From a3eeac26cf2c40e601e5148d579b1dafca8bd084 Mon Sep 17 00:00:00 2001 From: yabause Date: Sat, 8 Apr 2006 13:28:26 +0000 Subject: [PATCH] Got some comilation problems with resource.hpp, so renamed it to resource.h --- desmume/src/windows/resource.h | 152 +++++++++++++++++++++++++++++++++ 1 file changed, 152 insertions(+) create mode 100644 desmume/src/windows/resource.h diff --git a/desmume/src/windows/resource.h b/desmume/src/windows/resource.h new file mode 100644 index 000000000..66936c58a --- /dev/null +++ b/desmume/src/windows/resource.h @@ -0,0 +1,152 @@ +/* Copyright (C) 2006 yopyop + yopyop156@ifrance.com + yopyop156.ifrance.com + + This file is part of DeSmuME + + DeSmuME is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + DeSmuME is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with DeSmuME; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +#ifndef RESOURCE_H +#define RESOURCE_H + +#if 0 +#include "../NDSSystem.hpp" + +extern NDSSystem nds; +extern bool execute; +extern unsigned long glock; +void refreshAll(); +#endif + +#define IconDeSmuME 100 + +#define IDC_STATIC 101 +#define IDM_OUVRIR 102 +#define IDM_QUITTER 103 +#define IDC_FERMER 104 +#define IDC_STEP 105 +#define IDC_SETPNUM 106 +#define IDC_SCROLLER 107 +#define IDC_GO 108 +#define IDC_AUTO_UPDATE 109 + +#define IDM_MEMOIRE 110 +#define IDM_DESASSEMBLEUR 111 +#define IDM_GAME_INFO 112 +#define IDM_EXEC 113 +#define IDM_PAUSE 114 +#define IDM_RESET 115 +#define IDM_IOREG 116 +#define IDM_LOG 117 +#define IDM_PAL 118 +#define IDM_TILE 119 +#define IDM_MAP 120 +#define IDM_MBG0 121 +#define IDM_MBG1 122 +#define IDM_MBG2 123 +#define IDM_MBG3 124 +#define IDM_SBG0 125 +#define IDM_SBG1 126 +#define IDM_SBG2 127 +#define IDM_SBG3 128 +#define IDM_OAM 129 + +#define IDD_MEM_VIEWER 301 +#define IDC_8_BIT 302 +#define IDC_16_BIT 303 +#define IDC_32_BIT 304 +#define IDC_MEM_BOX 305 +#define IDC_GOTOMEM 306 + +#define IDD_DESASSEMBLEUR_VIEWER 401 +#define IDC_DES_BOX 402 +#define IDC_R0 403 +#define IDC_R1 404 +#define IDC_R2 405 +#define IDC_R3 406 +#define IDC_R4 407 +#define IDC_R5 408 +#define IDC_R6 409 +#define IDC_R7 410 +#define IDC_R8 411 +#define IDC_R9 412 +#define IDC_R10 413 +#define IDC_R11 414 +#define IDC_R12 415 +#define IDC_R13 416 +#define IDC_R14 417 +#define IDC_R15 418 +#define IDC_MODE 419 +#define IDC_AUTO_DES 420 +#define IDC_ARM 421 +#define IDC_THUMB 422 +#define IDC_GOTODES 423 +#define IDC_TMP 424 + +#define IDD_GAME_INFO 501 +#define IDC_NOM_JEU 502 +#define IDC_CDE 503 +#define IDC_FAB 504 +#define IDC_TAILLE 505 +#define IDC_ARM9_T 506 +#define IDC_ARM7_T 507 +#define IDC_DATA 508 + +#define IDD_IO_REG 601 +#define IDC_INTHAND 602 +#define IDC_IE 603 +#define IDC_IME 604 +#define IDC_DISPCNT 605 +#define IDC_DISPSTAT 606 +#define IDC_IPCSYNC 607 +#define IDC_IPCFIFO 608 + +#define IDD_LOG 701 +#define IDC_LOG 702 +#define IDD_PAL 703 +#define IDD_TILE 704 +#define IDC_PAL_SELECT 705 +#define IDC_PALNUM 706 +#define IDC_MEM_SELECT 707 +#define IDC_Tile_BOX 708 +#define IDC_BITMAP 709 +#define IDC_256COUL 710 +#define IDC_16COUL 711 +#define IDC_MINI_TILE 712 +#define IDC_TILENUM 713 + +#define IDD_MAP 800 +#define IDC_BG_SELECT 801 +#define IDC_PAL 803 +#define IDC_PRIO 804 +#define IDC_CHAR 805 +#define IDC_SCR 806 +#define IDC_MSIZE 807 +#define IDC_SCROLL 808 + +#define IDD_OAM 900 +#define IDC_SCR_SELECT 901 +#define IDC_TILE 902 +#define IDC_OAMNUM 903 +#define IDC_COOR 904 +#define IDC_DIM 905 +#define IDC_ROT 906 +#define IDC_MOS 907 +#define IDC_PROP0 908 +#define IDC_PROP1 909 +#define IDC_OAM_BOX 910 + +#endif