From a99ef67d0ae4361aeed2af03c112c9c76d8afb1a Mon Sep 17 00:00:00 2001 From: mtabachenko Date: Sat, 27 Dec 2008 11:09:16 +0000 Subject: [PATCH] core: - fix in 3D capturing; --- desmume/src/OGLRender.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desmume/src/OGLRender.cpp b/desmume/src/OGLRender.cpp index b76b8e829..498c38edd 100644 --- a/desmume/src/OGLRender.cpp +++ b/desmume/src/OGLRender.cpp @@ -1225,7 +1225,7 @@ static void GetLineCaptured(int line, u16* dst) u32 b = screen3D[t+2]; //if this math strikes you as wrong, be sure to look at GL_ReadFramebuffer() where the pixel format in screen3D is changed - dst[i] = (b<<10) | (g<<5) | (r>>3) | 0x8000; + dst[i] = (b<<10) | (g<<5) | (r) | 0x8000; } }