From bd5cccef40dda0eb37a260cfa809c8b35fdf19e6 Mon Sep 17 00:00:00 2001 From: mtabachenko Date: Sun, 27 Mar 2011 14:38:58 +0000 Subject: [PATCH] fix typo on last rev, sorry --- desmume/src/gfx3d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desmume/src/gfx3d.cpp b/desmume/src/gfx3d.cpp index a64a56920..af3afc50f 100644 --- a/desmume/src/gfx3d.cpp +++ b/desmume/src/gfx3d.cpp @@ -743,7 +743,7 @@ static void SetVertex() // Line segment detect // Tested" Castlevania POR - warp stone, trajectory of ricochet, "Eye of Decay" - if (textureFormat & (7 << 26) == 0) // no texture + if (!(textureFormat & (7 << 26))) // no texture { bool duplicated = false; VERT &vert0 = vertlist->list[poly.vertIndexes[0]];