diff --git a/desmume/src/wx/wxDeSmuME_2008.vcproj b/desmume/src/wx/wxDeSmuME_2008.vcproj index 99e03fa81..1955cabdf 100644 --- a/desmume/src/wx/wxDeSmuME_2008.vcproj +++ b/desmume/src/wx/wxDeSmuME_2008.vcproj @@ -79,7 +79,7 @@ /> #endif -#ifdef GDB_STUB -#include "gdbstub.h" -#endif -#include -#include +#ifdef GDB_STUB +#include "gdbstub.h" +#endif +#include +#include + +#define SCREEN_SIZE (256*192*3) +#define GAP_DEFAULT 64 +#define GAP_MAX 90 +static int nds_gap_size; +static int nds_screen_rotation_angle; +static bool Touch = false; -#define SCREEN_SIZE (256*192*3) -#define GAP_DEFAULT 64 -#define GAP_MAX 90 -static int nds_gap_size; -static int nds_screen_rotation_angle; - SoundInterface_struct *SNDCoreList[] = { &SNDDummy, #ifdef WIN32 @@ -91,17 +74,17 @@ class DesmumeFrame: public wxFrame { public: DesmumeFrame(const wxString& title); - ~DesmumeFrame() { - delete history; - } - - void OnQuit(wxCommandEvent& WXUNUSED(event)) - { - execute = false; - NDS_DeInit(); - Close(true); + ~DesmumeFrame() { + delete history; } - + + void OnQuit(wxCommandEvent& WXUNUSED(event)) + { + execute = false; + NDS_DeInit(); + Close(true); + } + void OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( @@ -180,89 +163,151 @@ public: void LoadRom(wxCommandEvent& event){ wxFileDialog dialog(this,_T("Load Rom"),wxGetHomeDir(),_T(""),_T("*.nds"),wxFD_OPEN, wxDefaultPosition, wxDefaultSize); if(dialog.ShowModal() == wxID_OK) { - history->AddFileToHistory(dialog.GetPath()); + history->AddFileToHistory(dialog.GetPath()); execute = true; NDS_LoadROM(dialog.GetPath().mb_str(), dialog.GetPath().mb_str()); } } - void gpu_screen_to_rgb(u8 *rgb1, u8 *rgb2) - { - u16 gpu_pixel; - u8 pixel[3]; - u8 *rgb = rgb1; - const int rot = nds_screen_rotation_angle; - int done = false; - int offset = 0; - -loop: - for (int i = 0; i < 256; i++) { - for (int j = 0; j < 192; j++) { - gpu_pixel = *((u16 *) & GPU_screen[(i + (j + offset) * 256) << 1]); - pixel[0] = ((gpu_pixel >> 0) & 0x1f) << 3; - pixel[1] = ((gpu_pixel >> 5) & 0x1f) << 3; - pixel[2] = ((gpu_pixel >> 10) & 0x1f) << 3; - switch (rot) { - case 0: - memcpy(rgb+((i+j*256)*3),pixel,3); - break; - case 90: - memcpy(rgb+SCREEN_SIZE-((j+(255-i)*192)*3)-3,pixel,3); - break; - case 180: - memcpy(rgb+SCREEN_SIZE-((i+j*256)*3)-3,pixel,3); - break; - case 270: - memcpy(rgb+((j+(255-i)*192)*3),pixel,3); - break; - } - } - - } - - if (done == false) { - offset = 192; - rgb = rgb2; - done = true; - goto loop; - } - } - - //TODO should integrate filter system - void onPaint(wxPaintEvent &event) - { - u8 rgb1[SCREEN_SIZE], rgb2[SCREEN_SIZE]; - wxPaintDC dc(this); - int w, h; - - if (nds_screen_rotation_angle == 90 || nds_screen_rotation_angle == 270) { - w = 192; - h = 256; - } else { - w = 256; - h = 192; - } - - gpu_screen_to_rgb(rgb1, rgb2); - wxBitmap m_bitmap1(wxImage(w, h, rgb1, true)); - wxBitmap m_bitmap2(wxImage(w, h, rgb2, true)); - switch (nds_screen_rotation_angle) { - case 0: - dc.DrawBitmap(m_bitmap1, 0, 0, true); - dc.DrawBitmap(m_bitmap2, 0, 192+nds_gap_size, true); - break; - case 90: - dc.DrawBitmap(m_bitmap2, 0, 0, true); - dc.DrawBitmap(m_bitmap1, 192+nds_gap_size, 0, true); - break; - case 180: - dc.DrawBitmap(m_bitmap2, 0, 0, true); - dc.DrawBitmap(m_bitmap1, 0, 192+nds_gap_size, true); - break; - case 270: - dc.DrawBitmap(m_bitmap1, 0, 0, true); - dc.DrawBitmap(m_bitmap2, 192+nds_gap_size, 0, true); - break; - } + + //---------------------------------------------------------------------------- + // Touchscreen + //---------------------------------------------------------------------------- + + // De-transform coordinates. + // Returns true if the coordinates are within the touchscreen. + bool DetransformTouchCoords(int& X, int& Y) + { + int dtX, dtY; + + // TODO: descaling (when scaling is supported) + + // De-rotate coordinates + switch (nds_screen_rotation_angle) + { + case 0: dtX = X; dtY = Y - 191 - nds_gap_size; break; + case 90: dtX = Y; dtY = 191 - X; break; + case 180: dtX = 255 - X; dtY = 191 - Y; break; + case 270: dtX = 255 - Y; dtY = X - 191 - nds_gap_size; break; + } + + // Atleast one of the coordinates is out of range + if ((dtX < 0) || (dtX > 255) || (dtY < 0) || (dtY > 191)) + { + X = wxClip(dtX, 0, 255); + Y = wxClip(dtY, 0, 191); + return false; + } + else + { + X = dtX; + Y = dtY; + return true; + } + } + + void OnTouchEvent(wxMouseEvent& evt) + { + wxPoint pt = evt.GetPosition(); + bool inside = DetransformTouchCoords(pt.x, pt.y); + + if (evt.LeftDown() && inside) + { + Touch = true; + NDS_setTouchPos((u16)pt.x, (u16)pt.y); + } + else if(evt.LeftUp() && Touch) + { + Touch = false; + NDS_releaseTouch(); + } + else if (Touch) + { + NDS_setTouchPos((u16)pt.x, (u16)pt.y); + } + } + + //---------------------------------------------------------------------------- + // Video + //---------------------------------------------------------------------------- + + void gpu_screen_to_rgb(u8 *rgb1, u8 *rgb2) + { + u16 gpu_pixel; + u8 pixel[3]; + u8 *rgb = rgb1; + const int rot = nds_screen_rotation_angle; + int done = false; + int offset = 0; + +loop: + for (int i = 0; i < 256; i++) { + for (int j = 0; j < 192; j++) { + gpu_pixel = *((u16 *) & GPU_screen[(i + (j + offset) * 256) << 1]); + pixel[0] = ((gpu_pixel >> 0) & 0x1f) << 3; + pixel[1] = ((gpu_pixel >> 5) & 0x1f) << 3; + pixel[2] = ((gpu_pixel >> 10) & 0x1f) << 3; + switch (rot) { + case 0: + memcpy(rgb+((i+j*256)*3),pixel,3); + break; + case 90: + memcpy(rgb+SCREEN_SIZE-((j+(255-i)*192)*3)-3,pixel,3); + break; + case 180: + memcpy(rgb+SCREEN_SIZE-((i+j*256)*3)-3,pixel,3); + break; + case 270: + memcpy(rgb+((j+(255-i)*192)*3),pixel,3); + break; + } + } + + } + + if (done == false) { + offset = 192; + rgb = rgb2; + done = true; + goto loop; + } + } + + //TODO should integrate filter system + void onPaint(wxPaintEvent &event) + { + u8 rgb1[SCREEN_SIZE], rgb2[SCREEN_SIZE]; + wxPaintDC dc(this); + int w, h; + + if (nds_screen_rotation_angle == 90 || nds_screen_rotation_angle == 270) { + w = 192; + h = 256; + } else { + w = 256; + h = 192; + } + + gpu_screen_to_rgb(rgb1, rgb2); + wxBitmap m_bitmap1(wxImage(w, h, rgb1, true)); + wxBitmap m_bitmap2(wxImage(w, h, rgb2, true)); + switch (nds_screen_rotation_angle) { + case 0: + dc.DrawBitmap(m_bitmap1, 0, 0, true); + dc.DrawBitmap(m_bitmap2, 0, 192+nds_gap_size, true); + break; + case 90: + dc.DrawBitmap(m_bitmap2, 0, 0, true); + dc.DrawBitmap(m_bitmap1, 192+nds_gap_size, 0, true); + break; + case 180: + dc.DrawBitmap(m_bitmap2, 0, 0, true); + dc.DrawBitmap(m_bitmap1, 0, 192+nds_gap_size, true); + break; + case 270: + dc.DrawBitmap(m_bitmap1, 0, 0, true); + dc.DrawBitmap(m_bitmap2, 192+nds_gap_size, 0, true); + break; + } } void onIdle(wxIdleEvent &event){ @@ -271,8 +316,8 @@ loop: applyInput(); if(execute) { NDS_exec(); - SPU_Emulate_user(); - }; + SPU_Emulate_user(); + }; osd->update(); DrawHUD(); osd->clear(); @@ -363,10 +408,10 @@ loop: void closeRom(wxCommandEvent& event) { NDS_FreeROM(); execute = false; - SPU_Pause(1); -#ifdef HAVE_LIBAGG + SPU_Pause(1); +#ifdef HAVE_LIBAGG Hud.resetTransient(); -#endif +#endif NDS_Reset(); } @@ -399,9 +444,9 @@ loop: void OnOpenLuaWindow(wxCommandEvent& WXUNUSED (event)) { -#ifdef WIN32 +#ifdef WIN32 new wxLuaWindow(this, wxDefaultPosition, wxSize(600, 390)); -#endif +#endif } void OnOpenControllerConfiguration(wxCommandEvent& WXUNUSED (event)) @@ -424,24 +469,24 @@ loop: void Menu_SaveStates(wxCommandEvent &event); void Menu_LoadStates(wxCommandEvent &event); void NDSInitialize(); - void OnRotation(wxCommandEvent &event); - void ChangeRotation(int rot, bool skip); - void onResize(wxSizeEvent &event); - bool LoadSettings(); - bool SaveSettings(); - void OnClose(wxCloseEvent &event); - void OnOpenRecent(wxCommandEvent &event); + void OnRotation(wxCommandEvent &event); + void ChangeRotation(int rot, bool skip); + void onResize(wxSizeEvent &event); + bool LoadSettings(); + bool SaveSettings(); + void OnClose(wxCloseEvent &event); + void OnOpenRecent(wxCommandEvent &event); private: - struct NDS_fw_config_data fw_config; - wxFileHistory* history; -#ifdef GDB_STUB - gdbstub_handle_t arm9_gdb_stub; - gdbstub_handle_t arm7_gdb_stub; + struct NDS_fw_config_data fw_config; + wxFileHistory* history; +#ifdef GDB_STUB + gdbstub_handle_t arm9_gdb_stub; + gdbstub_handle_t arm7_gdb_stub; struct armcpu_memory_iface *arm9_memio; struct armcpu_memory_iface *arm7_memio; - struct armcpu_ctrl_iface *arm9_ctrl_iface; - struct armcpu_ctrl_iface *arm7_ctrl_iface; + struct armcpu_ctrl_iface *arm9_ctrl_iface; + struct armcpu_ctrl_iface *arm7_ctrl_iface; #endif DECLARE_EVENT_TABLE() }; @@ -486,7 +531,7 @@ enum wRot90, wRot180, wRot270, - /* stupid enums: these two should be the at the end */ + /* stupid enums: these two should be the at the end */ wLoadState01, wSaveState01 = wLoadState01+20 }; @@ -494,52 +539,58 @@ enum void DesmumeFrame::Menu_SaveStates(wxCommandEvent &event){savestate_slot(event.GetId() - wSaveState01);} void DesmumeFrame::Menu_LoadStates(wxCommandEvent &event){loadstate_slot(event.GetId() - wLoadState01);} -void DesmumeFrame::OnRotation(wxCommandEvent &event) { - ChangeRotation((event.GetId() - wRot0)*90, true); -} - -void DesmumeFrame::ChangeRotation(int rot, bool skip) { - wxSize sizeMin, sizeMax; - - if (skip && rot == nds_screen_rotation_angle) - return; - - SetMinSize(wxSize(-1,-1)); - SetMaxSize(wxSize(-1,-1)); - - if (rot == 90 || rot == 270) { - SetClientSize(384 + nds_gap_size, 256); - sizeMax = sizeMin = ClientToWindowSize(wxSize(384,256)); - sizeMax.IncBy(GAP_MAX,0); - } else { - SetClientSize(256, 384 + nds_gap_size); - sizeMax = sizeMin = ClientToWindowSize(wxSize(256,384)); - sizeMax.IncBy(0,GAP_MAX); - } - SetMinSize(sizeMin); - SetMaxSize(sizeMax); - nds_screen_rotation_angle = rot; -} - -void DesmumeFrame::onResize(wxSizeEvent &event) { - int w, h; - - GetClientSize(&w,&h); - if (nds_screen_rotation_angle == 90 || nds_screen_rotation_angle == 270) { - if (w>=384) - nds_gap_size = w-384; - } else { - if (h>=384) - nds_gap_size = h-384; - } - event.Skip(); -} - +void DesmumeFrame::OnRotation(wxCommandEvent &event) { + ChangeRotation((event.GetId() - wRot0)*90, true); +} + +void DesmumeFrame::ChangeRotation(int rot, bool skip) { + wxSize sizeMin, sizeMax; + + if (skip && rot == nds_screen_rotation_angle) + return; + + SetMinSize(wxSize(-1,-1)); + SetMaxSize(wxSize(-1,-1)); + + if (rot == 90 || rot == 270) { + SetClientSize(384 + nds_gap_size, 256); + sizeMax = sizeMin = ClientToWindowSize(wxSize(384,256)); + sizeMax.IncBy(GAP_MAX,0); + } else { + SetClientSize(256, 384 + nds_gap_size); + sizeMax = sizeMin = ClientToWindowSize(wxSize(256,384)); + sizeMax.IncBy(0,GAP_MAX); + } + SetMinSize(sizeMin); + SetMaxSize(sizeMax); + nds_screen_rotation_angle = rot; +} + +void DesmumeFrame::onResize(wxSizeEvent &event) { + int w, h; + + GetClientSize(&w,&h); + if (nds_screen_rotation_angle == 90 || nds_screen_rotation_angle == 270) { + if (w>=384) + nds_gap_size = w-384; + } else { + if (h>=384) + nds_gap_size = h-384; + } + event.Skip(); +} + BEGIN_EVENT_TABLE(DesmumeFrame, wxFrame) + EVT_PAINT(DesmumeFrame::onPaint) EVT_IDLE(DesmumeFrame::onIdle) EVT_SIZE(DesmumeFrame::onResize) -EVT_CLOSE(DesmumeFrame::OnClose) +EVT_LEFT_DOWN(DesmumeFrame::OnTouchEvent) +EVT_LEFT_UP(DesmumeFrame::OnTouchEvent) +EVT_LEFT_DCLICK(DesmumeFrame::OnTouchEvent) +EVT_MOTION(DesmumeFrame::OnTouchEvent) +EVT_CLOSE(DesmumeFrame::OnClose) + EVT_MENU(wxID_EXIT, DesmumeFrame::OnQuit) EVT_MENU(wxID_OPEN, DesmumeFrame::LoadRom) EVT_MENU(wxID_ABOUT,DesmumeFrame::OnAbout) @@ -569,16 +620,16 @@ EVT_MENU(wSubmitABugReport,DesmumeFrame::submitABugReport) EVT_MENU(wSaveStateAs,DesmumeFrame::saveStateAs) EVT_MENU(wLoadStateFrom,DesmumeFrame::loadStateFrom) - -EVT_MENU_RANGE(wSaveState01,wSaveState01+9,DesmumeFrame::Menu_SaveStates) -EVT_MENU_RANGE(wLoadState01,wLoadState01+9,DesmumeFrame::Menu_LoadStates) + +EVT_MENU_RANGE(wSaveState01,wSaveState01+9,DesmumeFrame::Menu_SaveStates) +EVT_MENU_RANGE(wLoadState01,wLoadState01+9,DesmumeFrame::Menu_LoadStates) EVT_MENU(wCloseRom,DesmumeFrame::closeRom) EVT_MENU(wImportBackupMemory,DesmumeFrame::importBackupMemory) EVT_MENU(wExportBackupMemory,DesmumeFrame::exportBackupMemory) -EVT_MENU_RANGE(wRot0,wRot270,DesmumeFrame::OnRotation) - +EVT_MENU_RANGE(wRot0,wRot270,DesmumeFrame::OnRotation) + EVT_MENU(wSaveScreenshotAs,DesmumeFrame::saveScreenshotAs) EVT_MENU(wQuickScreenshot,DesmumeFrame::quickScreenshot) @@ -591,8 +642,8 @@ EVT_MENU(w3dView,DesmumeFrame::_3dView) EVT_MENU(wLuaWindow,DesmumeFrame::OnOpenLuaWindow) EVT_MENU(wConfigureControls,DesmumeFrame::OnOpenControllerConfiguration) - -EVT_MENU_RANGE(wxID_FILE1,wxID_FILE9,DesmumeFrame::OnOpenRecent) + +EVT_MENU_RANGE(wxID_FILE1,wxID_FILE9,DesmumeFrame::OnOpenRecent) END_EVENT_TABLE() @@ -601,28 +652,28 @@ IMPLEMENT_APP(Desmume) static SPADInitialize PADInitialize; void DesmumeFrame::NDSInitialize() { - NDS_FillDefaultFirmwareConfigData( &fw_config); + NDS_FillDefaultFirmwareConfigData( &fw_config); -#ifdef HAVE_LIBAGG +#ifdef HAVE_LIBAGG Desmume_InitOnce(); aggDraw.hud->attach((u8*)GPU_screen, 256, 384, 1024);//TODO -#endif - +#endif + //TODO addon_type = NDS_ADDON_NONE; addonsChangePak(addon_type); - -#ifdef GDB_STUB - arm9_memio = &arm9_base_memory_iface; - arm7_memio = &arm7_base_memory_iface; + +#ifdef GDB_STUB + arm9_memio = &arm9_base_memory_iface; + arm7_memio = &arm7_base_memory_iface; NDS_Init( arm9_memio, &arm9_ctrl_iface, - arm7_memio, &arm7_ctrl_iface); -#else - NDS_Init(); + arm7_memio, &arm7_ctrl_iface); +#else + NDS_Init(); #endif #ifndef WIN32 - SPU_ChangeSoundCore(SNDCORE_SDL, 735 * 4); -#endif + SPU_ChangeSoundCore(SNDCORE_SDL, 735 * 4); +#endif NDS_3D_ChangeCore(0); NDS_CreateDummyFirmware( &fw_config); } @@ -639,9 +690,9 @@ bool Desmume::OnInit() OpenConsole(); #endif - SetAppName(_T("desmume")); - wxConfigBase *pConfig = new wxFileConfig(); - wxConfigBase::Set(pConfig); + SetAppName(_T("desmume")); + wxConfigBase *pConfig = new wxFileConfig(); + wxConfigBase::Set(pConfig); wxString emu_version(EMU_DESMUME_NAME_AND_VERSION(), wxConvUTF8); DesmumeFrame *frame = new DesmumeFrame(emu_version); frame->NDSInitialize(); @@ -652,7 +703,7 @@ bool Desmume::OnInit() #ifndef WIN32 extern void Initialize(void *init); - + Initialize(&PADInitialize); #endif @@ -663,20 +714,20 @@ DesmumeFrame::DesmumeFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { - history = new wxFileHistory; + history = new wxFileHistory; wxMenu *fileMenu = new wxMenu; wxMenu *emulationMenu = new wxMenu; wxMenu *viewMenu = new wxMenu; wxMenu *configMenu = new wxMenu; wxMenu *toolsMenu = new wxMenu; wxMenu *helpMenu = new wxMenu; - wxMenu *saves(MakeStatesSubMenu(wSaveState01)); - wxMenu *loads(MakeStatesSubMenu(wLoadState01)); - wxMenu *recentMenu = new wxMenu; - history->UseMenu(recentMenu); + wxMenu *saves(MakeStatesSubMenu(wSaveState01)); + wxMenu *loads(MakeStatesSubMenu(wLoadState01)); + wxMenu *recentMenu = new wxMenu; + history->UseMenu(recentMenu); fileMenu->Append(wxID_OPEN, _T("Load R&om\tAlt-R")); - fileMenu->AppendSubMenu(recentMenu, _T("Recent files")); + fileMenu->AppendSubMenu(recentMenu, _T("Recent files")); fileMenu->Append(wCloseRom, _T("Close Rom")); fileMenu->AppendSeparator(); fileMenu->Append(wSaveStateAs, _T("Save State As...")); @@ -701,14 +752,14 @@ DesmumeFrame::DesmumeFrame(const wxString& title) emulationMenu->Append(wPause, _T("&Pause\tAlt-P"), _T("Pause Emulation")); emulationMenu->Append(wReset, _T("&Reset\tAlt-R"), _T("Reset Emulation")); - wxMenu *rotateMenu = new wxMenu; - { - rotateMenu->AppendRadioItem(wRot0, _T("0")); - rotateMenu->AppendRadioItem(wRot90, _T("90")); - rotateMenu->AppendRadioItem(wRot180, _T("180")); - rotateMenu->AppendRadioItem(wRot270, _T("270")); - } - viewMenu->AppendSubMenu(rotateMenu, _T("Rotate")); + wxMenu *rotateMenu = new wxMenu; + { + rotateMenu->AppendRadioItem(wRot0, _T("0")); + rotateMenu->AppendRadioItem(wRot90, _T("90")); + rotateMenu->AppendRadioItem(wRot180, _T("180")); + rotateMenu->AppendRadioItem(wRot270, _T("270")); + } + viewMenu->AppendSubMenu(rotateMenu, _T("Rotate")); viewMenu->AppendSeparator(); viewMenu->AppendCheckItem(wFrameCounter, _T("&Display Frame Counter")); viewMenu->AppendCheckItem(wFPS, _T("&Display FPS")); @@ -721,26 +772,26 @@ DesmumeFrame::DesmumeFrame(const wxString& title) wxMenu *layersMenu = new wxMenu; { layersMenu->AppendCheckItem(wMainGPU, _T("Main GPU")); - layersMenu->Check(wMainGPU, true); + layersMenu->Check(wMainGPU, true); layersMenu->AppendCheckItem(wMainBG0, _T("Main BG 0")); - layersMenu->Check(wMainBG0, true); + layersMenu->Check(wMainBG0, true); layersMenu->AppendCheckItem(wMainBG1, _T("Main BG 1")); - layersMenu->Check(wMainBG1, true); + layersMenu->Check(wMainBG1, true); layersMenu->AppendCheckItem(wMainBG2, _T("Main BG 2")); - layersMenu->Check(wMainBG2, true); + layersMenu->Check(wMainBG2, true); layersMenu->AppendCheckItem(wMainBG3, _T("Main BG 3")); - layersMenu->Check(wMainBG3, true); + layersMenu->Check(wMainBG3, true); layersMenu->AppendSeparator(); layersMenu->AppendCheckItem(wSubGPU, _T("Sub GPU")); - layersMenu->Check(wSubGPU, true); + layersMenu->Check(wSubGPU, true); layersMenu->AppendCheckItem(wSubBG0, _T("Sub BG 0")); - layersMenu->Check(wSubBG0, true); + layersMenu->Check(wSubBG0, true); layersMenu->AppendCheckItem(wSubBG1, _T("Sub BG 1")); - layersMenu->Check(wSubBG1, true); + layersMenu->Check(wSubBG1, true); layersMenu->AppendCheckItem(wSubBG2, _T("Sub BG 2")); - layersMenu->Check(wSubBG2, true); + layersMenu->Check(wSubBG2, true); layersMenu->AppendCheckItem(wSubBG3, _T("Sub BG 3")); - layersMenu->Check(wSubBG3, true); + layersMenu->Check(wSubBG3, true); } configMenu->Append(wConfigureControls, _T("Controls")); @@ -764,9 +815,9 @@ DesmumeFrame::DesmumeFrame(const wxString& title) // CreateStatusBar(2); // SetStatusText("Welcome to Desmume!"); - LoadSettings(); - rotateMenu->Check(wRot0+(nds_screen_rotation_angle/90), true); - ChangeRotation(nds_screen_rotation_angle, false); + LoadSettings(); + rotateMenu->Check(wRot0+(nds_screen_rotation_angle/90), true); + ChangeRotation(nds_screen_rotation_angle, false); } #ifdef WIN32 @@ -786,29 +837,29 @@ createThread_gdb( void (APIENTRY *thread_function)( void *data), void joinThread_gdb( void *thread_handle) { } -#endif -bool DesmumeFrame::LoadSettings() { - wxConfigBase::Get()->Read(_T("/Screen/Gap"),&nds_gap_size,0); - wxConfigBase::Get()->Read(_T("/Screen/Rotation"),&nds_screen_rotation_angle,0); - wxConfigBase::Get()->SetPath(_T("/History")); - history->Load(*wxConfigBase::Get()); - return true; -} - -bool DesmumeFrame::SaveSettings() { - wxConfigBase::Get()->Write(_T("/Screen/Gap"),nds_gap_size); - wxConfigBase::Get()->Write(_T("/Screen/Rotation"),nds_screen_rotation_angle); - wxConfigBase::Get()->SetPath(_T("/History")); - history->Save(*wxConfigBase::Get()); - return true; -} - -void DesmumeFrame::OnClose(wxCloseEvent &event) { - SaveSettings(); - event.Skip(); -} - -void DesmumeFrame::OnOpenRecent(wxCommandEvent &event) { +#endif +bool DesmumeFrame::LoadSettings() { + wxConfigBase::Get()->Read(_T("/Screen/Gap"),&nds_gap_size,0); + wxConfigBase::Get()->Read(_T("/Screen/Rotation"),&nds_screen_rotation_angle,0); + wxConfigBase::Get()->SetPath(_T("/History")); + history->Load(*wxConfigBase::Get()); + return true; +} + +bool DesmumeFrame::SaveSettings() { + wxConfigBase::Get()->Write(_T("/Screen/Gap"),nds_gap_size); + wxConfigBase::Get()->Write(_T("/Screen/Rotation"),nds_screen_rotation_angle); + wxConfigBase::Get()->SetPath(_T("/History")); + history->Save(*wxConfigBase::Get()); + return true; +} + +void DesmumeFrame::OnClose(wxCloseEvent &event) { + SaveSettings(); + event.Skip(); +} + +void DesmumeFrame::OnOpenRecent(wxCommandEvent &event) { execute = true; - NDS_LoadROM(history->GetHistoryFile(event.GetId()-wxID_FILE1).mb_str(),NULL); -} + NDS_LoadROM(history->GetHistoryFile(event.GetId()-wxID_FILE1).mb_str(),NULL); +}