], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[27] = mix(dst[27], blendPix, (needBlend) ? ((doLineBlend) ? ((haveShallowLine) ? 1.000 : ((haveSteepLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[28] = mix(dst[28], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 1.000 : 0.000);\n\
+ dst[29] = mix(dst[29], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[30] = mix(dst[30], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ \n\
+ \n\
+ dist_01_04 = DistYCbCr(src[5], src[8]);\n\
+ dist_03_08 = DistYCbCr(src[7], src[4]);\n\
+ haveShallowLine = (STEEP_DIRECTION_THRESHOLD * dist_01_04 <= dist_03_08) && (v[0] != v[8]) && (v[1] != v[8]);\n\
+ haveSteepLine = (STEEP_DIRECTION_THRESHOLD * dist_03_08 <= dist_01_04) && (v[0] != v[4]) && (v[3] != v[4]);\n\
+ needBlend = (blendResult[0] != BLEND_NONE);\n\
+ doLineBlend = ( blendResult[0] >= BLEND_DOMINANT ||\n\
+ !((blendResult[3] != BLEND_NONE && !IsPixEqual(src[0], src[8])) ||\n\
+ (blendResult[1] != BLEND_NONE && !IsPixEqual(src[0], src[4])) ||\n\
+ (IsPixEqual(src[8], src[7]) && IsPixEqual(src[7], src[6]) && IsPixEqual(src[6], src[5]) && IsPixEqual(src[5], src[4]) && !IsPixEqual(src[0], src[6])) ) );\n\
+ \n\
+ blendPix = ( DistYCbCr(src[0], src[5]) <= DistYCbCr(src[0], src[7]) ) ? src[5] : src[7];\n\
+ dst[ 4] = mix(dst[ 4], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[ 5] = mix(dst[ 5], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[ 6] = mix(dst[ 6], blendPix, (needBlend && doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.500 : 1.000) : 0.000);\n\
+ dst[ 7] = mix(dst[ 7], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? 0.750 : ((haveSteepLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[ 8] = mix(dst[ 8], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ dst[35] = mix(dst[35], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[16] = mix(dst[16], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.750 : 0.000);\n\
+ dst[17] = mix(dst[17], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 1.000 : 0.000);\n\
+ dst[18] = mix(dst[18], blendPix, (needBlend) ? ((doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[19] = mix(dst[19], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[20] = mix(dst[20], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.9711013910) : 0.000);\n\
+ dst[21] = mix(dst[21], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[22] = mix(dst[22], blendPix, (needBlend) ? ((doLineBlend) ? ((haveShallowLine) ? 1.000 : ((haveSteepLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[23] = mix(dst[23], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 1.000 : 0.000);\n\
+ dst[24] = mix(dst[24], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[25] = mix(dst[25], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ \n\
+ \n\
+ dist_01_04 = DistYCbCr(src[3], src[6]);\n\
+ dist_03_08 = DistYCbCr(src[5], src[2]);\n\
+ haveShallowLine = (STEEP_DIRECTION_THRESHOLD * dist_01_04 <= dist_03_08) && (v[0] != v[6]) && (v[7] != v[6]);\n\
+ haveSteepLine = (STEEP_DIRECTION_THRESHOLD * dist_03_08 <= dist_01_04) && (v[0] != v[2]) && (v[1] != v[2]);\n\
+ needBlend = (blendResult[3] != BLEND_NONE);\n\
+ doLineBlend = ( blendResult[3] >= BLEND_DOMINANT ||\n\
+ !((blendResult[2] != BLEND_NONE && !IsPixEqual(src[0], src[6])) ||\n\
+ (blendResult[0] != BLEND_NONE && !IsPixEqual(src[0], src[2])) ||\n\
+ (IsPixEqual(src[6], src[5]) && IsPixEqual(src[5], src[4]) && IsPixEqual(src[4], src[3]) && IsPixEqual(src[3], src[2]) && !IsPixEqual(src[0], src[4])) ) );\n\
+ \n\
+ blendPix = ( DistYCbCr(src[0], src[3]) <= DistYCbCr(src[0], src[5]) ) ? src[3] : src[5];\n\
+ dst[13] = mix(dst[13], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[14] = mix(dst[14], blendPix, (needBlend && doLineBlend) ? ((haveSteepLine) ? 0.750 : ((haveShallowLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[15] = mix(dst[15], blendPix, (needBlend && doLineBlend) ? ((!haveShallowLine && !haveSteepLine) ? 0.500 : 1.000) : 0.000);\n\
+ dst[ 4] = mix(dst[ 4], blendPix, (needBlend && doLineBlend) ? ((haveShallowLine) ? 0.750 : ((haveSteepLine) ? 0.250 : 0.000)) : 0.000);\n\
+ dst[ 5] = mix(dst[ 5], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ dst[30] = mix(dst[30], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.250 : 0.000);\n\
+ dst[31] = mix(dst[31], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 0.750 : 0.000);\n\
+ dst[32] = mix(dst[32], blendPix, (needBlend && doLineBlend && haveSteepLine) ? 1.000 : 0.000);\n\
+ dst[33] = mix(dst[33], blendPix, (needBlend) ? ((doLineBlend) ? ((haveSteepLine) ? 1.000 : ((haveShallowLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[34] = mix(dst[34], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[35] = mix(dst[35], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.9711013910) : 0.000);\n\
+ dst[16] = mix(dst[16], blendPix, (needBlend) ? ((doLineBlend) ? 1.000 : 0.4236372243) : 0.000);\n\
+ dst[17] = mix(dst[17], blendPix, (needBlend) ? ((doLineBlend) ? ((haveShallowLine) ? 1.000 : ((haveSteepLine) ? 0.750 : 0.500)) : 0.05652034508) : 0.000);\n\
+ dst[18] = mix(dst[18], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 1.000 : 0.000);\n\
+ dst[19] = mix(dst[19], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.750 : 0.000);\n\
+ dst[20] = mix(dst[20], blendPix, (needBlend && doLineBlend && haveShallowLine) ? 0.250 : 0.000);\n\
+ }\n\
+ \n\
+ vec2 f = fract(texCoord[0]);\n\
+ OUT_FRAG_COLOR.rgb = mix( mix( mix( mix( mix( mix(dst[20], dst[21], step(0.16, f.x) ), dst[22], step(0.32, f.x) ), mix( mix(dst[23], dst[24], step(0.66, f.x) ), dst[25], step(0.83, f.x) ), step(0.50, f.x) ),\n\
+ mix( mix( mix(dst[19], dst[ 6], step(0.16, f.x) ), dst[ 7], step(0.32, f.x) ), mix( mix(dst[ 8], dst[ 9], step(0.66, f.x) ), dst[26], step(0.83, f.x) ), step(0.50, f.x) ), step(0.16, f.y) ),\n\
+ mix( mix( mix(dst[18], dst[ 5], step(0.16, f.x) ), dst[ 0], step(0.32, f.x) ), mix( mix(dst[ 1], dst[10], step(0.66, f.x) ), dst[27], step(0.83, f.x) ), step(0.50, f.x) ), step(0.32, f.y) ),\n\
+ mix( mix( mix( mix( mix(dst[17], dst[ 4], step(0.16, f.x) ), dst[ 3], step(0.32, f.x) ), mix( mix(dst[ 2], dst[11], step(0.66, f.x) ), dst[28], step(0.83, f.x) ), step(0.50, f.x) ),\n\
+ mix( mix( mix(dst[16], dst[15], step(0.16, f.x) ), dst[14], step(0.32, f.x) ), mix( mix(dst[13], dst[12], step(0.66, f.x) ), dst[29], step(0.83, f.x) ), step(0.50, f.x) ), step(0.66, f.y) ),\n\
+ mix( mix( mix(dst[35], dst[34], step(0.16, f.x) ), dst[33], step(0.32, f.x) ), mix( mix(dst[32], dst[31], step(0.66, f.x) ), dst[30], step(0.83, f.x) ), step(0.50, f.x) ), step(0.83, f.y) ),\n\
+ step(0.50, f.y) );\n\
+ OUT_FRAG_COLOR.a = 1.0;\n\
+ }\n\
+"};
+
enum OGLVertexAttributeID
{
OGLVertexAttributeID_Position = 0,
@@ -5561,6 +5996,19 @@ bool OGLImage::SetGPUPixelScalerOGL(const VideoFilterTypeID filterID)
break;
}
+ case VideoFilterTypeID_6xBRZ:
+ {
+ if (this->_shaderSupport >= ShaderSupport_MidTier)
+ {
+ shaderFilterProgram->SetVertexAndFragmentShaderOGL(Sample5x5_VertShader_110, Scaler6xBRZFragShader_110, _useShader150);
+ }
+ else
+ {
+ willUseShaderBasedPixelScaler = false;
+ }
+ break;
+ }
+
default:
willUseShaderBasedPixelScaler = false;
break;
@@ -7313,6 +7761,19 @@ bool OGLDisplayLayer::SetGPUPixelScalerOGL(const VideoFilterTypeID filterID)
break;
}
+ case VideoFilterTypeID_6xBRZ:
+ {
+ if (this->_shaderSupport >= ShaderSupport_MidTier)
+ {
+ shaderFilterProgram->SetVertexAndFragmentShaderOGL(Sample5x5_VertShader_110, Scaler6xBRZFragShader_110, _useShader150);
+ }
+ else
+ {
+ willUseShaderBasedPixelScaler = false;
+ }
+ break;
+ }
+
default:
willUseShaderBasedPixelScaler = false;
break;
diff --git a/desmume/src/cocoa/translations/English.lproj/MainMenu.strings b/desmume/src/cocoa/translations/English.lproj/MainMenu.strings
index f3ea854d8..cee0cf335 100644
Binary files a/desmume/src/cocoa/translations/English.lproj/MainMenu.strings and b/desmume/src/cocoa/translations/English.lproj/MainMenu.strings differ
diff --git a/desmume/src/cocoa/translations/English.lproj/MainMenu.xib b/desmume/src/cocoa/translations/English.lproj/MainMenu.xib
index 75860b25c..3597421ce 100644
--- a/desmume/src/cocoa/translations/English.lproj/MainMenu.xib
+++ b/desmume/src/cocoa/translations/English.lproj/MainMenu.xib
@@ -3950,7 +3950,7 @@ L3d3dy5hZHZhbnNjZW5lLmNvbS9vZmZsaW5lL2RhdGFzL0FEVkFOc0NFbmVfUlRvb2xEUy56aXAInputPrefsView
-
+
0
YES
YES
YES
-
+
{489, 437}
+
+
NSView
@@ -21169,7 +21195,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
279
2
- {{1004, 23}, {204, 754}}
+ {{1004, 11}, {204, 766}}
-461896704
Video Settings
NSPanel
@@ -21177,15 +21203,16 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
{1.7976931348623157e+308, 1.7976931348623157e+308}
-
+
256
YES
268
- {{25, 19}, {162, 19}}
+ {{21, 11}, {162, 19}}
+
YES
-2080374784
@@ -21215,11 +21242,12 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
268
- {{18, 14}, {132, 398}}
+ {{18, 14}, {132, 418}}
+
YES
NO
- 20
+ 21
1
YES
@@ -21758,6 +21786,20 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
400
75
+
+ 67108864
+ 131072
+ 6xBRZ
+
+
+ 25
+ 1211912448
+ 0
+
+
+ 400
+ 75
+
{132, 18}
{4, 2}
@@ -21781,12 +21823,14 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
- {{1, 1}, {168, 422}}
+ {{1, 1}, {168, 442}}
+
- {{17, 42}, {170, 438}}
+ {{17, 34}, {170, 458}}
+
{0, 0}
67108864
@@ -21805,8 +21849,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
268
- {{17, 726}, {115, 18}}
+ {{17, 738}, {115, 18}}
+
YES
67108864
@@ -21828,8 +21873,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
268
- {{17, 706}, {124, 18}}
+ {{17, 718}, {124, 18}}
+
_NS:682
YES
@@ -21865,10 +21911,11 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
268
{{15, 12}, {87, 18}}
+
_NS:682
YES
- -2080374784
+ 67108864
131072
Deposterize
@@ -21888,11 +21935,13 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
{{1, 1}, {168, 38}}
+
_NS:21
- {{17, 646}, {170, 54}}
+ {{17, 658}, {170, 54}}
+
_NS:18
{0, 0}
@@ -21924,6 +21973,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
268
{{18, 14}, {132, 118}}
+
_NS:736
YES
NO
@@ -22222,11 +22272,13 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
{{1, 1}, {168, 142}}
+
_NS:21
- {{17, 484}, {170, 158}}
+ {{17, 496}, {170, 158}}
+
_NS:18
{0, 0}
@@ -22244,7 +22296,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
NO
- {204, 754}
+ {204, 766}
+
+
{{0, 0}, {1920, 1177}}
{1.7976931348623157e+308, 1.7976931348623157e+308}
@@ -42754,6 +42808,14 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
10199
+
+
+ selectPixelScaler:
+
+
+
+ 10202
+
@@ -43312,12 +43374,12 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
YES
-
-
+
+
@@ -43633,72 +43695,11 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
-
+
-
- 1626
-
-
- YES
-
-
-
-
-
- 1627
-
-
- YES
-
-
-
-
-
- 1628
-
-
- YES
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 1629
-
-
-
-
- 1630
-
-
-
-
- 1631
-
-
-
1634
@@ -43713,51 +43714,6 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
-
- 1636
-
-
-
-
- 1637
-
-
-
-
- 1638
-
-
-
-
- 1639
-
-
-
-
- 1640
-
-
-
-
- 1641
-
-
-
-
- 1643
-
-
-
-
- 1646
-
-
-
-
- 1647
-
-
-
1650
@@ -44795,11 +44751,6 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
-
- 3644
-
-
-
3712
@@ -45044,6 +44995,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
+
@@ -48585,11 +48537,6 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
-
- 6238
-
-
-
6295
@@ -54303,26 +54250,6 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
-
- 9144
-
-
-
-
- 9146
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-
-
-
- 9148
-
-
-
-
- 9150
-
-
-
3886
@@ -57213,16 +57140,6 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
-
- 10032
-
-
-
-
- 10034
-
-
-
10036
@@ -57868,6 +57785,164 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
+
+ 10200
+
+
+
+
+ 1626
+
+
+ YES
+
+
+
+
+
+ 1627
+
+
+ YES
+
+
+
+
+
+ 1628
+
+
+ YES
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+ 1629
+
+
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+
+ 1630
+
+
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+
+ 1631
+
+
+
+
+ 1636
+
+
+
+
+ 1638
+
+
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+
+ 3644
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+
+
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+ 6238
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+
+
+ 9144
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+
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+
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+
+
+
+ 9148
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+
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+
+ 9150
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+
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+
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+ 1640
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+
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+
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+
+
+
+
+ 10032
+
+
+
+
+ 10034
+
+
+
+
+ 10201
+
+
+ Menu Item (6xBRZ)
+
@@ -58007,6 +58082,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
10196.IBPluginDependency
10196.IBViewBoundsToFrameTransform
10197.IBPluginDependency
+ 10201.IBPluginDependency
1034.IBPluginDependency
1035.IBPluginDependency
1036.IBPluginDependency
@@ -58084,6 +58160,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
1621.IBPluginDependency
1626.IBAttributePlaceholdersKey
1626.IBPluginDependency
+ 1626.IBViewBoundsToFrameTransform
1627.IBPluginDependency
1628.IBPluginDependency
1629.IBPluginDependency
@@ -58369,6 +58446,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
3523.IBPluginDependency
3644.IBPluginDependency
3648.IBPluginDependency
+ 3648.IBViewBoundsToFrameTransform
3649.IBPluginDependency
3650.IBPluginDependency
3651.IBPluginDependency
@@ -58451,6 +58529,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
3783.IBPluginDependency
3784.IBNSViewMetadataGestureRecognizers
3784.IBPluginDependency
+ 3784.IBViewBoundsToFrameTransform
3786.IBNSViewMetadataGestureRecognizers
3786.IBPluginDependency
3787.IBPluginDependency
@@ -59744,6 +59823,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
8447.IBPluginDependency
8448.IBPluginDependency
845.IBPluginDependency
+ 845.IBViewBoundsToFrameTransform
8451.IBPersistedLastKnownCanvasPosition
8451.IBPluginDependency
8454.IBPluginDependency
@@ -59996,6 +60076,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
9157.IBPluginDependency
9184.IBAttributePlaceholdersKey
9184.IBPluginDependency
+ 9184.IBViewBoundsToFrameTransform
9185.IBPluginDependency
9186.IBPluginDependency
9187.IBPluginDependency
@@ -60045,6 +60126,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
928.IBPluginDependency
9280.IBAttributePlaceholdersKey
9280.IBPluginDependency
+ 9280.IBViewBoundsToFrameTransform
9281.IBPluginDependency
9282.IBPluginDependency
9283.IBPluginDependency
@@ -60516,6 +60598,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
+ com.apple.InterfaceBuilder.CocoaPlugin
{215, 355}
com.apple.InterfaceBuilder.CocoaPlugin
@@ -60588,7 +60671,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
- {{372, 123}, {489, 437}}
+ {{310, 296}, {489, 437}}
{796.5, 896.5}
com.apple.InterfaceBuilder.CocoaPlugin
@@ -60617,6 +60700,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
+
+ P4AAAL+AAADAQAAAw9qAAA
+
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
@@ -61051,6 +61137,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
+
+ P4AAAL+AAABBkAAAw+6AAA
+
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
@@ -61217,6 +61306,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
+
+ AUGIAABC8AAAA
+
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
@@ -62891,10 +62983,10 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
- {{63, 217}, {204, 754}}
+ {{676, 285}, {204, 766}}
{638, 1267}
com.apple.InterfaceBuilder.CocoaPlugin
- {{63, 217}, {204, 754}}
+ {{676, 285}, {204, 766}}
com.apple.InterfaceBuilder.CocoaPlugin
@@ -63153,6 +63245,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
+
+ P4AAAL+AAABByAAAwdAAAA
+
{70, 698}
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
@@ -63473,6 +63568,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
+
+ P4AAAL+AAABDJwAAw6EAAA
+
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
@@ -63566,6 +63664,9 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
com.apple.InterfaceBuilder.CocoaPlugin
+
+ P4AAAL+AAABBcAAAweAAAA
+
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
com.apple.InterfaceBuilder.CocoaPlugin
@@ -63868,7 +63969,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
- 10199
+ 10202
@@ -64390,6 +64491,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
changeVideoPixelScaler:
changeVolume:
copy:
+ frameAdvance:
openRom:
reset:
saveScreenshotAs:
@@ -64397,6 +64499,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
toggleFullScreenDisplay:
toggleHUDVisibility:
toggleKeepMinDisplaySizeAtNormal:
+ toggleNDSDisplays:
toggleShowHUDCPULoadAverage:
toggleShowHUDFrameIndex:
toggleShowHUDInput:
@@ -64451,6 +64554,8 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
id
id
id
+ id
+ id
@@ -64471,6 +64576,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
changeVideoPixelScaler:
changeVolume:
copy:
+ frameAdvance:
openRom:
reset:
saveScreenshotAs:
@@ -64478,6 +64584,7 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
toggleFullScreenDisplay:
toggleHUDVisibility:
toggleKeepMinDisplaySizeAtNormal:
+ toggleNDSDisplays:
toggleShowHUDCPULoadAverage:
toggleShowHUDFrameIndex:
toggleShowHUDInput:
@@ -64552,6 +64659,10 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
copy:
id
+
+ frameAdvance:
+ id
+
openRom:
id
@@ -64580,6 +64691,10 @@ y7bMNcy1zTXNtc42zrbPN8+40DnQutE80b7SP9LB00TTxtRJ1MvVTtXR1lXW2Ndc1+DYZNjo2WzZ8dp2
toggleKeepMinDisplaySizeAtNormal:
id
+
+ toggleNDSDisplays:
+ id
+
toggleShowHUDCPULoadAverage:
id