From 9e8b6fedeff8f4c264de80fb3141d8653c800402 Mon Sep 17 00:00:00 2001 From: yabause Date: Tue, 4 Nov 2008 22:01:09 +0000 Subject: [PATCH] Patch by Magliocchetti Riccardo: this moves shading initialization to follow the same order the variable are declared later. --- desmume/src/gfx3d.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desmume/src/gfx3d.h b/desmume/src/gfx3d.h index 90dab83f2..52bcab99b 100644 --- a/desmume/src/gfx3d.h +++ b/desmume/src/gfx3d.h @@ -74,11 +74,11 @@ struct GFX3D { GFX3D() : enableTexturing(true) - , shading(TOON) , enableAlphaTest(true) , enableAlphaBlending(true) , enableAntialiasing(false) , enableEdgeMarking(false) + , shading(TOON) , polylist(0) , vertlist(0) , alphaTestRef(0)