From be2735b3c502c79522e554c9461c478f229f9ccf Mon Sep 17 00:00:00 2001 From: rogerman Date: Mon, 18 Mar 2019 00:03:03 -0700 Subject: [PATCH] OpenGL Renderer: Fix bug where resizing the framebuffer may cause subsequent rendering to fail. This bug affected OpenGL 3.2 only. (Regression from commit fa8cf5a.) --- desmume/src/OGLRender_3_2.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desmume/src/OGLRender_3_2.cpp b/desmume/src/OGLRender_3_2.cpp index 9b289b8a2..e8c822ce7 100755 --- a/desmume/src/OGLRender_3_2.cpp +++ b/desmume/src/OGLRender_3_2.cpp @@ -1316,6 +1316,7 @@ void OpenGLRenderer_3_2::ResizeMultisampledFBOs(GLsizei numSamples) glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, numSamples, GL_RGBA, w, h, GL_TRUE); glActiveTexture(GL_TEXTURE0 + OGLTextureUnitID_FinalColor); glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, numSamples, GL_RGBA, w, h, GL_TRUE); + glActiveTexture(GL_TEXTURE0); } else {