diff --git a/desmume/src/windows/DeSmuME_2005.vcproj b/desmume/src/windows/DeSmuME_2005.vcproj
index 126140241..e677c4a36 100644
--- a/desmume/src/windows/DeSmuME_2005.vcproj
+++ b/desmume/src/windows/DeSmuME_2005.vcproj
@@ -750,6 +750,10 @@
>
+
+
@@ -906,6 +910,10 @@
RelativePath="..\FIFO.h"
>
+
+
@@ -950,6 +958,10 @@
RelativePath="..\GPU_osd.h"
>
+
+
@@ -1078,6 +1090,10 @@
RelativePath="..\saves.h"
>
+
+
diff --git a/desmume/src/windows/DeSmuME_2008.vcproj b/desmume/src/windows/DeSmuME_2008.vcproj
index cc634597a..2937f209b 100644
--- a/desmume/src/windows/DeSmuME_2008.vcproj
+++ b/desmume/src/windows/DeSmuME_2008.vcproj
@@ -1,4 +1,4 @@
-
+
+
+
@@ -733,6 +737,10 @@
RelativePath=".\disView.cpp"
>
+
+
@@ -749,6 +757,10 @@
RelativePath=".\hotkey.cpp"
>
+
+
@@ -821,6 +833,10 @@
RelativePath=".\replay.cpp"
>
+
+
diff --git a/desmume/src/windows/filter/2xsai.cpp b/desmume/src/windows/filter/2xsai.cpp
new file mode 100644
index 000000000..610e3efab
--- /dev/null
+++ b/desmume/src/windows/filter/2xsai.cpp
@@ -0,0 +1,735 @@
+#include "filter.h"
+#include "types.h"
+
+static uint32 colorMask = 0x7BDE7BDE;
+static uint32 lowPixelMask = 0x04210421;
+static uint32 qcolorMask = 0x739C739C;
+static uint32 qlowpixelMask = 0x0C630C63;
+
+static inline int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
+{
+ int x = 0;
+ int y = 0;
+ int r = 0;
+ if (A == C) x+=1; else if (B == C) y+=1;
+ if (A == D) x+=1; else if (B == D) y+=1;
+ if (x <= 1) r+=1;
+ if (y <= 1) r-=1;
+ return r;
+}
+
+static inline int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
+{
+ int x = 0;
+ int y = 0;
+ int r = 0;
+ if (A == C) x+=1; else if (B == C) y+=1;
+ if (A == D) x+=1; else if (B == D) y+=1;
+ if (x <= 1) r-=1;
+ if (y <= 1) r+=1;
+ return r;
+}
+
+
+static inline int GetResult(uint32 A, uint32 B, uint32 C, uint32 D)
+{
+ int x = 0;
+ int y = 0;
+ int r = 0;
+ if (A == C) x+=1; else if (B == C) y+=1;
+ if (A == D) x+=1; else if (B == D) y+=1;
+ if (x <= 1) r+=1;
+ if (y <= 1) r-=1;
+ return r;
+}
+
+
+static inline uint32 INTERPOLATE(uint32 A, uint32 B)
+{
+ if (A !=B)
+ {
+ return ( ((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask) );
+ }
+ else return A;
+}
+
+
+static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D)
+{
+ register uint32 x = ((A & qcolorMask) >> 2) +
+ ((B & qcolorMask) >> 2) +
+ ((C & qcolorMask) >> 2) +
+ ((D & qcolorMask) >> 2);
+ register uint32 y = (A & qlowpixelMask) +
+ (B & qlowpixelMask) +
+ (C & qlowpixelMask) +
+ (D & qlowpixelMask);
+ y = (y>>2) & qlowpixelMask;
+ return x+y;
+}
+
+#define HOR
+#define VER
+void Super2xSaI(uint8 *srcPtr, uint32 srcPitch,
+ uint8 *deltaPtr,
+ uint8 *dstPtr, uint32 dstPitch, int width, int height)
+{
+ uint32 *dP;
+ uint16 *bP;
+
+#ifdef MMX_BLA //no MMX version yet
+ if (cpu_mmx && width != 512)
+ {
+ for (height; height; height-=1)
+ {
+ bP = (uint16 *) srcPtr;
+ xP = (uint16 *) deltaPtr;
+ dP = (uint32 *) dstPtr;
+ _2xSaISuperEagleLine ((uint8 *) bP, (uint8 *) xP, srcPitch, width, (uint8 *) dP, dstPitch);
+ dstPtr += dstPitch << 1;
+ srcPtr += srcPitch;
+ deltaPtr += srcPitch;
+ }
+ }
+ else
+ {
+#endif
+ uint32 Nextline = srcPitch >> 1;
+
+ for (height; height; height-=1)
+ {
+ bP = (uint16 *) srcPtr;
+ dP = (uint32 *) dstPtr;
+ for (uint32 finish = width; finish; finish -= 1 )
+ {
+ uint32 color4, color5, color6;
+ uint32 color1, color2, color3;
+ uint32 colorA0, colorA1, colorA2, colorA3,
+ colorB0, colorB1, colorB2, colorB3,
+ colorS1, colorS2;
+ uint32 product1a, product1b,
+ product2a, product2b;
+
+//--------------------------------------- B1 B2
+// 4 5 6 S2
+// 1 2 3 S1
+// A1 A2
+
+ colorB0 = *(bP- Nextline - 1);
+ colorB1 = *(bP- Nextline);
+ colorB2 = *(bP- Nextline + 1);
+ colorB3 = *(bP- Nextline + 2);
+
+ color4 = *(bP - 1);
+ color5 = *(bP);
+ color6 = *(bP + 1);
+ colorS2 = *(bP + 2);
+
+ color1 = *(bP + Nextline - 1);
+ color2 = *(bP + Nextline);
+ color3 = *(bP + Nextline + 1);
+ colorS1 = *(bP + Nextline + 2);
+
+ colorA0 = *(bP + Nextline + Nextline - 1);
+ colorA1 = *(bP + Nextline + Nextline);
+ colorA2 = *(bP + Nextline + Nextline + 1);
+ colorA3 = *(bP + Nextline + Nextline + 2);
+
+
+//--------------------------------------
+ if (color2 == color6 && color5 != color3)
+ {
+ product2b = product1b = color2;
+ }
+ else
+ if (color5 == color3 && color2 != color6)
+ {
+ product2b = product1b = color5;
+ }
+ else
+ if (color5 == color3 && color2 == color6 && color5 != color6)
+ {
+ register int r = 0;
+
+ r += GetResult (color6, color5, color1, colorA1);
+ r += GetResult (color6, color5, color4, colorB1);
+ r += GetResult (color6, color5, colorA2, colorS1);
+ r += GetResult (color6, color5, colorB2, colorS2);
+
+ if (r > 0)
+ product2b = product1b = color6;
+ else
+ if (r < 0)
+ product2b = product1b = color5;
+ else
+ {
+ product2b = product1b = INTERPOLATE (color5, color6);
+ }
+
+ }
+ else
+ {
+
+#ifdef VER
+ if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)
+ product2b = Q_INTERPOLATE (color3, color3, color3, color2);
+ else
+ if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)
+ product2b = Q_INTERPOLATE (color2, color2, color2, color3);
+ else
+#endif
+ product2b = INTERPOLATE (color2, color3);
+
+#ifdef VER
+ if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)
+ product1b = Q_INTERPOLATE (color6, color6, color6, color5);
+ else
+ if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)
+ product1b = Q_INTERPOLATE (color6, color5, color5, color5);
+ else
+#endif
+ product1b = INTERPOLATE (color5, color6);
+ }
+
+#ifdef HOR
+ if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)
+ product2a = INTERPOLATE (color2, color5);
+ else
+ if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)
+ product2a = INTERPOLATE(color2, color5);
+ else
+#endif
+ product2a = color2;
+
+#ifdef HOR
+ if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)
+ product1a = INTERPOLATE (color2, color5);
+ else
+ if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)
+ product1a = INTERPOLATE(color2, color5);
+ else
+#endif
+ product1a = color5;
+
+
+ product1a = product1a | (product1b << 16);
+ product2a = product2a | (product2b << 16);
+
+ *(dP) = product1a;
+ *(dP+(dstPitch>>2)) = product2a;
+
+ bP += 1;
+ dP += 1;
+ }//end of for ( finish= width etc..)
+
+ dstPtr += dstPitch << 1;
+ srcPtr += srcPitch;
+ deltaPtr += srcPitch;
+ }; //endof: for (height; height; height--)
+#ifdef MMX_BLA
+ }
+#endif
+}
+
+/*ONLY use with 640x480x16 or higher resolutions*/
+/*Only use this if 2*width * 2*height fits on the current screen*/
+void SuperEagle(uint8 *srcPtr, uint32 srcPitch,
+ uint8 *deltaPtr,
+ uint8 *dstPtr, uint32 dstPitch, int width, int height)
+{
+ uint32 *dP;
+ uint16 *bP;
+ uint16 *xP;
+
+#ifdef MMX
+ if (mmx_cpu && width != 512)
+ {
+ for (height; height; height-=1)
+ {
+ bP = (uint16 *) srcPtr;
+ xP = (uint16 *) deltaPtr;
+ dP = (uint32 *) dstPtr;
+ _2xSaISuperEagleLine ((uint8 *) bP, (uint8 *) xP, srcPitch, width, (uint8 *)dP, dstPitch);
+ dstPtr += dstPitch << 1;
+ srcPtr += srcPitch;
+ deltaPtr += srcPitch;
+ }
+ }
+ else
+ {
+#endif
+ uint32 Nextline = srcPitch >> 1;
+
+ for (height; height; height-=1)
+ {
+ bP = (uint16 *) srcPtr;
+ dP = (uint32 *) dstPtr;
+ for (uint32 finish = width; finish; finish -= 1 )
+ {
+
+ uint32 color4, color5, color6;
+ uint32 color1, color2, color3;
+ uint32 colorA0, colorA1, colorA2, colorA3,
+ colorB0, colorB1, colorB2, colorB3,
+ colorS1, colorS2;
+ uint32 product1a, product1b,
+ product2a, product2b;
+
+ colorB0 = *(bP- Nextline - 1);
+ colorB1 = *(bP- Nextline);
+ colorB2 = *(bP- Nextline + 1);
+ colorB3 = *(bP- Nextline + 2);
+
+ color4 = *(bP - 1);
+ color5 = *(bP);
+ color6 = *(bP + 1);
+ colorS2 = *(bP + 2);
+
+ color1 = *(bP + Nextline - 1);
+ color2 = *(bP + Nextline);
+ color3 = *(bP + Nextline + 1);
+ colorS1 = *(bP + Nextline + 2);
+
+ colorA0 = *(bP + Nextline + Nextline - 1);
+ colorA1 = *(bP + Nextline + Nextline);
+ colorA2 = *(bP + Nextline + Nextline + 1);
+ colorA3 = *(bP + Nextline + Nextline + 2);
+
+
+ //--------------------------------------
+ if (color2 == color6 && color5 != color3)
+ {
+ product1b = product2a = color2;
+ if ((color1 == color2 && color6 == colorS2) ||
+ (color2 == colorA1 && color6 == colorB2))
+ {
+ product1a = INTERPOLATE (color2, color5);
+ product1a = INTERPOLATE (color2, product1a);
+ product2b = INTERPOLATE (color2, color3);
+ product2b = INTERPOLATE (color2, product2b);
+// product1a = color2;
+// product2b = color2;
+ }
+ else
+ {
+ product1a = INTERPOLATE (color5, color6);
+ product2b = INTERPOLATE (color2, color3);
+ }
+ }
+ else
+ if (color5 == color3 && color2 != color6)
+ {
+ product2b = product1a = color5;
+ if ((colorB1 == color5 && color3 == colorA2) ||
+ (color4 == color5 && color3 == colorS1))
+ {
+ product1b = INTERPOLATE (color5, color6);
+ product1b = INTERPOLATE (color5, product1b);
+ product2a = INTERPOLATE (color5, color2);
+ product2a = INTERPOLATE (color5, product2a);
+// product1b = color5;
+// product2a = color5;
+ }
+ else
+ {
+ product1b = INTERPOLATE (color5, color6);
+ product2a = INTERPOLATE (color2, color3);
+ }
+ }
+ else
+ if (color5 == color3 && color2 == color6 && color5 != color6)
+ {
+ register int r = 0;
+
+ r += GetResult (color6, color5, color1, colorA1);
+ r += GetResult (color6, color5, color4, colorB1);
+ r += GetResult (color6, color5, colorA2, colorS1);
+ r += GetResult (color6, color5, colorB2, colorS2);
+
+ if (r > 0)
+ {
+ product1b = product2a = color2;
+ product1a = product2b = INTERPOLATE (color5, color6);
+ }
+ else
+ if (r < 0)
+ {
+ product2b = product1a = color5;
+ product1b = product2a = INTERPOLATE (color5, color6);
+ }
+ else
+ {
+ product2b = product1a = color5;
+ product1b = product2a = color2;
+ }
+ }
+ else
+ {
+
+ if ((color2 == color5) || (color3 == color6))
+ {
+ product1a = color5;
+ product2a = color2;
+ product1b = color6;
+ product2b = color3;
+
+ }
+ else
+ {
+ product1b = product1a = INTERPOLATE (color5, color6);
+ product1a = INTERPOLATE (color5, product1a);
+ product1b = INTERPOLATE (color6, product1b);
+
+ product2a = product2b = INTERPOLATE (color2, color3);
+ product2a = INTERPOLATE (color2, product2a);
+ product2b = INTERPOLATE (color3, product2b);
+ }
+ }
+
+
+ product1a = product1a | (product1b << 16);
+ product2a = product2a | (product2b << 16);
+
+ *(dP) = product1a;
+ *(dP+(dstPitch>>2)) = product2a;
+
+ bP += 1;
+ dP += 1;
+ }//end of for ( finish= width etc..)
+
+ dstPtr += dstPitch << 1;
+ srcPtr += srcPitch;
+ deltaPtr += srcPitch;
+ }; //endof: for (height; height; height--)
+#ifdef MMX
+ }
+#endif
+}
+
+/*ONLY use with 640x480x16 or higher resolutions*/
+/*Only use this if 2*width * 2*height fits on the current screen*/
+void _2xSaI(uint8 *srcPtr, uint32 srcPitch,
+ uint8 *deltaPtr,
+ uint8 *dstPtr, uint32 dstPitch, int width, int height)
+{
+ uint32 *dP;
+ uint16 *bP;
+ uint16 *xP;
+
+#ifdef MMX
+ if (mmx_cpu && width != 512)
+ {
+ for (height; height; height-=1)
+ {
+
+ bP = (uint16 *) srcPtr;
+ xP = (uint16 *) deltaPtr;
+ dP = (uint32 *) dstPtr;
+ _2xSaILine ((uint8 *) bP, (uint8 *) xP, srcPitch, width, (uint8 *)dP, dstPitch);
+ dstPtr += dstPitch << 1;
+ srcPtr += srcPitch;
+ deltaPtr += srcPitch;
+ }
+ }
+ else
+ {
+#endif
+ uint32 Nextline = srcPitch >> 1;
+
+ for (height; height; height-=1)
+ {
+ bP = (uint16 *) srcPtr;
+ dP = (uint32 *) dstPtr;
+ for (uint32 finish = width; finish; finish -= 1 )
+ {
+
+
+ register uint32 colorA, colorB;
+ uint32 colorC, colorD,
+ colorE, colorF, colorG, colorH,
+ colorI, colorJ, colorK, colorL,
+ colorM, colorN, colorO, colorP;
+ uint32 product, product1, product2;
+
+
+//---------------------------------------
+// Map of the pixels: I|E F|J
+// G|A B|K
+// H|C D|L
+// M|N O|P
+ colorI = *(bP- Nextline - 1);
+ colorE = *(bP- Nextline);
+ colorF = *(bP- Nextline + 1);
+ colorJ = *(bP- Nextline + 2);
+
+ colorG = *(bP - 1);
+ colorA = *(bP);
+ colorB = *(bP + 1);
+ colorK = *(bP + 2);
+
+ colorH = *(bP + Nextline - 1);
+ colorC = *(bP + Nextline);
+ colorD = *(bP + Nextline + 1);
+ colorL = *(bP + Nextline + 2);
+
+ colorM = *(bP + Nextline + Nextline - 1);
+ colorN = *(bP + Nextline + Nextline);
+ colorO = *(bP + Nextline + Nextline + 1);
+ colorP = *(bP + Nextline + Nextline + 2);
+
+ if ((colorA == colorD) && (colorB != colorC))
+ {
+ if ( ((colorA == colorE) && (colorB == colorL)) ||
+ ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) )
+ {
+ product = colorA;
+ }
+ else
+ {
+ product = INTERPOLATE(colorA, colorB);
+ }
+
+ if (((colorA == colorG) && (colorC == colorO)) ||
+ ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) )
+ {
+ product1 = colorA;
+ }
+ else
+ {
+ product1 = INTERPOLATE(colorA, colorC);
+ }
+ product2 = colorA;
+ }
+ else
+ if ((colorB == colorC) && (colorA != colorD))
+ {
+ if (((colorB == colorF) && (colorA == colorH)) ||
+ ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) )
+ {
+ product = colorB;
+ }
+ else
+ {
+ product = INTERPOLATE(colorA, colorB);
+ }
+
+ if (((colorC == colorH) && (colorA == colorF)) ||
+ ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) )
+ {
+ product1 = colorC;
+ }
+ else
+ {
+ product1 = INTERPOLATE(colorA, colorC);
+ }
+ product2 = colorB;
+ }
+ else
+ if ((colorA == colorD) && (colorB == colorC))
+ {
+ if (colorA == colorB)
+ {
+ product = colorA;
+ product1 = colorA;
+ product2 = colorA;
+ }
+ else
+ {
+ register int r = 0;
+ product1 = INTERPOLATE(colorA, colorC);
+ product = INTERPOLATE(colorA, colorB);
+
+ r += GetResult1 (colorA, colorB, colorG, colorE, colorI);
+ r += GetResult2 (colorB, colorA, colorK, colorF, colorJ);
+ r += GetResult2 (colorB, colorA, colorH, colorN, colorM);
+ r += GetResult1 (colorA, colorB, colorL, colorO, colorP);
+
+ if (r > 0)
+ product2 = colorA;
+ else
+ if (r < 0)
+ product2 = colorB;
+ else
+ {
+ product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
+ }
+ }
+ }
+ else
+ {
+ product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD);
+
+ if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))
+ {
+ product = colorA;
+ }
+ else
+ if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))
+ {
+ product = colorB;
+ }
+ else
+ {
+ product = INTERPOLATE(colorA, colorB);
+ }
+
+ if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))
+ {
+ product1 = colorA;
+ }
+ else
+ if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))
+ {
+ product1 = colorC;
+ }
+ else
+ {
+ product1 = INTERPOLATE(colorA, colorC);
+ }
+ }
+ product = colorA | (product << 16);
+ product1 = product1 | (product2 << 16);
+ *(dP) = product;
+ *(dP+(dstPitch>>2)) = product1;
+
+ bP += 1;
+ dP += 1;
+ }//end of for ( finish= width etc..)
+
+ dstPtr += dstPitch << 1;
+ srcPtr += srcPitch;
+ deltaPtr += srcPitch;
+ }; //endof: for (height; height; height--)
+#ifdef MMX
+ }
+#endif
+}
+
+void Render2xSaI (SSurface Src, SSurface Dst)
+{
+ unsigned char *lpSrc, *lpDst;
+
+ lpSrc = Src.Surface;
+ lpDst = Dst.Surface;
+
+ _2xSaI (lpSrc, Src.Pitch, lpSrc,
+ lpDst, Dst.Pitch, Src.Width, Src.Height);
+
+}
+
+void RenderSuper2xSaI (SSurface Src, SSurface Dst)
+{
+
+ unsigned char *lpSrc, *lpDst;
+
+ lpSrc = Src.Surface;
+ lpDst = Dst.Surface;
+
+ Super2xSaI (lpSrc, Src.Pitch,
+ lpSrc,
+ lpDst, Dst.Pitch, Src.Width, Src.Height);
+
+}
+
+void RenderSuperEagle (SSurface Src, SSurface Dst)
+{
+
+ unsigned char *lpSrc, *lpDst;
+
+ lpSrc = Src.Surface;
+ lpDst = Dst.Surface;
+
+ SuperEagle (lpSrc, Src.Pitch,
+ lpSrc,
+ lpDst, Dst.Pitch, Src.Width, Src.Height);
+
+}
+
+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
\ No newline at end of file
diff --git a/desmume/src/windows/filter/filter.h b/desmume/src/windows/filter/filter.h
new file mode 100644
index 000000000..2334a81ad
--- /dev/null
+++ b/desmume/src/windows/filter/filter.h
@@ -0,0 +1,12 @@
+struct SSurface {
+ unsigned char *Surface;
+
+ unsigned int Pitch;
+ unsigned int Width, Height;
+};
+
+void RenderHQ2X (SSurface Src, SSurface Dst);
+void Render2xSaI (SSurface Src, SSurface Dst);
+void RenderSuper2xSaI (SSurface Src, SSurface Dst);
+void RenderSuperEagle (SSurface Src, SSurface Dst);
+void RenderScanline( SSurface Src, SSurface Dst);
\ No newline at end of file
diff --git a/desmume/src/windows/filter/hq2x.cpp b/desmume/src/windows/filter/hq2x.cpp
new file mode 100644
index 000000000..97fab5f24
--- /dev/null
+++ b/desmume/src/windows/filter/hq2x.cpp
@@ -0,0 +1,462 @@
+//hq2x filter demo program
+//----------------------------------------------------------
+//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
+
+//This program is free software; you can redistribute it and/or
+//modify it under the terms of the GNU Lesser General Public
+//License as published by the Free Software Foundation; either
+//version 2.1 of the License, or (at your option) any later version.
+//
+//This program is distributed in the hope that it will be useful,
+//but WITHOUT ANY WARRANTY; without even the implied warranty of
+//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+//Lesser General Public License for more details.
+//
+//You should have received a copy of the GNU Lesser General Public
+//License along with this program; if not, write to the Free Software
+//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+
+#include
+#include
+#include
+#include
+#include
+#include "types.h"
+#include "filter.h"
+
+#define Mask_2 0x03E0 // 00000 11111 00000
+#define Mask13 0x7C1F // 11111 00000 11111
+#define Mask_1 0x001F // 00000 00000 11111
+#define Mask_3 0x7C00 // 11111 00000 00000
+#define CONVERT_16_TO_32(pixel) \
+ (((((pixel) >> 10) ) << /*RedShift+3*/ 19) | \
+ ((((pixel) >> 5) & 0x1f) << /*GreenShift+3*/11) | \
+ (((pixel) & 0x1f) << /*BlueShift+3*/ 3))
+#define NUMBITS (15)
+
+static int RGBtoYUV[1<> 1) & Mask_2) + \
+ (((((c1) & Mask13) + ((c2) & Mask13)) >> 1) & Mask13)))
+#define Interp01(c1, c2) \
+ ((((c1) == (c2)) ? (c1) : \
+ (((((((c1) & Mask_2) * 3) + ((c2) & Mask_2)) >> 2) & Mask_2) + \
+ ((((((c1) & Mask13) * 3) + ((c2) & Mask13)) >> 2) & Mask13))))
+
+
+#define Ymask 0xFF0000
+#define Umask 0x00FF00
+#define Vmask 0x0000FF
+#define trY 0x300000
+#define trU 0x000700
+#define trV 0x000006
+
+
+#define Interp02(c1, c2, c3) \
+ ((((((c1) & Mask_2) * 2 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 2) & Mask_2) + \
+ (((((c1) & Mask13) * 2 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 2) & Mask13))
+
+#define Interp06(c1, c2, c3) \
+ ((((((c1) & Mask_2) * 5 + ((c2) & Mask_2) * 2 + ((c3) & Mask_2) ) >> 3) & Mask_2) + \
+ (((((c1) & Mask13) * 5 + ((c2) & Mask13) * 2 + ((c3) & Mask13) ) >> 3) & Mask13))
+
+#define Interp07(c1, c2, c3) \
+ ((((((c1) & Mask_2) * 6 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 3) & Mask_2) + \
+ (((((c1) & Mask13) * 6 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 3) & Mask13))
+
+#define Interp09(c1, c2, c3) \
+ ((((((c1) & Mask_2) * 2 + ((c2) & Mask_2) * 3 + ((c3) & Mask_2) * 3) >> 3) & Mask_2) + \
+ (((((c1) & Mask13) * 2 + ((c2) & Mask13) * 3 + ((c3) & Mask13) * 3) >> 3) & Mask13))
+
+#define Interp10(c1, c2, c3) \
+ ((((((c1) & Mask_2) * 14 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 4) & Mask_2) + \
+ (((((c1) & Mask13) * 14 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 4) & Mask13))
+
+#define PIXEL00_0 *(dp) = w5
+#define PIXEL00_10 *(dp) = Interp01(w5, w1)
+#define PIXEL00_11 *(dp) = Interp01(w5, w4)
+#define PIXEL00_12 *(dp) = Interp01(w5, w2)
+#define PIXEL00_20 *(dp) = Interp02(w5, w4, w2)
+#define PIXEL00_21 *(dp) = Interp02(w5, w1, w2)
+#define PIXEL00_22 *(dp) = Interp02(w5, w1, w4)
+#define PIXEL00_60 *(dp) = Interp06(w5, w2, w4)
+#define PIXEL00_61 *(dp) = Interp06(w5, w4, w2)
+#define PIXEL00_70 *(dp) = Interp07(w5, w4, w2)
+#define PIXEL00_90 *(dp) = Interp09(w5, w4, w2)
+#define PIXEL00_100 *(dp) = Interp10(w5, w4, w2)
+
+#define PIXEL01_0 *(dp + 1) = w5
+#define PIXEL01_10 *(dp + 1) = Interp01(w5, w3)
+#define PIXEL01_11 *(dp + 1) = Interp01(w5, w2)
+#define PIXEL01_12 *(dp + 1) = Interp01(w5, w6)
+#define PIXEL01_20 *(dp + 1) = Interp02(w5, w2, w6)
+#define PIXEL01_21 *(dp + 1) = Interp02(w5, w3, w6)
+#define PIXEL01_22 *(dp + 1) = Interp02(w5, w3, w2)
+#define PIXEL01_60 *(dp + 1) = Interp06(w5, w6, w2)
+#define PIXEL01_61 *(dp + 1) = Interp06(w5, w2, w6)
+#define PIXEL01_70 *(dp + 1) = Interp07(w5, w2, w6)
+#define PIXEL01_90 *(dp + 1) = Interp09(w5, w2, w6)
+#define PIXEL01_100 *(dp + 1) = Interp10(w5, w2, w6)
+
+#define PIXEL10_0 *(dp + dst1line) = w5
+#define PIXEL10_10 *(dp + dst1line) = Interp01(w5, w7)
+#define PIXEL10_11 *(dp + dst1line) = Interp01(w5, w8)
+#define PIXEL10_12 *(dp + dst1line) = Interp01(w5, w4)
+#define PIXEL10_20 *(dp + dst1line) = Interp02(w5, w8, w4)
+#define PIXEL10_21 *(dp + dst1line) = Interp02(w5, w7, w4)
+#define PIXEL10_22 *(dp + dst1line) = Interp02(w5, w7, w8)
+#define PIXEL10_60 *(dp + dst1line) = Interp06(w5, w4, w8)
+#define PIXEL10_61 *(dp + dst1line) = Interp06(w5, w8, w4)
+#define PIXEL10_70 *(dp + dst1line) = Interp07(w5, w8, w4)
+#define PIXEL10_90 *(dp + dst1line) = Interp09(w5, w8, w4)
+#define PIXEL10_100 *(dp + dst1line) = Interp10(w5, w8, w4)
+
+#define PIXEL11_0 *(dp + dst1line + 1) = w5
+#define PIXEL11_10 *(dp + dst1line + 1) = Interp01(w5, w9)
+#define PIXEL11_11 *(dp + dst1line + 1) = Interp01(w5, w6)
+#define PIXEL11_12 *(dp + dst1line + 1) = Interp01(w5, w8)
+#define PIXEL11_20 *(dp + dst1line + 1) = Interp02(w5, w6, w8)
+#define PIXEL11_21 *(dp + dst1line + 1) = Interp02(w5, w9, w8)
+#define PIXEL11_22 *(dp + dst1line + 1) = Interp02(w5, w9, w6)
+#define PIXEL11_60 *(dp + dst1line + 1) = Interp06(w5, w8, w6)
+#define PIXEL11_61 *(dp + dst1line + 1) = Interp06(w5, w6, w8)
+#define PIXEL11_70 *(dp + dst1line + 1) = Interp07(w5, w6, w8)
+#define PIXEL11_90 *(dp + dst1line + 1) = Interp09(w5, w6, w8)
+#define PIXEL11_100 *(dp + dst1line + 1) = Interp10(w5, w6, w8)
+
+#define Absolute(c) \
+(!((c) & (1 << 31)) ? (c) : (~(c) + 1))
+
+
+static inline bool Diff(int c1, int c2)
+{
+ int c1y = (c1 & Ymask) - (c2 & Ymask);
+ if (Absolute(c1y) > trY) return true;
+ int c1u = (c1 & Umask) - (c2 & Umask);
+ if (Absolute(c1u) > trU) return true;
+ int c1v = (c1 & Vmask) - (c2 & Vmask);
+ if (Absolute(c1v) > trV) return true;
+
+ return false;
+}
+
+void InitLUTs(void)
+{
+ int c, r, g, b, y, u, v;
+
+ for (c = 0 ; c < (1<> 3;
+ r = (int)((c & 0xF800)) >> 8;
+#else
+ b = (int)((c & 0x1F)) << 3;
+ g = (int)((c & 0x3E0)) >> 2;
+ r = (int)((c & 0x7C00)) >> 7;
+#endif
+ RGBtoBright[c] = r+r+r + g+g+g + b+b;
+
+ y = (int)( 0.256788f*r + 0.504129f*g + 0.097906f*b + 0.5f) + 16;
+ u = (int)(-0.148223f*r - 0.290993f*g + 0.439216f*b + 0.5f) + 128;
+ v = (int)( 0.439216f*r - 0.367788f*g - 0.071427f*b + 0.5f) + 128;
+
+ RGBtoYUV[c] = (y << 16) + (u << 8) + v;
+
+// y = (r + g + b) >> 2;
+// u = 128 + ((r - b) >> 2);
+// v = 128 + ((-r + 2 * g - b) >> 3);
+//
+// RGBtoYUVLQ[c] = (y << 16) + (u << 8) + v;
+ }
+}
+
+#define HQ2XCASES \
+ case 0: case 1: case 4: case 32: case 128: case 5: case 132: case 160: case 33: case 129: case 36: case 133: case 164: case 161: case 37: case 165: PIXEL00_20; PIXEL01_20; PIXEL10_20; PIXEL11_20; break; \
+ case 2: case 34: case 130: case 162: PIXEL00_22; PIXEL01_21; PIXEL10_20; PIXEL11_20; break; \
+ case 16: case 17: case 48: case 49: PIXEL00_20; PIXEL01_22; PIXEL10_20; PIXEL11_21; break; \
+ case 64: case 65: case 68: case 69: PIXEL00_20; PIXEL01_20; PIXEL10_21; PIXEL11_22; break; \
+ case 8: case 12: case 136: case 140: PIXEL00_21; PIXEL01_20; PIXEL10_22; PIXEL11_20; break; \
+ case 3: case 35: case 131: case 163: PIXEL00_11; PIXEL01_21; PIXEL10_20; PIXEL11_20; break; \
+ case 6: case 38: case 134: case 166: PIXEL00_22; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
+ case 20: case 21: case 52: case 53: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_21; break; \
+ case 144: case 145: case 176: case 177: PIXEL00_20; PIXEL01_22; PIXEL10_20; PIXEL11_12; break; \
+ case 192: case 193: case 196: case 197: PIXEL00_20; PIXEL01_20; PIXEL10_21; PIXEL11_11; break; \
+ case 96: case 97: case 100: case 101: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_22; break; \
+ case 40: case 44: case 168: case 172: PIXEL00_21; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
+ case 9: case 13: case 137: case 141: PIXEL00_12; PIXEL01_20; PIXEL10_22; PIXEL11_20; break; \
+ case 18: case 50: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_20; PIXEL10_20; PIXEL11_21; break; \
+ case 80: case 81: PIXEL00_20; PIXEL01_22; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_20; break; \
+ case 72: case 76: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_20; PIXEL11_22; break; \
+ case 10: case 138: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_20; PIXEL01_21; PIXEL10_22; PIXEL11_20; break; \
+ case 66: PIXEL00_22; PIXEL01_21; PIXEL10_21; PIXEL11_22; break; \
+ case 24: PIXEL00_21; PIXEL01_22; PIXEL10_22; PIXEL11_21; break; \
+ case 7: case 39: case 135: PIXEL00_11; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
+ case 148: case 149: case 180: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_12; break; \
+ case 224: case 228: case 225: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_11; break; \
+ case 41: case 169: case 45: PIXEL00_12; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
+ case 22: case 54: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_20; PIXEL11_21; break; \
+ case 208: case 209: PIXEL00_20; PIXEL01_22; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 104: case 108: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
+ case 11: case 139: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_22; PIXEL11_20; break; \
+ case 19: case 51: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_10; else PIXEL00_60, PIXEL01_90; PIXEL10_20; PIXEL11_21; break; \
+ case 146: case 178: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_20; break; \
+ case 84: case 85: PIXEL00_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_10; else PIXEL01_60, PIXEL11_90; PIXEL10_21; break; \
+ case 112: case 113: PIXEL00_20; PIXEL01_22; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_10; else PIXEL10_61, PIXEL11_90; break; \
+ case 200: case 204: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
+ case 73: case 77: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_10; else PIXEL00_61, PIXEL10_90; PIXEL01_20; PIXEL11_22; break; \
+ case 42: case 170: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_21; PIXEL11_20; break; \
+ case 14: case 142: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_22; PIXEL11_20; break; \
+ case 67: PIXEL00_11; PIXEL01_21; PIXEL10_21; PIXEL11_22; break; \
+ case 70: PIXEL00_22; PIXEL01_12; PIXEL10_21; PIXEL11_22; break; \
+ case 28: PIXEL00_21; PIXEL01_11; PIXEL10_22; PIXEL11_21; break; \
+ case 152: PIXEL00_21; PIXEL01_22; PIXEL10_22; PIXEL11_12; break; \
+ case 194: PIXEL00_22; PIXEL01_21; PIXEL10_21; PIXEL11_11; break; \
+ case 98: PIXEL00_22; PIXEL01_21; PIXEL10_12; PIXEL11_22; break; \
+ case 56: PIXEL00_21; PIXEL01_22; PIXEL10_11; PIXEL11_21; break; \
+ case 25: PIXEL00_12; PIXEL01_22; PIXEL10_22; PIXEL11_21; break; \
+ case 26: case 31: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_21; break; \
+ case 82: case 214: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 88: case 248: PIXEL00_21; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 74: case 107: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
+ case 27: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_22; PIXEL11_21; break; \
+ case 86: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; PIXEL11_10; break; \
+ case 216: PIXEL00_21; PIXEL01_22; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 106: PIXEL00_10; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
+ case 30: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_21; break; \
+ case 210: PIXEL00_22; PIXEL01_10; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 120: PIXEL00_21; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
+ case 75: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_10; PIXEL11_22; break; \
+ case 29: PIXEL00_12; PIXEL01_11; PIXEL10_22; PIXEL11_21; break; \
+ case 198: PIXEL00_22; PIXEL01_12; PIXEL10_21; PIXEL11_11; break; \
+ case 184: PIXEL00_21; PIXEL01_22; PIXEL10_11; PIXEL11_12; break; \
+ case 99: PIXEL00_11; PIXEL01_21; PIXEL10_12; PIXEL11_22; break; \
+ case 57: PIXEL00_12; PIXEL01_22; PIXEL10_11; PIXEL11_21; break; \
+ case 71: PIXEL00_11; PIXEL01_12; PIXEL10_21; PIXEL11_22; break; \
+ case 156: PIXEL00_21; PIXEL01_11; PIXEL10_22; PIXEL11_12; break; \
+ case 226: PIXEL00_22; PIXEL01_21; PIXEL10_12; PIXEL11_11; break; \
+ case 60: PIXEL00_21; PIXEL01_11; PIXEL10_11; PIXEL11_21; break; \
+ case 195: PIXEL00_11; PIXEL01_21; PIXEL10_21; PIXEL11_11; break; \
+ case 102: PIXEL00_22; PIXEL01_12; PIXEL10_12; PIXEL11_22; break; \
+ case 153: PIXEL00_12; PIXEL01_22; PIXEL10_22; PIXEL11_12; break; \
+ case 58: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_21; break; \
+ case 83: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 92: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 202: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
+ case 78: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_22; break; \
+ case 154: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_22; PIXEL11_12; break; \
+ case 114: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 89: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 90: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 55: case 23: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_0; else PIXEL00_60, PIXEL01_90; PIXEL10_20; PIXEL11_21; break; \
+ case 182: case 150: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_20; break; \
+ case 213: case 212: PIXEL00_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_0; else PIXEL01_60, PIXEL11_90; PIXEL10_21; break; \
+ case 241: case 240: PIXEL00_20; PIXEL01_22; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_0; else PIXEL10_61, PIXEL11_90; break; \
+ case 236: case 232: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
+ case 109: case 105: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_0; else PIXEL00_61, PIXEL10_90; PIXEL01_20; PIXEL11_22; break; \
+ case 171: case 43: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_21; PIXEL11_20; break; \
+ case 143: case 15: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_22; PIXEL11_20; break; \
+ case 124: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
+ case 203: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_10; PIXEL11_11; break; \
+ case 62: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_11; PIXEL11_21; break; \
+ case 211: PIXEL00_11; PIXEL01_10; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 118: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_12; PIXEL11_10; break; \
+ case 217: PIXEL00_12; PIXEL01_22; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 110: PIXEL00_10; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
+ case 155: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_22; PIXEL11_12; break; \
+ case 188: PIXEL00_21; PIXEL01_11; PIXEL10_11; PIXEL11_12; break; \
+ case 185: PIXEL00_12; PIXEL01_22; PIXEL10_11; PIXEL11_12; break; \
+ case 61: PIXEL00_12; PIXEL01_11; PIXEL10_11; PIXEL11_21; break; \
+ case 157: PIXEL00_12; PIXEL01_11; PIXEL10_22; PIXEL11_12; break; \
+ case 103: PIXEL00_11; PIXEL01_12; PIXEL10_12; PIXEL11_22; break; \
+ case 227: PIXEL00_11; PIXEL01_21; PIXEL10_12; PIXEL11_11; break; \
+ case 230: PIXEL00_22; PIXEL01_12; PIXEL10_12; PIXEL11_11; break; \
+ case 199: PIXEL00_11; PIXEL01_12; PIXEL10_21; PIXEL11_11; break; \
+ case 220: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 158: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_12; break; \
+ case 234: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_11; break; \
+ case 242: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 59: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_21; break; \
+ case 121: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 87: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 79: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_22; break; \
+ case 122: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 94: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 218: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 91: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 229: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_11; break; \
+ case 167: PIXEL00_11; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
+ case 173: PIXEL00_12; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
+ case 181: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_12; break; \
+ case 186: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_12; break; \
+ case 115: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 93: PIXEL00_12; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 206: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
+ case 205: case 201: PIXEL00_12; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
+ case 174: case 46: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; PIXEL10_11; PIXEL11_20; break; \
+ case 179: case 147: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_20; PIXEL11_12; break; \
+ case 117: case 116: PIXEL00_20; PIXEL01_11; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
+ case 189: PIXEL00_12; PIXEL01_11; PIXEL10_11; PIXEL11_12; break; \
+ case 231: PIXEL00_11; PIXEL01_12; PIXEL10_12; PIXEL11_11; break; \
+ case 126: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
+ case 219: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 125: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_0; else PIXEL00_61, PIXEL10_90; PIXEL01_11; PIXEL11_10; break; \
+ case 221: PIXEL00_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_0; else PIXEL01_60, PIXEL11_90; PIXEL10_10; break; \
+ case 207: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_10; PIXEL11_11; break; \
+ case 238: PIXEL00_10; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
+ case 190: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_11; break; \
+ case 187: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_10; PIXEL11_12; break; \
+ case 243: PIXEL00_11; PIXEL01_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_0; else PIXEL10_61, PIXEL11_90; break; \
+ case 119: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_0; else PIXEL00_60, PIXEL01_90; PIXEL10_12; PIXEL11_10; break; \
+ case 237: case 233: PIXEL00_12; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
+ case 175: case 47: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; PIXEL10_11; PIXEL11_20; break; \
+ case 183: case 151: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_20; PIXEL11_12; break; \
+ case 245: case 244: PIXEL00_20; PIXEL01_11; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
+ case 250: PIXEL00_10; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 123: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
+ case 95: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_10; PIXEL11_10; break; \
+ case 222: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 252: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
+ case 249: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 235: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
+ case 111: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
+ case 63: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_11; PIXEL11_21; break; \
+ case 159: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_22; PIXEL11_12; break; \
+ case 215: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 246: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
+ case 254: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
+ case 253: PIXEL00_12; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
+ case 251: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 239: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
+ case 127: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
+ case 191: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_11; PIXEL11_12; break; \
+ case 223: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
+ case 247: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
+ case 255: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break;
+
+//template
+void RenderHQ2X (SSurface Src, SSurface Dst)
+{
+
+ u8 *srcPtr = Src.Surface;
+ u8 *dstPtr = Dst.Surface;
+ u32 srcPitch = Src.Pitch;
+ u32 dstPitch = Dst.Pitch;
+ int width = Src.Width;
+ int height = Src.Height;
+
+ int w1, w2, w3, w4, w5, w6, w7, w8, w9;
+
+ u32 src1line = srcPitch >> 1;
+ u32 dst1line = dstPitch >> 1;
+ u16 *sp = (u16 *) srcPtr;
+ u16 *dp = (u16 *) dstPtr;
+
+ const int* RGBtoYUVtable = RGBtoYUV;
+
+ u32 pattern;
+ int l, y;
+
+ while (height--)
+ {
+ sp--;
+
+ w1 = *(sp - src1line);
+ w4 = *(sp);
+ w7 = *(sp + src1line);
+
+ sp++;
+
+ w2 = *(sp - src1line);
+ w5 = *(sp);
+ w8 = *(sp + src1line);
+
+ for (l = width; l; l--)
+ {
+ sp++;
+
+ w3 = *(sp - src1line);
+ w6 = *(sp);
+ w9 = *(sp + src1line);
+
+ pattern = 0;
+
+/* switch(GuiScale)
+ {
+ case FILTER_HQ2XBOLD: {
+ const u16 avg = (RGBtoBright[w1] + RGBtoBright[w2] + RGBtoBright[w3] + RGBtoBright[w4] + RGBtoBright[w5] + RGBtoBright[w6] + RGBtoBright[w7] + RGBtoBright[w8] + RGBtoBright[w9]) / 9;
+ const bool diff5 = RGBtoBright[w5] > avg;
+ if ((w1 != w5) && ((RGBtoBright[w1] > avg) != diff5)) pattern |= (1 << 0);
+ if ((w2 != w5) && ((RGBtoBright[w2] > avg) != diff5)) pattern |= (1 << 1);
+ if ((w3 != w5) && ((RGBtoBright[w3] > avg) != diff5)) pattern |= (1 << 2);
+ if ((w4 != w5) && ((RGBtoBright[w4] > avg) != diff5)) pattern |= (1 << 3);
+ if ((w6 != w5) && ((RGBtoBright[w6] > avg) != diff5)) pattern |= (1 << 4);
+ if ((w7 != w5) && ((RGBtoBright[w7] > avg) != diff5)) pattern |= (1 << 5);
+ if ((w8 != w5) && ((RGBtoBright[w8] > avg) != diff5)) pattern |= (1 << 6);
+ if ((w9 != w5) && ((RGBtoBright[w9] > avg) != diff5)) pattern |= (1 << 7);
+ } break;
+
+ case FILTER_HQ2XS: {
+ bool nosame = true;
+ if(w1 == w5 || w3 == w5 || w7 == w5 || w9 == w5)
+ nosame = false;
+
+ if(nosame)
+ {
+ const u16 avg = (RGBtoBright[w1] + RGBtoBright[w2] + RGBtoBright[w3] + RGBtoBright[w4] + RGBtoBright[w5] + RGBtoBright[w6] + RGBtoBright[w7] + RGBtoBright[w8] + RGBtoBright[w9]) / 9;
+ const bool diff5 = RGBtoBright[w5] > avg;
+ if((RGBtoBright[w1] > avg) != diff5) pattern |= (1 << 0);
+ if((RGBtoBright[w2] > avg) != diff5) pattern |= (1 << 1);
+ if((RGBtoBright[w3] > avg) != diff5) pattern |= (1 << 2);
+ if((RGBtoBright[w4] > avg) != diff5) pattern |= (1 << 3);
+ if((RGBtoBright[w6] > avg) != diff5) pattern |= (1 << 4);
+ if((RGBtoBright[w7] > avg) != diff5) pattern |= (1 << 5);
+ if((RGBtoBright[w8] > avg) != diff5) pattern |= (1 << 6);
+ if((RGBtoBright[w9] > avg) != diff5) pattern |= (1 << 7);
+ }
+ else
+ {
+ y = RGBtoYUV[w5];
+ if ((w1 != w5) && (Diff(y, RGBtoYUV[w1]))) pattern |= (1 << 0);
+ if ((w2 != w5) && (Diff(y, RGBtoYUV[w2]))) pattern |= (1 << 1);
+ if ((w3 != w5) && (Diff(y, RGBtoYUV[w3]))) pattern |= (1 << 2);
+ if ((w4 != w5) && (Diff(y, RGBtoYUV[w4]))) pattern |= (1 << 3);
+ if ((w6 != w5) && (Diff(y, RGBtoYUV[w6]))) pattern |= (1 << 4);
+ if ((w7 != w5) && (Diff(y, RGBtoYUV[w7]))) pattern |= (1 << 5);
+ if ((w8 != w5) && (Diff(y, RGBtoYUV[w8]))) pattern |= (1 << 6);
+ if ((w9 != w5) && (Diff(y, RGBtoYUV[w9]))) pattern |= (1 << 7);
+ }
+ } break;
+ default:
+ case FILTER_HQ2X:*/
+ y = RGBtoYUVtable[w5];
+ if ((w1 != w5) && (Diff(y, RGBtoYUVtable[w1]))) pattern |= (1 << 0);
+ if ((w2 != w5) && (Diff(y, RGBtoYUVtable[w2]))) pattern |= (1 << 1);
+ if ((w3 != w5) && (Diff(y, RGBtoYUVtable[w3]))) pattern |= (1 << 2);
+ if ((w4 != w5) && (Diff(y, RGBtoYUVtable[w4]))) pattern |= (1 << 3);
+ if ((w6 != w5) && (Diff(y, RGBtoYUVtable[w6]))) pattern |= (1 << 4);
+ if ((w7 != w5) && (Diff(y, RGBtoYUVtable[w7]))) pattern |= (1 << 5);
+ if ((w8 != w5) && (Diff(y, RGBtoYUVtable[w8]))) pattern |= (1 << 6);
+ if ((w9 != w5) && (Diff(y, RGBtoYUVtable[w9]))) pattern |= (1 << 7);
+ /* break;
+ }
+*/
+ switch (pattern)
+ {
+ HQ2XCASES
+ }
+
+ w1 = w2; w4 = w5; w7 = w8;
+ w2 = w3; w5 = w6; w8 = w9;
+
+ dp += 2;
+ }
+
+ dp += ((dst1line - width) << 1);
+ sp += (src1line - width);
+ }
+}
\ No newline at end of file
diff --git a/desmume/src/windows/filter/scanline.cpp b/desmume/src/windows/filter/scanline.cpp
new file mode 100644
index 000000000..8d85540d3
--- /dev/null
+++ b/desmume/src/windows/filter/scanline.cpp
@@ -0,0 +1,36 @@
+#include "filter.h"
+#include "types.h"
+#include
+#include
+
+typedef u64 uint64;
+
+// stretches a single line
+inline void DoubleLine16( uint16 *lpDst, uint16 *lpSrc, unsigned int Width){
+ while(Width--){
+ *lpDst++ = *lpSrc;
+ *lpDst++ = *lpSrc++;
+ }
+}
+
+void RenderScanline( SSurface Src, SSurface Dst)
+{
+ uint16 *lpSrc;
+ unsigned int H;
+
+ const uint32 srcHeight = Src.Height;
+
+ const unsigned int srcPitch = Src.Pitch >> 1;
+ lpSrc = reinterpret_cast(Src.Surface);
+
+ const unsigned int dstPitch = Dst.Pitch >> 1;
+ uint16 *lpDst = (uint16*)Dst.Surface;
+ if(Src.Width != 512)
+ for (H = 0; H < srcHeight; H++, lpSrc += srcPitch)
+ DoubleLine16 (lpDst, lpSrc, Src.Width), lpDst += dstPitch,
+ memset (lpDst, 0, 512*2), lpDst += dstPitch;
+ else
+ for (H = 0; H < srcHeight; H++, lpSrc += srcPitch)
+ memcpy (lpDst, lpSrc, Src.Width << 1), lpDst += dstPitch,
+ memset (lpDst, 0, 512*2), lpDst += dstPitch;
+}
\ No newline at end of file
diff --git a/desmume/src/windows/main.cpp b/desmume/src/windows/main.cpp
index 3ac0cfe0b..a9b70c417 100644
--- a/desmume/src/windows/main.cpp
+++ b/desmume/src/windows/main.cpp
@@ -401,7 +401,7 @@ void translateXY(s32& x, s32& y)
break;
case 270:
x = 255-ty;
- y = (tx-192-video.screengap);
+ y = (tx-192-(video.screengap/video.ratio()));
break;
}
}
@@ -655,10 +655,10 @@ template static void doRotate(void* dst)
{
if(video.rotation==180)
for(int i = 0, j=video.size()-1; j>=0; i++,j--)
- ((T*)buffer)[i] = convert(((u16*)GPU_screen)[j]);
+ ((T*)buffer)[i] = convert(((u16*)video.filteredbuffer)[j]);
else
for(int i = 0; i < video.size(); i++)
- ((T*)buffer)[i] = convert(((u16*)GPU_screen)[i]);
+ ((T*)buffer)[i] = convert(((u16*)video.filteredbuffer)[i]);
}
else
{
@@ -666,7 +666,7 @@ template static void doRotate(void* dst)
for(int y = 0; y < video.height; y++)
{
for(int x = 0; x < video.width; x++)
- ((T*)buffer)[x] = convert(((u16*)GPU_screen)[video.height*video.width - (y * video.width) - x - 1]);
+ ((T*)buffer)[x] = convert(((u16*)video.filteredbuffer)[video.height*video.width - (y * video.width) - x - 1]);
buffer += ddsd.lPitch;
}
@@ -674,7 +674,7 @@ template static void doRotate(void* dst)
for(int y = 0; y < video.height; y++)
{
for(int x = 0; x < video.width; x++)
- ((T*)buffer)[x] = convert(((u16*)GPU_screen)[(y * video.width) + x]);
+ ((T*)buffer)[x] = convert(((u16*)video.filteredbuffer)[(y * video.width) + x]);
buffer += ddsd.lPitch;
}
@@ -688,7 +688,7 @@ template static void doRotate(void* dst)
for(int y = 0; y < video.width; y++)
{
for(int x = 0; x < video.height; x++)
- ((T*)buffer)[x] = convert(((u16*)GPU_screen)[(((video.height-1)-x) * video.width) + y]);
+ ((T*)buffer)[x] = convert(((u16*)video.filteredbuffer)[(((video.height-1)-x) * video.width) + y]);
buffer += ddsd.lPitch;
}
@@ -696,7 +696,7 @@ template static void doRotate(void* dst)
for(int y = 0; y < video.width; y++)
{
for(int x = 0; x < video.height; x++)
- ((T*)buffer)[x] = convert(((u16*)GPU_screen)[((x) * video.width) + (video.width-1) - y]);
+ ((T*)buffer)[x] = convert(((u16*)video.filteredbuffer)[((x) * video.width) + (video.width-1) - y]);
buffer += ddsd.lPitch;
}
@@ -879,6 +879,7 @@ DWORD WINAPI run()
osd->update();
DrawHUD();
+ video.filter();
Display();
osd->clear();
@@ -2363,6 +2364,13 @@ void RunConfig(CONFIGSCREEN which)
NDS_UnPause();
}
+void FilterUpdate (HWND hwnd){
+ UpdateScreenRects();
+ UpdateWndRects(hwnd);
+ SetScreenGap(video.screengap);
+ SetRotate(hwnd, video.rotation);
+}
+
//========================================================================================
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
@@ -2469,6 +2477,15 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
MainWindow->checkMenu(IDM_MGPU, MF_BYCOMMAND | CommonSettings.showGpu.main ? MF_CHECKED:MF_UNCHECKED);
MainWindow->checkMenu(IDM_SGPU, MF_BYCOMMAND | CommonSettings.showGpu.sub ? MF_CHECKED:MF_UNCHECKED);
+ //Filters
+
+ MainWindow->checkMenu(IDM_RENDER_NORMAL, MF_BYCOMMAND | video.currentfilter == video.NONE ? MF_CHECKED:MF_UNCHECKED);
+ MainWindow->checkMenu(IDM_RENDER_HQ2X, MF_BYCOMMAND | video.currentfilter == video.HQ2X ? MF_CHECKED:MF_UNCHECKED);
+ MainWindow->checkMenu(IDM_RENDER_2XSAI, MF_BYCOMMAND | video.currentfilter == video._2XSAI ? MF_CHECKED:MF_UNCHECKED);
+ MainWindow->checkMenu(IDM_RENDER_SUPER2XSAI, MF_BYCOMMAND | video.currentfilter == video.SUPER2XSAI ? MF_CHECKED:MF_UNCHECKED);
+ MainWindow->checkMenu(IDM_RENDER_SUPEREAGLE, MF_BYCOMMAND | video.currentfilter == video.SUPEREAGLE ? MF_CHECKED:MF_UNCHECKED);
+ MainWindow->checkMenu(IDM_RENDER_SCANLINE, MF_BYCOMMAND | video.currentfilter == video.SCANLINE ? MF_CHECKED:MF_UNCHECKED);
+
//Language selection
MainWindow->checkMenu(IDC_BACKGROUNDPAUSE, MF_BYCOMMAND | ((lostFocusPause)?MF_CHECKED:MF_UNCHECKED));
@@ -2695,7 +2712,7 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
if (video.rotation != 0)
translateXY(x,y);
else
- y-=(192+video.screengap);
+ y-=192+(video.screengap/video.ratio());
if(x<0) x = 0; else if(x>255) x = 255;
if(y<0) y = 0; else if(y>192) y = 192;
@@ -2796,6 +2813,30 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
else
WavRecordTo();
break;
+ case IDM_RENDER_NORMAL:
+ video.setfilter(video.NONE);
+ FilterUpdate(hwnd);
+ break;
+ case IDM_RENDER_HQ2X:
+ video.setfilter(video.HQ2X);
+ FilterUpdate(hwnd);
+ break;
+ case IDM_RENDER_2XSAI:
+ video.setfilter(video._2XSAI);
+ FilterUpdate(hwnd);
+ break;
+ case IDM_RENDER_SUPER2XSAI:
+ video.setfilter(video.SUPER2XSAI);
+ FilterUpdate(hwnd);
+ break;
+ case IDM_RENDER_SUPEREAGLE:
+ video.setfilter(video.SUPEREAGLE);
+ FilterUpdate(hwnd);
+ break;
+ case IDM_RENDER_SCANLINE:
+ video.setfilter(video.SCANLINE);
+ FilterUpdate(hwnd);
+ break;
case IDM_STATE_LOAD:
{
OPENFILENAME ofn;
diff --git a/desmume/src/windows/resource.h b/desmume/src/windows/resource.h
index f652b8258..5a2bf4caf 100644
--- a/desmume/src/windows/resource.h
+++ b/desmume/src/windows/resource.h
@@ -162,6 +162,12 @@
#define IDC_TMP 424
#define IDD_GAME_INFO 501
#define ID_RAM_WATCH 550
+#define IDM_RENDER_NORMAL 551
+#define IDM_RENDER_HQ2X 552
+#define IDM_RENDER_2XSAI 553
+#define IDM_RENDER_SUPER2XSAI 554
+#define IDM_RENDER_SUPEREAGLE 555
+#define IDM_RENDER_SCANLINE 556
#define IDD_IO_REG 601
#define IDM_RECORD_MOVIE 602
#define IDM_PLAY_MOVIE 603
diff --git a/desmume/src/windows/resources.rc b/desmume/src/windows/resources.rc
index 7d05d0a9c..fcae0ab8d 100644
Binary files a/desmume/src/windows/resources.rc and b/desmume/src/windows/resources.rc differ
diff --git a/desmume/src/windows/video.h b/desmume/src/windows/video.h
index 4860ac6bb..13fe8325d 100644
--- a/desmume/src/windows/video.h
+++ b/desmume/src/windows/video.h
@@ -1,3 +1,5 @@
+#include "filter/filter.h"
+
class VideoInfo
{
public:
@@ -8,6 +10,81 @@ public:
int rotation;
int screengap;
+ int currentfilter;
+
+ CACHE_ALIGN u8 filteredbuffer[4*256*192*4];
+
+ enum {
+ NONE,
+ HQ2X,
+ _2XSAI,
+ SUPER2XSAI,
+ SUPEREAGLE,
+ SCANLINE
+ };
+
+
+ void reset() {
+ width = 256;
+ height = 384;
+
+ }
+
+ void setfilter(int filter) {
+
+ currentfilter = filter;
+
+ switch(filter) {
+
+ case NONE:
+ width = 256;
+ height = 384;
+ break;
+ default:
+ width = 512;
+ height = 768;
+ break;
+ }
+ }
+
+ SSurface src;
+ SSurface dst;
+
+ void filter() {
+
+ src.Height = 384;
+ src.Width = 256;
+ src.Pitch = 512;
+ src.Surface = (u8*)GPU_screen;
+
+ dst.Height = 768;
+ dst.Width = 512;
+ dst.Pitch = 1024;
+ dst.Surface = (u8*)filteredbuffer;
+
+ switch(currentfilter)
+ {
+ case NONE:
+ memcpy(filteredbuffer, GPU_screen, 256*192*4);
+ break;
+ case HQ2X:
+ RenderHQ2X(src, dst);
+ break;
+ case _2XSAI:
+ Render2xSaI (src, dst);
+ break;
+ case SUPER2XSAI:
+ RenderSuper2xSaI (src, dst);
+ break;
+ case SUPEREAGLE:
+ RenderSuperEagle (src, dst);
+ break;
+ case SCANLINE:
+ RenderScanline(src, dst);
+ break;
+ }
+ }
+
int size() {
return width*height;
}