From 8b2ebeb2da67188bfd77421227817fbee29241a6 Mon Sep 17 00:00:00 2001 From: riccardom Date: Wed, 21 Jan 2009 06:41:48 +0000 Subject: [PATCH] Add static where due, remove unused variable --- desmume/src/GPU.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/desmume/src/GPU.cpp b/desmume/src/GPU.cpp index 378c0817b..317b8eebe 100644 --- a/desmume/src/GPU.cpp +++ b/desmume/src/GPU.cpp @@ -1589,7 +1589,7 @@ static BOOL setFinal3DColorSpecialDecreaseWnd(GPU *gpu, u32 passing, u8 *dst, u1 } //this can be extended to sprites by considering the sprites a 5th layer -void __setFinalColorBck(GPU *gpu, u32 passing, u8 bgnum, u8 *dst, u16 color, u16 x, bool opaque) +static void __setFinalColorBck(GPU *gpu, u32 passing, u8 bgnum, u8 *dst, u16 color, u16 x, bool opaque) { if(!opaque) color = 0xFFFF; else color &= 0x7FFF; @@ -1650,7 +1650,6 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * dst, u32 Y, u16 XBG, u16 Y u16 xfin; s8 line_dir = 1; - u8 pt_xor = 0; u8 * mapinfo; TILEENTRY tileentry;