From bf120f3c3eae56587e6fc123504b478c7255129f Mon Sep 17 00:00:00 2001 From: rogerman Date: Thu, 17 Aug 2017 01:05:08 -0700 Subject: [PATCH] OpenGL Renderer: Fix one more compiling issue on Windows 32-bit. --- desmume/src/OGLRender.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desmume/src/OGLRender.cpp b/desmume/src/OGLRender.cpp index 0c29705ac..6ad948467 100755 --- a/desmume/src/OGLRender.cpp +++ b/desmume/src/OGLRender.cpp @@ -3799,7 +3799,7 @@ Render3DError OpenGLRenderer_1_2::RenderEdgeMarking(const u16 *colorTable, const glDisableVertexAttribArray(OGLVertexAttributeID_TexCoord0); } - glBindFramebuffer(GL_FRAMEBUFFER_EXT, OGLRef.fboRenderAlphaID); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, OGLRef.fboRenderAlphaID); glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); this->_lastTextureDrawTarget = OGLTextureUnitID_GColor;